[REL] 53-Foot Container Ownable 1.33

n3mes1s
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Re: [REL] 53-Foot Container Ownable 1.33

#11 Post by n3mes1s » 23 Apr 2019 01:27

Also (tested on 1.33) ->

Code: Select all

00:01:36.352 : <WARNING> [model] Model geometry '/model/flare/vehicle_orang_led_l.pmg' has incorrect file version 506d6713 - expected version 506d6714
00:01:36.360 : <ERROR> [fs] Failed to open file '/automat/df/e20f748a5fa713c3f9a0907654ad81e57orang.mat' in the read_only mode.
00:01:36.360 : <ERROR> [resource_task] Can not open '/automat/df/e20f748a5fa713c3f9a0907654ad81e57orang.mat'
I dont have a clue about these. I checked in the mod folder and there is nothing like that. But still this popups in the moment i activate this mod and i go to the trailer dealer. If i dont activate this mod, no warnings, nothing.

Maybe there is some conflict with other mod and he is directing me to that mod instead? isnt that weird?

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Mohegan13
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Re: [REL] 53-Foot Container Ownable 1.33

#12 Post by Mohegan13 » 23 Apr 2019 07:19

Old model format, the model changed in December 2016. Anything with this error is a seriously old outdated mod, or using abandoned, outdated methods to make it which comes with numerous issues of it's own.

The mat errors is simply a case of it being missing. Game can't find it.
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n3mes1s
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Re: [REL] 53-Foot Container Ownable 1.33

#13 Post by n3mes1s » 24 Apr 2019 00:44

Mohegan13 wrote:
23 Apr 2019 07:19
Old model format, the model changed in December 2016. Anything with this error is a seriously old outdated mod, or using abandoned, outdated methods to make it which comes with numerous issues of it's own.

The mat errors is simply a case of it being missing. Game can't find it.
I wish i had a clue what mod is the culprit. But those errors only show up when i install this 53-foot mod. I only have one mod with those files, and they are there. They are not missing.

Also ->
00:13:53.917 : <ERROR> [fs] Failed to open file '/vehicle/trailer/53foot/ambientocclusionmap.tobj' in the read_only mode.
00:13:53.917 : <ERROR> [resource_task] Can not open '/vehicle/trailer/53foot/ambientocclusionmap.tobj'
00:13:53.963 : <ERROR> [fs] Failed to open file '/vehicle/trailer/53foot/ambientocclusionmap.dds' in the read_only mode.
00:13:53.965 : <ERROR> [resource_task] Can not open '/vehicle/trailer/53foot/ambientocclusionmap.dds'
00:13:53.978 : <ERROR> [dds] Malformed DDS file '/vehicle/trailer/53foot/ambientocclusionmap.dds'
00:14:09.760 : <ERROR> [fs] Failed to open file '/vehicle/trailer/53foot/ambientocclusionmap.dds' in the read_only mode.
00:14:09.760 : <ERROR> [dds] Can not load '/vehicle/trailer/53foot/ambientocclusionmap.dds'
The mod is supposedly updated to 1.33, the version of the game im using where im right now.

TruckerAnto
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Re: [REL] 53-Foot Container Ownable 1.33

#14 Post by TruckerAnto » 17 Jul 2019 13:35

This mod doesn't work with 1.35 the shadows an textures are messed up. Im running dx9

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Blackspots
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Re: [REL] 53-Foot Container Ownable 1.33

#15 Post by Blackspots » 17 Jul 2019 14:16

It works perfectly fine in 1.35. Make sure your video card drivers are up to date.

--EDIT--
Ignore this. At first, I thought I was posting in Imperator3's 53' trailer thread.
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selonik
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Re: [REL] 53-Foot Container Ownable 1.33

#16 Post by selonik » 05 Oct 2020 11:43

Updated to version 1.38 maybe someone needs it
Image
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https://sharemods.com/b8ldmr8s46au/Chee ... e.scs.html

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Re: [REL] 53-Foot Container Ownable 1.33

#17 Post by Space_Night » 01 Jan 2021 19:07

looks nice.

a suggestion though, can you consider adding a second colour pallete to allow us to change the colour of the chassis please and move the kingpin forwards please, the chassis clips slightly on the trucks and clips the headache rack if you have the forest DLC .

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