[REL] RD Moving 1.33 Ownable

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Blackspots
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Re: [REL] RD Moving 1.33 Ownable

#61 Post by Blackspots » 21 Jul 2019 01:25

Ok, in regards to your update with the Lode King:
00:03:15.483 : <ERROR> [unit] File '<../../def.scs | >/def/cargo/grain.sii', line 2:
00:03:15.483 : <ERROR> Included at '<C:/Users/ballc/OneDrive/Documents/American Truck Simulator/mod/Cargo_(1.35)_Habdorn_Lodeking_Hopper_Tandem_v3.0.scs | >/def/cargo.lodekingdist.sii', line 2:
00:03:15.483 : <ERROR> [unit] The unit name 'cargo.grain' is already taken by an existing unit (of type 'cargo_data').
00:03:15.483 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/cargo.lodekingdist.sii)
Author: C2C Eastern New Mexico, Texas, Oklahoma and Kansas improvments
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Re: [REL] RD Moving 1.33 Ownable

#62 Post by BK Vissers » 21 Jul 2019 15:42

All right, I fixed the Lode King Distinction. Grab it here, while it lasts:

https://www.dropbox.com/s/8grtqrn5nb2jm ... k.zip?dl=0
  • Restored Freight market function (was included in trailer mod but not working) & it is still ownable
  • Eliminated Crashes when going to Trailer Listing
  • Trailer now appears in Trailer Listing
  • Fixed missing mat files
  • Updated PMGs that were not latest version (most were but some were not)
Image

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Re: [REL] RD Moving 1.33 Ownable

#63 Post by Blackspots » 21 Jul 2019 16:23

Zero errors in this one. Thank you for your hard work.
Author: C2C Eastern New Mexico, Texas, Oklahoma and Kansas improvments
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
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Re: [REL] RD Moving 1.33 Ownable

#64 Post by BK Vissers » 21 Jul 2019 16:37

Thanks, I appreciate that.

I've finished redoing the RD Moving trailer - grab it here:

NO - grab it in my post near the bottom of this page!
  • Restored Freight market function (was included in trailer mod but I believe not working) & it is still ownable
  • Eliminated Crashes when going to Trailer Listing
  • Trailer now appears in Trailer Listing
  • Fixed missing mat, TOBJ and DDS files
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Re: [REL] RD Moving 1.33 Ownable

#65 Post by Blackspots » 21 Jul 2019 17:31

The curious question here is: Does the RD Moving Van actually use the models in \vehicle\share\models\? You have the buncher, b_king, forwarder, harvester, harvester_forest, log_loader, mutt_578d, skidder, s_king, and wirtgen_w250. I've been deleting them (since that adds some 45MB to the mod), but I want to make sure that they aren't used.
Author: C2C Eastern New Mexico, Texas, Oklahoma and Kansas improvments
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico

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Re: [REL] RD Moving 1.33 Ownable

#66 Post by BK Vissers » 21 Jul 2019 17:42

Bear in mind everything I do is without Blender. So it’s hard to know for sure from my standpoint but I agree it seems unlikely that they have any purpose in the mod whatsoever. I am guessing they are holdovers from another project Keith was working on, and if I understood correctly things I’ve read, one has to clear some folders before starting a new project. Bet these were cargoes for a heavy trailer he worked on. Does that make sense?
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Re: [REL] RD Moving 1.33 Ownable

#67 Post by Blackspots » 21 Jul 2019 17:48

This is up to you if you want to fix this:
Image

Kieth uses the 45' trailer fake shadow, but it places the fake wheel shadow in the wrong place. I've been changing this to the chemical trailer, it looks better.
Keith's chassis file:

Code: Select all

	extended_shadow_texture: "/vehicle/trailer_owned/scs_box/shadow_ch_45_sp.tobj"
	extended_shadow_intensity: 1.45
	extended_shadow_fadeout_start: 10
	extended_shadow_fadeout_length: 0

	ui_shadow: "/vehicle/trailer_owned/scs_box/shadow_ch_45_sp.pmd"
What I do:

Code: Select all

	extended_shadow_texture: "/vehicle/trailer/chemical/shadow.tobj"
	extended_shadow_intensity: 1.45
	extended_shadow_fadeout_start: 10
	extended_shadow_fadeout_length: 0

	ui_shadow: "/vehicle/trailer/chemical/ui_shadow.pmd"
As for deleting those models, It doesn't cause any crash or error.
Author: C2C Eastern New Mexico, Texas, Oklahoma and Kansas improvments
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico

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Re: [REL] RD Moving 1.33 Ownable

#68 Post by BK Vissers » 21 Jul 2019 17:51

I’ll do that and the model removal. Once it’s tested I’ll reupload the mod. Thanks, appreciated.
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Re: [REL] RD Moving 1.33 Ownable

#69 Post by Blackspots » 21 Jul 2019 17:54

Here's what it looks like when I change the shadow model:
Image
Author: C2C Eastern New Mexico, Texas, Oklahoma and Kansas improvments
ETS2 Map Combo: PM, Scandinavian Addon, RusMap, SR, The Great Steppe, PJ Indo Map
ATS Map Combo: Coast to Coast, CanaDream, Tonopah Reworked, US Expansion, Viva Mexico

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BK Vissers
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Re: [REL] RD Moving 1.33 Ownable

#70 Post by BK Vissers » 21 Jul 2019 23:01

Ok, fixed both freight market and owned trailer shadows, and removed unneeded models. Trailer is now just over 1/3 it's original size.

https://www.dropbox.com/s/65mx5aeyvkz18 ... k.zip?dl=0
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