I upgraded to 2.82 I', still trying to figure out the converterpix and converterpix wrapper....
Custom 53’ trailer [closed]
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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
- LoaderSaints
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Re: Custom 53’ trailer [closed]
I don't know if anyone needs this anymore since Solutech already shared a fix but here goes. Just copy an existing .mat file or create a new file with a text editor like notepad++ and save the file as .mat.
/automat/90/909d0db0cf61772c.mat
Code: Select all
material : "eut2.dif.spec.tsnmap.rfx" {
texture[0] : "/vehicle/truck/upgrade/wheel/tire/dyna75f_colspec.tobj"
texture_name[0] : "texture_base"
texture[1] : "/vehicle/truck/upgrade/wheel/tire/dyna75f_norm.tobj"
texture_name[1] : "texture_nmap"
add_ambient : 0
diffuse : { 0.603827 , 0.603827 , 0.603827 }
reflection : 0
shininess : 20
specular : { 0.214041 , 0.214041 , 0.214041 }
}
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Re: Custom 53’ trailer [closed]
[ external image ]
Made a slight adjustment to her by altering a couple of values in the defs. now i have 2 lift axles!
Made a slight adjustment to her by altering a couple of values in the defs. now i have 2 lift axles!
Re: Custom 53’ trailer [closed]
What are you having problems with?richborba1 wrote: ↑03 May 2020 13:46I upgraded to 2.82 I', still trying to figure out the converterpix and converterpix wrapper....
If you suck at playing the trumpet, that's probably why.
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Re: Custom 53’ trailer [closed]
Using all three programs. Looked at videos. I can’t seem to figure out the converters and what file I need to import.room217au wrote: ↑04 May 2020 01:20What are you having problems with?richborba1 wrote: ↑03 May 2020 13:46I upgraded to 2.82 I', still trying to figure out the converterpix and converterpix wrapper....
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- Joined: 13 Feb 2020 16:12
Re: Custom 53’ trailer [closed]
Ok so I got it to work now but how do I save it?richborba1 wrote: ↑05 May 2020 13:07Using all three programs. Looked at videos. I can’t seem to figure out the converters and what file I need to import.
Re: Custom 53’ trailer [closed]
You can use converter_pix to manually convert the model (pmg) to middle formats (pim) then import to blender for editing. When finished, set export path, convert.
If you suck at playing the trumpet, that's probably why.
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- Posts: 24
- Joined: 13 Feb 2020 16:12
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- Posts: 24
- Joined: 13 Feb 2020 16:12
Re: Custom 53’ trailer [closed]
you can't download it? or you can't understand it?
If you suck at playing the trumpet, that's probably why.
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