[REL] RD Moving 1.33 Ownable

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keithd203
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[REL] RD Moving 1.33 Ownable

#1 Post by keithd203 » 09 Jan 2019 04:04

The RD Moving Trailer by B4RT and others, updated to 1.33 Ownable. Enjoy!

RD Moving - https://mega.nz/#!iexVTART!oVN0zsfyDiCN ... xlofXloUaE


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TomDooley
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Re: [REL] RD Moving 1.33 Ownable

#2 Post by TomDooley » 09 Jan 2019 04:49

Thank you very much, Keith! I've hoped for this trailer for a long while. :D

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ts7348
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Re: [REL] RD Moving 1.33 Ownable

#3 Post by ts7348 » 09 Jan 2019 15:45

Another great one - thanks a lot Keith
The pessimist complains about the wind, the optimist hopes that it turns, the realist lines up the sail.

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BK Vissers
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Re: [REL] RD Moving 1.33 Ownable

#4 Post by BK Vissers » 09 Jan 2019 16:02

Gonna grab this when I get home. Love this trailer, thank you very much.

Keith, if I may ask, is that the standard T600 or did you spruce it up? I can’t do Blender but spent many hours fixing the defs and materials but still have errors and conflicts. I wondered if you have a skinnable, unbuggy copy or the same thing I have.
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keithd203
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Re: [REL] RD Moving 1.33 Ownable

#5 Post by keithd203 » 09 Jan 2019 17:33

BK Vissers wrote:
09 Jan 2019 16:02
Keith, if I may ask, is that the standard T600 or did you spruce it up? I can’t do Blender but spent many hours fixing the defs and materials but still have errors and conflicts. I wondered if you have a skinnable, unbuggy copy or the same thing I have.
That's the standard T600 updated to 1.33. Skinnable...I don't know, but you are welcome to take a look and see. Here's the link: https://mega.nz/#!SHohXARA!2bVelarsvKtM ... xmoYNIho08

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BK Vissers
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Re: [REL] RD Moving 1.33 Ownable

#6 Post by BK Vissers » 09 Jan 2019 18:47

That’s very generous of you, thank you!
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Long Haul Gamer
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Re: [REL] RD Moving 1.33 Ownable

#7 Post by Long Haul Gamer » 09 Jan 2019 20:27

Very nice, thanks! 8-)

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Daemon_Maverick
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Re: [REL] RD Moving 1.33 Ownable

#8 Post by Daemon_Maverick » 09 Jan 2019 20:29

Crashes my game right outside the Arizona border for some reason. Game log:
https://pastebin.com/Gf8Rkm9R

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Long Haul Gamer
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Re: [REL] RD Moving 1.33 Ownable

#9 Post by Long Haul Gamer » 09 Jan 2019 22:11

Getting a hard crash....

Here's what's in the log:

Code: Select all

00:10:34.413 : <ERROR> [unit] The file '<C:/Users/k8cpa/Documents/American Truck Simulator/mod/RD_Moving_Ownable_1.33.scs | >/def/cargo/rdhouse/model_rd.moving.sii' does not contain serialised units - missing magic mark.
00:10:34.413 : <ERROR> load_unit_tree() - Failed to load unit tree from file (/def/cargo/rdhouse/model_rd.moving.sii)
00:10:34.413 : <ERROR> Failed to load cargo model matching descriptor: /def/cargo/rdhouse/model_rd.moving.sii
00:10:34.414 : <ERROR> [unit] The file '<C:/Users/k8cpa/Documents/American Truck Simulator/mod/RD_Moving_Ownable_1.33.scs | >/def/cargo/rdoffice/model_rd.moving.sii' does not contain serialised units - missing magic mark.
00:10:34.414 : <ERROR> load_unit_tree() - Failed to load unit tree from file (/def/cargo/rdoffice/model_rd.moving.sii)
00:10:34.414 : <ERROR> Failed to load cargo model matching descriptor: /def/cargo/rdoffice/model_rd.moving.sii
00:10:34.534 : <ERROR> [fs] Failed to open file '/vehicle/wheel/lowtex/lowtex.pmd' in the read_only mode.
00:10:34.535 : <ERROR> [resource_task] Can not open '/vehicle/wheel/lowtex/lowtex.pmd'
00:10:34.535 : <ERROR> [fs] Failed to open file '/vehicle/wheel/lowtex/lowtex.pmg' in the read_only mode.
00:10:34.535 : <ERROR> [resource_task] Can not open '/vehicle/wheel/lowtex/lowtex.pmg'
00:10:34.554 : <ERROR> [model] Model descriptor '/vehicle/wheel/lowtex/lowtex.pmd' is malformed.
00:10:34.554 : <ERROR> [model] Model geometry '/vehicle/wheel/lowtex/lowtex.pmg' is malformed.
00:10:34.555 : <ERROR> [fs] Failed to open file '/vehicle/wheel/lowtex/lowtex.pmd' in the read_only mode.
00:10:34.555 : <ERROR> [ld] Failed to open '/vehicle/wheel/lowtex/lowtex.pmd'.
00:10:34.555 : <ERROR> model_template.cpp(590): ?cache_data_handler@model_template_u@prism@@UEAAXXZ: Failed to load model descriptor (.pmd) or model geometry (.pmg) for '/vehicle/wheel/lowtex/lowtex.pmg'.
and from the crash log:

Code: Select all

-----------------------------------------
Crash log created on: Wed Jan  9 17:07:06 2019
Build: 1.33.2.12s 9d86dd7046e6
OS: x86_64 / Windows 10 x64 (version 10.0)
CPU: Intel(R) Core(TM) i7-6820HK CPU @ 2.70GHz at 2712000
MEM: Phys:65471 Virt:134217727
GPU: NVIDIA GeForce GTX 980M Mem:2048 Ver: 25.21.14.1735

AvailMEM Virt:134209339 Phys:56330 Total:119202
TotalMEM Virt:134217727 Phys:65471 Total:131007
Exception code: C0000025 NONCONTINUABLE_EXCEPTION
EXE Base address: 00007FF6C8310000
Fault address: 00007FFF05DDA388 0001:00039388 C:\WINDOWS\System32\KERNELBASE.dll

Registers:
RAX:000000BFF52FF0B0
RBX:000001E6E7C8F770
RCX:000032FA46D75027
RDX:000000BFF52FF548
RSI:0000000000000000
RDI:0000000000000000
R8:00007FF6C908F700
R9:000001E622EE3535
R10:00000000000000C0
R11:00000000000000B5
R12:000000000000001C
R13:0000000000000018
R14:00000000000000C4
R15:00007FF6C9539C98
CS:RIP: 0033:00007FFF05DDA388
SS:RSP: 002B:000000BFF52FF550 RBP:00007FF6C9560320
DS:002B  ES:002B  FS:0053  GS:002B
Flags: 00000202
RIP preamble: 01 89 4C 24 20 89 54 24 24 48 89 44 24 30 4D 85
              C9 74 45 B8 0F 00 00 00 48 8D 4C 24 40 44 3B C0
              49 8B D1 44 0F 47 C0 44 89 44 24 38 49 C1 E0 03
              E8 4A 46 04 00 48 8D 4C 24 20 FF 15 D0 82 14 00
RIP bytecode: 48 8B 8C 24 C0 00 00 00 48 33 CC E8 B8 05 04 00
              48 81 C4 D8 00 00 00 C3 83 64 24 38 00 EB D6 CC
              CC CC CC CC CC CC CC CC 48 89 5C 24 10 55 56 57
              48 81 EC B0 04 00 00 48 8B 05 EA 2C 20 00 48 33

Call stack (IMH):
Address           Frame
00007FFF05DDA388  000000BFF52FF620  RaiseException+68
00007FF6C87DA750  000000BFF52FF680  0001:004C9750 F:\steam\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe
00007FF6C87DB65E  000000BFF52FF6C0  0001:004CA65E F:\steam\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe
00007FF6C87DA867  000000BFF52FF6F0  0001:004C9867 F:\steam\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe
00007FF6C8451D72  000000BFF52FF730  0001:00140D72 F:\steam\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe
00007FF6C840A908  000000BFF52FF790  0001:000F9908 F:\steam\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe
00007FF6C836DD88  000000BFF52FF7D0  0001:0005CD88 F:\steam\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe
00007FF6C9083B57  000000BFF52FF810  0001:00D72B57 F:\steam\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe
00007FFF07573034  000000BFF52FF840  BaseThreadInitThunk+14
00007FFF08EC3691  000000BFF52FF890  RtlUserThreadStart+21


Call stack (RTL):
Address           Logical addr  Module
00007FF6C87E3ADE  0001:004D2ADE F:\steam\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe
00007FF6C87E2A02  0001:004D1A02 F:\steam\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe
00007FFF05E8BCF0  0001:000EACF0 C:\WINDOWS\System32\KERNELBASE.dll
00007FFF08EF3167  0001:000A2167 C:\WINDOWS\SYSTEM32\ntdll.dll
00007FFF08EDB5E6  0001:0008A5E6 C:\WINDOWS\SYSTEM32\ntdll.dll
00007FFF08EEF7DD  0001:0009E7DD C:\WINDOWS\SYSTEM32\ntdll.dll
00007FFF08E5D856  0001:0000C856 C:\WINDOWS\SYSTEM32\ntdll.dll
00007FFF08E5BE9A  0001:0000AE9A C:\WINDOWS\SYSTEM32\ntdll.dll
00007FFF05DDA388  0001:00039388 C:\WINDOWS\System32\KERNELBASE.dll
00007FF6C87DA750  0001:004C9750 F:\steam\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe
00007FF6C87DB65E  0001:004CA65E F:\steam\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe
00007FF6C87DA867  0001:004C9867 F:\steam\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe
00007FF6C8451D72  0001:00140D72 F:\steam\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe
00007FF6C840A908  0001:000F9908 F:\steam\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe
00007FF6C836DD88  0001:0005CD88 F:\steam\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe
00007FF6C9083B57  0001:00D72B57 F:\steam\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe
00007FFF07573034  0001:00012034 C:\WINDOWS\System32\KERNEL32.DLL
00007FFF08EC3691  0001:00072691 C:\WINDOWS\SYSTEM32\ntdll

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Blackspots
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Re: [REL] RD Moving 1.33 Ownable

#10 Post by Blackspots » 09 Jan 2019 23:23

The problem is that the folder in whatever def is linked incorrectly (no folder /vehicle/wheel/lowtex/ exists, and you can't use the wheels meant for the ownable trailer for the regular trailer.). Also, nobody needs the crash log, only the game log. The crash log contains useless information that only SCS employees can understand.

--EDIT--
Found the problem: /def/vehicle/trailer/rdmoving.sii has the error.

original

Code: Select all

trailer : trailer.rdmoving
...
vehicle_wheel_accessory: .rdmoving.trwheel0
{
	offset: 0
    	data_path: "/def/vehicle/t_wheel/lowtex.sii"
}

vehicle_wheel_accessory: .rdmoving.trwheel1
{
	offset: 2
    	data_path: "/def/vehicle/t_wheel/lowtex.sii"
}
... 
}
Change to:

Code: Select all

trailer : trailer.rdmoving
...
vehicle_wheel_accessory: .rdmoving.trwheel0
{
	offset: 0
    	data_path: "/def/vehicle/t_wheel/alcoa_ref.sii"
}

vehicle_wheel_accessory: .rdmoving.trwheel1
{
	offset: 2
    	data_path: "/def/vehicle/t_wheel/alcoa_ref.sii"
}
...
}
However, this causes another problem. Kieth changed the folder for the original wheels, but didn't change the mats. To quick fix this:
You need to move /vehicle/b4rt/wheel/alcoa_ref/ to /vehicle/wheel/alcoa_ref/

And also edit /def/vehicle/t_wheel/alcoa_ref.sii

Code: Select all

SiiNunit
{
accessory_wheel_data : alcoa_ref.rwheel
{
	name: "Standard"
	model: "/vehicle/b4rt/wheel/alcoa_ref/wheel.pmd"
}
}
Change to:

Code: Select all

SiiNunit
{
accessory_wheel_data : alcoa_ref.rwheel
{
	name: "Standard"
	model: "/vehicle/wheel/alcoa_ref/wheel.pmd"
}
}
If you want to fix this fake shadow issue:
Image

edit chassis.sii in both /def/vehicle/trailer/rdmoving/ and /def/vehicle/trailer_owned/kentucky/chassis/ to change "extended_shadow_texture" from "/vehicle/trailer_owned/scs_box/shadow_ch_45_sp.tobj"" to "/vehicle/trailer/chemical/shadow.tobj" and "ui_shadow" from "/vehicle/trailer_owned/scs_box/shadow_ch_45_sp.pmd"" to "/vehicle/trailer/chemical/ui_shadow.pmd"
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