[ATS] Realistic Brutal Weather V2.7 [25-Sept-2020] 1.38.x

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R_A_ZZ
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Re: [ATS] Realistic Brutal Weather V2.2 [19-Jul-2020] 1.38.x

#121 Post by R_A_ZZ » 20 Jul 2020 06:43

Thank you... this is brilliant! congrats on your work and thanks for sharing it with us all... its very much appreciated.

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Sansemiano
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Re: [ATS] Realistic Brutal Weather V2.2 [19-Jul-2020] 1.38.x

#122 Post by Sansemiano » 21 Jul 2020 20:05

Thanks for the update. Did my first RBW haul in 1.38 today.

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Kass
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Re: [ATS] Realistic Brutal Weather V2.3 [22-Jul-2020] 1.38.x

#123 Post by Kass » 21 Jul 2020 23:24

@rostvo your welcome enjoy

@smithan78 your welcome enjoy

@Shyfty221 your welcome enjoy

@R_A_ZZ your welcome enjoy

@Sansemiano your welcome enjoy

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Kass
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Re: [ATS] Realistic Brutal Weather V2.3 [22-Jul-2020] 1.38.x

#124 Post by Kass » 21 Jul 2020 23:25

Mod updated to V2.3 For ATS 1.38.x only see first post / page for details and download.

dagebhardt
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Re: [ATS] Realistic Brutal Weather V2.3 [22-Jul-2020] 1.38.x

#125 Post by dagebhardt » 22 Jul 2020 07:59

Activated it together with the Rain&Thunder mod of yours, got a black sky, like there are no skyboxes, highest priority in mod manager. Anything I can do about this?

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dault3883
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Re: [ATS] Realistic Brutal Weather V2.3 [22-Jul-2020] 1.38.x

#126 Post by dault3883 » 22 Jul 2020 14:35

@dagebhardt if you have realistic brutal weather you dont need the rain and thunder as its already is in the mod
Intel Core i7-8700k cpu @ 3.7GHz 3.70GHz Ram:16GB 64 bit operating system Nvidia Geforce GTX 1080

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Kass
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Re: [ATS] Realistic Brutal Weather V2.3 [22-Jul-2020] 1.38.x

#127 Post by Kass » 24 Jul 2020 14:41

@dagebhardt The mod does not work with OpenGL sorry, thats why your getting the black sky and like @dault3883 said you do not need to use both mods, Rain is the exact same.

john171
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Re: [ATS] Realistic Brutal Weather V2.3 [22-Jul-2020] 1.38.x

#128 Post by john171 » 25 Jul 2020 08:30

But in OpenGL the textures are black, I corrected by re-saving all your textures in Adobe Photoshop in DXT5 with the default settings with the generation of mipmapping and it worked.

dagebhardt
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Re: [ATS] Realistic Brutal Weather V2.3 [22-Jul-2020] 1.38.x

#129 Post by dagebhardt » 25 Jul 2020 16:59

Kass wrote:
24 Jul 2020 14:41
@dagebhardt The mod does not work with OpenGL sorry, thats why your getting the black sky and like @dault3883 said you do not need to use both mods, Rain is the exact same.
Ok, thank you, didn't know OpenGL was activated by default (I can't remember switching it on), I just added -rdevice dx11 to my start options on steam, now it works perfect. But could you update the oval moon at some time in the future, so it's round? :D

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Kass
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Re: [ATS] Realistic Brutal Weather V2.3 [22-Jul-2020] 1.38.x

#130 Post by Kass » 25 Jul 2020 17:46

@john171 Yeah thats correct ;) its the way to make it to work with OpenGL.

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