Custom 53’ trailer [closed]

Solutech
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Joined: 04 Nov 2014 08:34

Re: Custom 53’ trailer [closed]

#351 Post by Solutech » 02 May 2020 16:28

Welcome took me less time to fix it than to go digging for old automats lol .

Space_Night
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Joined: 23 Oct 2013 21:10
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Re: Custom 53’ trailer [closed]

#352 Post by Space_Night » 02 May 2020 19:21

@Solutech No problem, its restored one of my favourite trailers of SCS back where it belongs, coupled behind one of my favourite prime movers, in this case GTMs T610
Image

Solutech
Posts: 1534
Joined: 04 Nov 2014 08:34

Re: Custom 53’ trailer [closed]

#353 Post by Solutech » 02 May 2020 19:34

I'll raise you a Mack Anthem . I ended up shifting the pin back a little . So not doing the rest of the chassis separating that pin was not fun lol .

Image

Space_Night
Posts: 2512
Joined: 23 Oct 2013 21:10
Location: Between somewhere and somewhere else
Contact:

Re: Custom 53’ trailer [closed]

#354 Post by Space_Night » 02 May 2020 19:46

love the raven scheme. ya know what it needs now, those angel-eye rear lights from your ETS tuning parts in place of the red lamps so you can have a circular stop / tail light with the indicators inside 1, and the reverse lights in another, (or both pairs be turn signals

Solutech
Posts: 1534
Joined: 04 Nov 2014 08:34

Re: Custom 53’ trailer [closed]

#355 Post by Solutech » 02 May 2020 20:26

lol stop giving me ideas . I may have to look at adapting some ATS ones .

JDog5697
Posts: 8
Joined: 01 Feb 2020 02:39

Re: Custom 53’ trailer [closed]

#356 Post by JDog5697 » 02 May 2020 20:38

i love the trailer, but I wish I had better lights on the trailer than the stock ones, I got the trailer into blender, and turned them on one side for a test, but I can't get the files to convert back to the original with the converter tools, any tips?

Solutech
Posts: 1534
Joined: 04 Nov 2014 08:34

Re: Custom 53’ trailer [closed]

#357 Post by Solutech » 02 May 2020 21:00

If your blenders set up right you shouldnt have any issues . The models go in and out fine for me .

JDog5697
Posts: 8
Joined: 01 Feb 2020 02:39

Re: Custom 53’ trailer [closed]

#358 Post by JDog5697 » 02 May 2020 21:12

It might not be, I'll rewatch a tutorial and see where I messed up

JDog5697
Posts: 8
Joined: 01 Feb 2020 02:39

Re: Custom 53’ trailer [closed]

#359 Post by JDog5697 » 02 May 2020 22:30

I got it to export, but when I replaced the 2 files, and went in game, they aren't there

Solutech
Posts: 1534
Joined: 04 Nov 2014 08:34

Re: Custom 53’ trailer [closed]

#360 Post by Solutech » 02 May 2020 22:55

Depends how you do it . The way mines setr up once you export then you hit convert project . Once complete you head to your conversion tools folder - rsrc and find the bt number its made . go into cache your model files etc should be in there . get your edited files and drop them in your mod . It only puts them into the correct folders if you set it up that way .

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