Game updates [ATS]

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Vojta
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Re: Game updates [ATS]

#131 Post by Vojta » 06 Jun 2019 21:16

1.35.0.143
open beta
  • game: fix finishing online jobs while using owned doubles being sometimes rejected by the server because of the flip happening too soon
  • game: fixed job cancel telemetry event not being called in all cases + handle penalty only from one place
  • dx11: improved texture creation error message
  • added missing collision on several instancing models
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Vojta
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Re: Game updates [ATS]

#132 Post by Vojta » 11 Jun 2019 10:44

ATS update 1.35.1
MAP VEHICLES FEATURES
  • GPS Voice navigation
  • Use your own purchased trailers in External Contracts (WoTR)
  • Online garage purchase
  • Emergency refuelling service
  • Input improvements (Steam controller support, Tobii eye tracker support, controller hotplug support, better FF on Linux)
  • Razer Chroma support (RGB)
  • New options: truck stability, truck suspension, dual localization of names in map
  • Faster job generation for hired drivers
  • Lots of new drivers to hire
  • Experimental DX11 support
MOD
  • Curve item (new editor item)
  • Walker/mover item improvement
  • Multiple LODs for models
  • Modded trucks support (in-game function)
  • Traffic data improvement
  • Vehicle data improvement (COG, wipers, transmission names, bracers sound)
  • Randomized cargo model (eg. container color)
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Vojta
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Re: Game updates [ATS]

#133 Post by Vojta » 11 Jun 2019 17:54

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Re: Game updates [ATS]

#134 Post by Vojta » 27 Jun 2019 12:15

1.35.1.14

  • Quick job enabled from more position.
  • Added Forest Machinery achievements.
  • Disabled uphill slowdown of traffic vehicles.
  • Voice navigation - prevent for repeating of the "go straight" events.
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Vojta
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Re: Game updates [ATS]

#135 Post by Vojta » 15 Jul 2019 15:39

1.35.1.27

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Vojta
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Re: Game updates [ATS]

#136 Post by Vojta » 08 Aug 2019 15:29

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Vojta
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Re: Game updates [ATS]

#137 Post by Vojta » 02 Oct 2019 13:45

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Vojta
SCS Software
Posts: 737
Joined: 22 Feb 2018 16:03

Re: Game updates [ATS]

#138 Post by Vojta » 16 Oct 2019 12:17

Open Beta 1.36
MAP
  • Santa Cruz (CA) revamp
  • Flagstaff (AZ) revamp
  • California speed limit improvements
  • Oregon and New Mexico speed limit and general sign improvements
VEHICLES
  • Grain hopper trailer (ownable)
  • Bulk feed trailer (ownable)
  • Frac-tank trailer
FEATURES
  • Avoid pins for GPS navigation
  • New AI vehicles + all police paint jobs corrected
  • Drivers / Trucks / Trailer visible on manager map
  • DirectX 11 full support (DirectX 9 removed)
  • Chinese and other non-Latin character input (IME)
  • Anti-aliasing improvements (SMAA, electric-wires)
  • New loading screens
MOD
  • Sun profile changes (HDR)
  • License plate changes for AI (data-driven types, background texture data)
  • Dashboard display UI elements (digital gauges, fuel consumption bar)
  • Map editor history (undo/redo)
  • Continuous selection of nodes
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Re: Game updates [ATS]

#139 Post by Vojta » 19 Oct 2019 13:19

1.36.0.93
open beta

dx11 unavoidable changes
  • split game and editor to two stand-alone applications
  • for to open map editor you have to run exe file with parameter -edit
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Re: Game updates [ATS]

#140 Post by Vojta » 22 Oct 2019 17:40

1.36.0.119
open beta
  • separate game log for game and editor (Windows only)
  • improved support for Tobii eye tracker
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