4-Way Left-Turning AI Stalemate

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Smarty
Beta tester
Posts: 2119
Joined: 30 Jun 2015 01:56
Location: Ontario, Canada
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4-Way Left-Turning AI Stalemate

#1 Post by Smarty » 01 Aug 2016 18:00

I've noticed recently several examples of AI over-zealously and incorrectly yielding to the point of creating a stalemate. None of the vehicles shown were observed to proceed in a span of 10-15 minutes (real-world time), despite numerous opportunities including several instances where AI stopped spawning on the main road (in an attempt to clear the jam I think).

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 Mexican standoff.Left turning vehicles on main road are incorrectly yielding to traffic waiting on crossroad. ; [15/07/2016  00:28] (sec-0010+0006);-36044.1;-3.90741;25646.8
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 Another left-turn mexican standoff. ; [29/07/2016  22:44] (sec-0011+0001);-43632.6;59.8032;7114.27
In this second example, even the right-turning police car is incorrectly yielding; it has the immediate right of way.
Image

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Loutis
Posts: 991
Joined: 23 Nov 2015 08:55
Location: Observable Universe

Re: 4-Way Left-Turning AI Stalemate

#2 Post by Loutis » 02 Aug 2016 11:21

So I have been staring at this intersection for solid 20 minutes with setting on warp 5 and still nothing, is there another way to tell more about it ?

Because right now, other are starting to question my work which is disconcerting, as it would seem that I look weird doing such a thing.
Please elaborate as to you game.log etc so I can get closer to your conditions in which you managed to get this happening.

Though I admit that this intersection is rather "hellish" it is functional on my side.
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User avatar
Smarty
Beta tester
Posts: 2119
Joined: 30 Jun 2015 01:56
Location: Ontario, Canada
Contact:

Re: 4-Way Left-Turning AI Stalemate

#3 Post by Smarty » 02 Aug 2016 14:42

I seem to recall in both instances, I had made a left turn off of a side street running parallel to the arterial road involved in the stalemate. That is, I didn't have direct line of sight to it as it formed; It was merely there when chanced upon it. Anyway, here's a game log from this morning. Hopefully they hurry up and misbehave for you; We wouldn't want anyone thinking you're crazy. ;)

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************ : log created on : Tuesday August 02 2016 @ 09:59:05
00:00:00.000 : [sys] running on x86_64 / Windows 7 x64 (version 6.1) / Service Pack 1
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line:  C:\Program Files (x86)\Steam\steamapps\common\American Truck Simulator\bin\win_x64\amtrucks.exe
00:00:00.000 : [cpu] CPU0: AuthenticAMD [AMD FX(tm)-8350 Eight-Core Processor           ] with 4 cores (8 threads) at ~4013MHz.
00:00:00.000 : [sys] using 3 worker thread(s)
00:00:00.000 : [sys] and 3 worker threads for IO.
00:00:00.000 : [sys] plus 3 real-time worker threads.
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 3919580Hz
00:00:00.000 : [mem] physical total: 16284M
00:00:00.000 : [mem] physical avail: 12631M
00:00:00.000 : [mem] virtual total: 8388607M
00:00:00.000 : [mem] virtual avail: 8388019M
00:00:00.000 : [mem] Trying to allocate memory pool (819200K)
00:00:00.000 : [mem] Allocated 5 temporary loading buffer(s)
00:00:00.021 : [xinput] Using XInput version 1.3.0
00:00:00.031 : [hashfs] effect.scs: Mounted, 8452 entries
00:00:00.062 : [hashfs] base.scs: Mounted and validated, 17156 entries (E6CB518D1DBD6713BB0B49C53E6DCD52DF55AE376A19CDB4E21961CCF301B7F)
00:00:00.066 : [hashfs] core.scs: Mounted and validated, 6 entries (6894BC9912E9DDF3FAB8F35E4862A9E4DB82FA29867BEC16E5A7BD5A1FE80BD)
00:00:00.104 : [hashfs] def.scs: Mounted and validated, 2076 entries (E024BF91D7E467B3C848F7895EA5DC57788E2D90D8C0D13F97F90610A433AEA)
00:00:00.184 : [hashfs] locale.scs: Mounted and validated, 172 entries (254425C59F7B8C5237CB9E29B44F7C984B4C117200829B18B342590689225D1)
00:00:00.187 : [hashfs] base_cfg.scs: Mounted and validated, 1 entries (FF4C28F032D5F2B00C28720DC584A39858373D03AC772B0B209D7C63FC734E3)
00:00:00.188 : [ufs] Home directory: 'C:/Users/Al/Documents/American Truck Simulator'.
00:00:00.192 : [zipfs] atsrl.scs: read ok, 20 entries [0x6d6275cd]
00:00:00.195 : [zipfs] Construction_Logos_ATS_by_lonestranger_v1.0.scs: read ok, 17 entries [0xb6027749]
00:00:00.199 : [zipfs] Fontaine Phantom by B4RT.scs: read ok, 1440 entries [0x435a2c0]
00:00:00.204 : [zipfs] C:/Users/Al/Documents/American Truck Simulator/mod/I_Support_Single_Moms_Mudflap_Pack_vDEVTEST.scs: "I Support Single Moms" Mudflap Pack vDEVTEST by BlackBloodRum
00:00:00.204 : [zipfs] I_Support_Single_Moms_Mudflap_Pack_vDEVTEST.scs: read ok, 2646 entries [0x87962ddd]
00:00:00.207 : [zipfs] scr_better_license_plates.zip: read ok, 35 entries [0xee5ab1f5]
00:00:00.209 : [zipfs] scr_paintable_steel_wheels.zip: read ok, 19 entries [0x10395b8d]
00:00:00.212 : [zipfs] scr_scot_a2hd.zip: read ok, 742 entries [0x1aebc7cb]
00:00:00.215 : [zipfs] scr_wheel_pack.zip: read ok, 140 entries [0x8eb7cd0d]
00:00:00.219 : [zipfs] smithco.scs: read ok, 105 entries [0x8f8d9f8d]
00:00:00.222 : [zipfs] Tremcar Milk Tanker.scs: read ok, 291 entries [0xdd1a36d5]
00:00:00.222 : <ERROR> [mods] Cannot find '/description.txt' description file for mod 'Tremcar Milk Tanker'.
00:00:00.224 : [zipfs] water.scs: read ok, 103 entries [0xcb9a8c43]
00:00:00.224 : [mod_package_manager] Requesting Steam Workshop content..
00:00:00.227 : exec /home/config.cfg
00:00:00.227 : [sys] Executing /home/config.cfg ...
00:00:00.244 : uset r_full_resolution_corrections "0"
00:00:00.245 : uset r_force_color_shadowmaps "0"
00:00:00.245 : uset g_mm_help_shown "1"
00:00:00.245 : uset g_force_online_lscrs "0"
00:00:00.245 : uset g_frame_image_fmt "jpg"
00:00:00.245 : uset g_frames_path ""
00:00:00.245 : uset g_hw_info "1"
00:00:00.245 : uset g_line_sort "0"
00:00:00.245 : uset g_cargo_sort "2"
00:00:00.245 : uset g_tooltip_delay "0.4"
00:00:00.245 : uset g_global_force_load_selector "0"
00:00:00.245 : uset g_desktop_fadeout "60"
00:00:00.245 : uset g_disable_hud_activation "0"
00:00:00.245 : uset g_show_game_elements "1"
00:00:00.245 : uset r_wireframe "0"
00:00:00.245 : uset g_interior_camera_zero_pitch "0"
00:00:00.245 : uset r_segment_buffer_size "128"
00:00:00.245 : uset r_multimon_exterior_in_aux "0"
00:00:00.245 : uset r_multimon_interior_in_main "1"
00:00:00.245 : uset r_multimon_rotation_aux "0"
00:00:00.245 : uset r_multimon_rotation_right "0"
00:00:00.245 : uset r_multimon_rotation_left "0"
00:00:00.245 : uset r_multimon_rotation_center "0"
00:00:00.245 : uset r_multimon_vert_offset_right "0"
00:00:00.245 : uset r_multimon_vert_offset_left "0"
00:00:00.245 : uset r_multimon_border_fov_right "0"
00:00:00.245 : uset r_multimon_border_fov_left "0"
00:00:00.245 : uset r_multimon_fov_vertical "0"
00:00:00.245 : uset r_multimon_fov_horizontal "50"
00:00:00.245 : uset r_multimon_mode "0"
00:00:00.245 : uset r_use_depth_bounds "1"
00:00:00.245 : uset r_show_light_pixel_coverage "0"
00:00:00.245 : uset r_deferred_debug "0"
00:00:00.245 : uset r_mirror_scale_y "2"
00:00:00.245 : uset r_mirror_scale_x "2"
00:00:00.245 : uset r_scale_y "2"
00:00:00.245 : uset r_scale_x "2"
00:00:00.245 : uset r_normal_maps "1"
00:00:00.245 : uset r_sunshafts "1"
00:00:00.245 : uset r_color_saturation "1.0"
00:00:00.246 : uset r_color_yellow_blue "0.0"
00:00:00.246 : uset r_color_magenta_green "0.0"
00:00:00.246 : uset r_color_cyan_red "0.0"
00:00:00.246 : uset r_color_correction "1"
00:00:00.246 : uset r_cloud_shadows "1"
00:00:00.246 : uset r_dof_filter_size "0.5"
00:00:00.246 : uset r_dof_transition "400.0"
00:00:00.246 : uset r_dof_start "200.0"
00:00:00.246 : uset r_dof "1"
00:00:00.246 : uset r_mlaa_threshold "1.0"
00:00:00.246 : uset r_mlaa "1"
00:00:00.246 : uset r_hdr "1"
00:00:00.246 : uset r_fake_shadows "2"
00:00:00.246 : uset r_sun_shadow_texture_size "4096"
00:00:00.246 : uset r_sun_shadow_quality "4"
00:00:00.246 : uset r_mirror_group "3"
00:00:00.246 : uset r_mirror_view_distance "120"
00:00:00.246 : uset r_deferred_mirrors "1"
00:00:00.246 : uset r_deferred "1"
00:00:00.246 : uset r_nowmi "0"
00:00:00.246 : uset r_startup_progress "0"
00:00:00.246 : uset r_setup_done "1"
00:00:00.246 : uset r_gamma "1"
00:00:00.246 : uset r_manual_stereo_buffer_scale "1.0"
00:00:00.246 : uset r_manual_stereo_ui_fov_game "100"
00:00:00.246 : uset r_manual_stereo_ui_fov "80"
00:00:00.246 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:00.246 : uset r_manual_stereo_ui_dist "0.8"
00:00:00.246 : uset r_manual_stereo_in_menu "1"
00:00:00.246 : uset r_nv_stereo_mode "2"
00:00:00.246 : uset r_minimal_unfinished_frames "0"
00:00:00.246 : uset r_no_frame_tracking "0"
00:00:00.246 : uset r_msaa "0"
00:00:00.246 : uset r_fullscreen "1"
00:00:00.246 : uset r_mode "1920x1080x32x0"
00:00:00.246 : uset r_path ""
00:00:00.246 : uset r_device "dx9"
00:00:00.247 : uset i_virtual_cursor_speed "1000"
00:00:00.247 : uset g_trackir "1"
00:00:00.247 : uset g_lod_factor_pedestrian "1.0"
00:00:00.247 : uset g_pedestrian "1"
00:00:00.247 : uset g_light_span_factor "1"
00:00:00.247 : uset g_light_distance_factor "1"
00:00:00.247 : uset g_vehicle_flare_lights "1"
00:00:00.247 : uset g_auto_traffic_headlights "1"
00:00:00.247 : uset g_lod_factor_parked "1.0"
00:00:00.247 : uset g_lod_factor_traffic "1.0"
00:00:00.247 : uset g_traffic "1.0"
00:00:00.247 : uset g_kdop_preview "0"
00:00:00.247 : uset g_screenshot_on_bug "0"
00:00:00.247 : uset g_debug_map_limits "0"
00:00:00.247 : uset g_city_name_move "0"
00:00:00.247 : uset g_developer "1"
00:00:00.247 : uset g_steam_rich_presence "1"
00:00:00.247 : uset g_steam_browser "1"
00:00:00.247 : uset g_steam_screenshots "2"
00:00:00.247 : uset g_artist_id "0"
00:00:00.247 : uset g_save_format "0"
00:00:00.247 : uset g_flyspeed "1"
00:00:00.247 : uset g_online_loading_screens "1"
00:00:00.247 : uset g_news "1"
00:00:00.247 : uset g_colbox "0"
00:00:00.247 : uset g_radio_mode "2"
00:00:00.247 : uset g_ignore_low_fps "0"
00:00:00.247 : uset g_truck_light_quality "1"
00:00:00.247 : uset g_truck_light_specular "1"
00:00:00.247 : uset g_gfx_all_scales "0"
00:00:00.247 : uset g_gfx_advanced "1"
00:00:00.247 : uset g_gfx_quality "-1"
00:00:00.247 : uset g_hq_3d_scale "0.0"
00:00:00.247 : uset g_hq_3d_screenshot "0"
00:00:00.247 : uset g_menu_aa_limit "8"
00:00:00.247 : uset g_additional_water_fov "20.0f"
00:00:00.247 : uset g_rain_reflect_hookups "1"
00:00:00.247 : uset g_rain_reflect_actor "1"
00:00:00.248 : uset g_rain_reflect_traffic "1"
00:00:00.248 : uset g_rain_reflect_cache "1"
00:00:00.248 : uset g_rain_reflection "3"
00:00:00.248 : uset g_reflection "3"
00:00:00.248 : uset g_grass_density "2"
00:00:00.248 : uset g_veg_detail "2"
00:00:00.248 : uset g_minicon "0"
00:00:00.248 : uset g_console "1"
00:00:00.248 : uset g_texture_usage_stats "0"
00:00:00.248 : uset g_fps "1"
00:00:00.248 : uset g_stream_exts ".ogg;.mp3"
00:00:00.248 : uset r_vsync "1"
00:00:00.248 : uset r_anisotropy_factor "1"
00:00:00.248 : uset r_texture_detail "0"
00:00:00.248 : uset t_locked_fps "0"
00:00:00.248 : uset t_averaging_window_length "20"
00:00:00.259 : [lang] Language autodetection: 409
00:00:00.268 : Selected language: en_us
00:00:00.268 : American Truck Simulator init ver.1.3.1.1s (rev. 59b11b771a80)
00:00:00.283 : [net]  LOG INFO: Started
00:00:00.322 : Setting UI reference mode to: 1440x900...
00:00:00.322 : [gfx] Selected rendering device: dx9
00:00:00.355 : [dx9] NVAPI not detected. (-2)
00:00:00.355 : [dx9] Direct3D9Ex detected.
00:00:00.355 : [dx9] Number of adapters found: 1
00:00:00.405 : [dx9] Adapter #0: AMD Radeon R9 200 / HD 7900 Series / 2048 (2048) MB (aticfx64.dll, 8.17.10.1452, 20160321)
00:00:00.405 : [dx9] Using adapter #0.
00:00:00.405 : [dx9] Using SM3X rendering path
00:00:00.406 : [gfx] Trying to set 1920x1080 32bpp 60Hz (fullscreen)
00:00:00.736 : [dx9] D3D9 device sucessfully created [HWVP]
00:00:01.191 : [al] device: OpenAL Soft
00:00:01.191 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:02.897 : [al] vendor: OpenAL Community
00:00:02.897 : [al] version: 1.1 ALSOFT 1.14
00:00:02.897 : [al] renderer: OpenAL Soft
00:00:02.897 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:02.897 : [snd] Started sound update thread
00:00:02.920 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:02.921 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:02.968 : [di8] Initializing device 'Controller (Wireless Gamepad F710)' as '{41B8FCF0-A4F6-11E4-8001-444553540000}|{C21F046D-0000-0000-0000-504944564944}'
00:00:02.970 : [di8] Initializing device 'Logitech G27 Racing Wheel USB' as '{7F1EBA10-406A-11E6-8002-444553540000}|{C29B046D-0000-0000-0000-504944564944}'
00:00:02.973 : [di8] FF Constant force supported
00:00:02.973 : [di8] FF Ramp force supported
00:00:02.973 : [di8] FF Square force supported
00:00:02.973 : [di8] FF Sine force supported
00:00:02.973 : [di8] FF Triangle force supported
00:00:02.973 : [di8] FF SawtoothUp force supported
00:00:02.973 : [di8] FF SawtoothDown force supported
00:00:02.973 : [di8] FF Spring force supported
00:00:02.973 : [di8] FF Damper force supported
00:00:02.973 : [di8] FF Inertia force supported
00:00:02.973 : [di8] FF Friction force supported
00:00:02.973 : [di8] FF Axis 'x' 'Wheel axis' reports force 10N with resolution of 256
00:00:03.303 : [hashfs] dlc_arizona.scs: Mounted and validated, 776 entries (8F789A2D6F8CE30C8A75E4688C3ACFAF6E89DE8630974C03FEAB40F35E503B6)
00:00:03.405 : [hashfs] dlc_kenworth_t680.scs: Mounted and validated, 913 entries (D778DD7192562F050860CE8C7088CA33C498798E3D975199E848C9DFEEFEFC9)
00:00:03.543 : [hashfs] dlc_kenworth_w900.scs: Mounted and validated, 882 entries (5A80FA6C041C2DF23D63BFE2A9DC12B7DB32E8FB84335CCB05E3E662C089842)
00:00:03.708 : [hashfs] dlc_nevada.scs: Mounted and validated, 626 entries (8949F9E96959EE70248936ED51DDC0C331FD24F5AA81CD687424834EDA5F12A)
00:00:03.801 : [hashfs] dlc_peterbilt_579.scs: Mounted and validated, 901 entries (695265BE2EE9FB5DB35BC1FF0B23CCDE561F3383FC8A3D11B5DA9F7DF34AFE3)
00:00:03.857 : [hashfs] dlc_rims.scs: Mounted and validated, 593 entries (A469FEA9C8F08FB72690142EBBA010A36219746CD1A874ED02226CD20DD507B)
00:00:03.867 : [hashfs] dlc_steampunk.scs: Mounted and validated, 57 entries (00C89B7EE6389706D16ABE14E1CCA54A14AF9FF6BA4C059CF7836ACFC14E7D2)
00:00:03.930 : [zipfs] scr_paintable_steel_wheels.zip: read ok, 19 entries [0x10395b8d]
00:00:03.936 : [zipfs] scr_scot_a2hd.zip: read ok, 569 entries [0x1aebc7cb]
00:00:03.941 : [zipfs] scr_wheel_pack.zip: read ok, 104 entries [0x99afae9f]
00:00:03.941 : [mod_package_manager] Received steam workshop content (received 5 mods, loaded 5, scheduled for download 0)..
00:00:03.942 : dispatch
00:00:03.942 : exit
00:00:06.128 : [ui] Controller setup start
00:00:06.131 : [inp] Classifying devices
00:00:06.131 : [inp] Analyzing "Controller (Wireless Gamepad F710)" "di8.'{41B8FCF0-A4F6-11E4-8001-444553540000}|{C21F046D-0000-0000-0000-504944564944}'"
00:00:06.132 : [inp] Applying input.steer.logitech.f710.x
00:00:06.133 : [inp] Applying input.pedals.logitech.f710.x
00:00:06.133 : [inp] Applying input.clutch.default
00:00:06.133 : [inp] Applying input.look.logitech.f710.x
00:00:06.134 : [inp] Applying input.gearbox.updown.logitech.f710.x
00:00:06.134 : [inp] Applying input.gearbox.drive.default
00:00:06.134 : [inp] Applying input.gearbox.hshifter.default
00:00:06.134 : [inp] Applying input.gearbox.hshifter.switch.default
00:00:06.135 : [inp] Applying input.menu.logitech.f710.x
00:00:06.135 : [inp] Applying input.info.logitech.f710.x
00:00:06.135 : [inp] Classified as: gamepad
00:00:06.135 : [inp] Analyzing "Logitech G27 Racing Wheel USB" "di8.'{7F1EBA10-406A-11E6-8002-444553540000}|{C29B046D-0000-0000-0000-504944564944}'"
00:00:06.136 : [inp] Applying input.steer.logitech.g27
00:00:06.137 : [inp] Applying input.pedals.logitech.g27.detection.problem
00:00:06.138 : [inp] Applying input.clutch.logitech.g27
00:00:06.138 : [inp] Applying input.look.default
00:00:06.139 : [inp] Applying input.gearbox.updown.logitech.g27
00:00:06.139 : [inp] Applying input.gearbox.drive.logitech.g27
00:00:06.139 : [inp] Applying input.gearbox.hshifter.logitech.g27
00:00:06.140 : [inp] Applying input.gearbox.hshifter.switch.logitech.g27
00:00:06.140 : [inp] Applying input.info.logitech.g27
00:00:06.141 : [inp] Classified as: wheel
00:00:06.141 : [inp] Analyzing "@@xinput_unknown@@ 1" "xinput.xinput_unknown_1"
00:00:06.142 : [inp] Applying input.clutch.default
00:00:06.143 : [inp] Applying input.look.default
00:00:06.143 : [inp] Applying input.gearbox.updown.default
00:00:06.143 : [inp] Applying input.gearbox.drive.default
00:00:06.143 : [inp] Applying input.gearbox.hshifter.default
00:00:06.144 : [inp] Applying input.gearbox.hshifter.switch.default
00:00:06.144 : [inp] Classified as: unknown
00:00:06.147 : [ui] Using '{41B8FCF0-A4F6-11E4-8001-444553540000}|{C21F046D-0000-0000-0000-504944564944}' ('Controller (Wireless Gamepad F710)') for UI control: known compatible
00:00:06.147 : [ui] Using 'xinput_unknown_1' ('@@xinput_unknown@@ 1') for UI control: whitelisted
00:00:06.147 : [ui] Controller setup done
00:00:06.220 : mm_flush_repeatedly
00:00:06.396 : [hashfs] dlc_arizona.scs: Mounted and validated, 776 entries (8F789A2D6F8CE30C8A75E4688C3ACFAF6E89DE8630974C03FEAB40F35E503B6)
00:00:06.486 : [hashfs] dlc_kenworth_t680.scs: Mounted and validated, 913 entries (D778DD7192562F050860CE8C7088CA33C498798E3D975199E848C9DFEEFEFC9)
00:00:06.614 : [hashfs] dlc_kenworth_w900.scs: Mounted and validated, 882 entries (5A80FA6C041C2DF23D63BFE2A9DC12B7DB32E8FB84335CCB05E3E662C089842)
00:00:06.771 : [hashfs] dlc_nevada.scs: Mounted and validated, 626 entries (8949F9E96959EE70248936ED51DDC0C331FD24F5AA81CD687424834EDA5F12A)
00:00:06.853 : [hashfs] dlc_peterbilt_579.scs: Mounted and validated, 901 entries (695265BE2EE9FB5DB35BC1FF0B23CCDE561F3383FC8A3D11B5DA9F7DF34AFE3)
00:00:06.894 : [hashfs] dlc_rims.scs: Mounted and validated, 593 entries (A469FEA9C8F08FB72690142EBBA010A36219746CD1A874ED02226CD20DD507B)
00:00:06.896 : [hashfs] dlc_steampunk.scs: Mounted and validated, 57 entries (00C89B7EE6389706D16ABE14E1CCA54A14AF9FF6BA4C059CF7836ACFC14E7D2)
00:00:07.062 : uset s_sfx_enabled "1"
00:00:07.062 : uset s_music_enabled "1"
00:00:07.062 : uset s_sfx_volume "0.87"
00:00:07.062 : uset s_radio_volume "0.269737"
00:00:07.062 : uset s_music_volume "0"
00:00:07.062 : uset s_master_volume "1"
00:00:07.062 : uset s_reverse_stereo "0"
00:00:07.062 : uset g_force_economy_reset "0"
00:00:07.062 : uset g_force_load_selector "0"
00:00:07.062 : uset g_autoload_ignore_autosave "0"
00:00:07.062 : uset g_start_in_truck "0"
00:00:07.062 : uset g_input_configured "1"
00:00:07.062 : uset g_trailer_advanced_coupling "1"
00:00:07.062 : uset g_parking_difficulty "2"
00:00:07.062 : uset g_job_distance_limit "-1.0"
00:00:07.063 : uset g_income_factor "1.0"
00:00:07.063 : uset g_currency "0"
00:00:07.063 : uset g_bad_weather_factor "0.04"
00:00:07.063 : uset g_save_idx "8"
00:00:07.063 : uset g_gps_navigation "3"
00:00:07.063 : uset g_adviser_auto_parking "1"
00:00:07.063 : uset g_adviser_keep_hidden "0"
00:00:07.063 : uset g_adviser "1"
00:00:07.063 : uset g_desktop_tutorial "1"
00:00:07.063 : uset g_tutorial "1"
00:00:07.063 : uset g_fatigue "1"
00:00:07.063 : uset g_police "1"
00:00:07.063 : uset g_subtitles "0"
00:00:07.063 : uset g_clock_24 "0"
00:00:07.063 : uset g_hmd_no_3d_background "0"
00:00:07.063 : uset g_hmd_no_special_menu "0"
00:00:07.063 : uset g_hmd_reduced_cabin_movement "1"
00:00:07.063 : uset g_hmd_no_artifical_movement "0"
00:00:07.063 : uset i_oculus_eye_protrusion "0.09"
00:00:07.063 : uset i_oculus_eye_height "0.15"
00:00:07.063 : uset i_hmd_max_prediction "0.1"
00:00:07.063 : uset i_hmd_min_prediction "0.0"
00:00:07.063 : uset s_interior_volume "1.0"
00:00:07.063 : uset s_wheel_noise "1.0"
00:00:07.063 : uset s_air_noise "1.0"
00:00:07.063 : uset s_rumble_enabled "1"
00:00:07.063 : uset s_reverse_enabled "1"
00:00:07.063 : uset g_toy_physics "1"
00:00:07.063 : uset g_cam_blinker "0"
00:00:07.063 : uset g_cam_physics_value "1.0"
00:00:07.063 : uset g_cam_physics "1"
00:00:07.063 : uset g_cam_steering_reverse "1.0"
00:00:07.063 : uset g_cam_steering_value "1.0"
00:00:07.063 : uset g_cam_steering "0"
00:00:07.063 : uset g_blinker_auto_off "1"
00:00:07.063 : uset g_cruise_control_smart "0.0"
00:00:07.063 : uset g_cruise_control_grid "5.0"
00:00:07.063 : uset g_throttle_auto_shift "1"
00:00:07.063 : uset g_pedal_clutch_range "0.81"
00:00:07.064 : uset g_fuel_simulation "1"
00:00:07.064 : uset g_hardcore_simulation "1"
00:00:07.064 : uset g_reg_setting "reg_setting.usa"
00:00:07.064 : uset g_brake_light_all "1"
00:00:07.064 : uset g_use_speed_limiter "0"
00:00:07.064 : uset g_hud_speed_warning "0"
00:00:07.064 : uset g_hud_speed_limit "1"
00:00:07.064 : uset g_axle_drop_auto "1"
00:00:07.064 : uset g_engine_start_auto "0"
00:00:07.064 : uset g_motor_brake_auto "0"
00:00:07.064 : uset g_retarder_auto "0"
00:00:07.064 : uset g_trailer_stability "0.38"
00:00:07.064 : uset g_brake_intensity "0.768229"
00:00:07.064 : uset g_steer_autocenter "1"
00:00:07.064 : uset g_gallon "1"
00:00:07.064 : uset g_fahrenheit "1"
00:00:07.064 : uset g_pounds "lb_only"
00:00:07.064 : uset g_mph "1"
00:00:07.064 : uset g_hshifter_synchronized "1"
00:00:07.064 : uset g_hshifter_layout_shifting "2"
00:00:07.064 : uset g_hshifter_layout "1"
00:00:07.064 : uset g_trans "2"
00:00:07.064 : uset g_lang_set "1"
00:00:07.064 : uset g_lang "en_us"
00:00:07.064 : uset g_cutscenes "1"
00:00:09.488 : uset s_sfx_enabled "1"
00:00:09.488 : uset s_music_enabled "1"
00:00:09.488 : uset s_sfx_volume "0.87"
00:00:09.488 : uset s_radio_volume "0.269737"
00:00:09.488 : uset s_music_volume "0"
00:00:09.488 : uset s_master_volume "1"
00:00:09.488 : uset s_reverse_stereo "0"
00:00:09.488 : uset g_force_economy_reset "0"
00:00:09.488 : uset g_force_load_selector "0"
00:00:09.489 : uset g_autoload_ignore_autosave "0"
00:00:09.489 : uset g_start_in_truck "0"
00:00:09.489 : uset g_input_configured "1"
00:00:09.489 : uset g_trailer_advanced_coupling "1"
00:00:09.489 : uset g_parking_difficulty "2"
00:00:09.489 : uset g_job_distance_limit "-1.0"
00:00:09.489 : uset g_income_factor "1.0"
00:00:09.489 : uset g_currency "0"
00:00:09.489 : uset g_bad_weather_factor "0.04"
00:00:09.489 : uset g_save_idx "8"
00:00:09.489 : uset g_gps_navigation "3"
00:00:09.489 : uset g_adviser_auto_parking "1"
00:00:09.489 : uset g_adviser_keep_hidden "0"
00:00:09.489 : uset g_adviser "1"
00:00:09.489 : uset g_desktop_tutorial "1"
00:00:09.489 : uset g_tutorial "1"
00:00:09.489 : uset g_fatigue "1"
00:00:09.489 : uset g_police "1"
00:00:09.489 : uset g_subtitles "0"
00:00:09.489 : uset g_clock_24 "0"
00:00:09.489 : uset g_hmd_no_3d_background "0"
00:00:09.489 : uset g_hmd_no_special_menu "0"
00:00:09.489 : uset g_hmd_reduced_cabin_movement "1"
00:00:09.489 : uset g_hmd_no_artifical_movement "0"
00:00:09.489 : uset i_oculus_eye_protrusion "0.09"
00:00:09.489 : uset i_oculus_eye_height "0.15"
00:00:09.489 : uset i_hmd_max_prediction "0.1"
00:00:09.489 : uset i_hmd_min_prediction "0.0"
00:00:09.489 : uset s_interior_volume "1.0"
00:00:09.489 : uset s_wheel_noise "1.0"
00:00:09.489 : uset s_air_noise "1.0"
00:00:09.489 : uset s_rumble_enabled "1"
00:00:09.489 : uset s_reverse_enabled "1"
00:00:09.489 : uset g_toy_physics "1"
00:00:09.489 : uset g_cam_blinker "0"
00:00:09.489 : uset g_cam_physics_value "1.0"
00:00:09.489 : uset g_cam_physics "1"
00:00:09.490 : uset g_cam_steering_reverse "1.0"
00:00:09.490 : uset g_cam_steering_value "1.0"
00:00:09.490 : uset g_cam_steering "0"
00:00:09.490 : uset g_blinker_auto_off "1"
00:00:09.490 : uset g_cruise_control_smart "0.0"
00:00:09.490 : uset g_cruise_control_grid "5.0"
00:00:09.490 : uset g_throttle_auto_shift "1"
00:00:09.490 : uset g_pedal_clutch_range "0.81"
00:00:09.490 : uset g_fuel_simulation "1"
00:00:09.490 : uset g_hardcore_simulation "1"
00:00:09.490 : uset g_reg_setting "reg_setting.usa"
00:00:09.490 : uset g_brake_light_all "1"
00:00:09.490 : uset g_use_speed_limiter "0"
00:00:09.490 : uset g_hud_speed_warning "0"
00:00:09.490 : uset g_hud_speed_limit "1"
00:00:09.490 : uset g_axle_drop_auto "1"
00:00:09.490 : uset g_engine_start_auto "0"
00:00:09.490 : uset g_motor_brake_auto "0"
00:00:09.490 : uset g_retarder_auto "0"
00:00:09.490 : uset g_trailer_stability "0.38"
00:00:09.490 : uset g_brake_intensity "0.768229"
00:00:09.490 : uset g_steer_autocenter "1"
00:00:09.490 : uset g_gallon "1"
00:00:09.490 : uset g_fahrenheit "1"
00:00:09.490 : uset g_pounds "lb_only"
00:00:09.490 : uset g_mph "1"
00:00:09.490 : uset g_hshifter_synchronized "1"
00:00:09.490 : uset g_hshifter_layout_shifting "2"
00:00:09.490 : uset g_hshifter_layout "1"
00:00:09.490 : uset g_trans "2"
00:00:09.490 : uset g_lang_set "1"
00:00:09.490 : uset g_lang "en_us"
00:00:09.490 : uset g_cutscenes "1"
00:00:09.503 : New profile selected: 'Moddy McModerson'
00:00:09.764 : [zipfs] scr_scot_a2hd.zip: read ok, 742 entries [0xb059fc24]
00:00:09.765 : [mod_package_manager] Mod package scr_scot_a2hd has been mount (package_version: 1.0.3, source: User mods)
00:00:09.766 : [zipfs] scr_paintable_steel_wheels.zip: read ok, 19 entries [0xbe2b4c8f]
00:00:09.766 : [mod_package_manager] Mod package scr_paintable_steel_wheels has been mount (package_version: 1.0.1, source: User mods)
00:00:09.768 : [zipfs] scr_better_license_plates.zip: read ok, 35 entries [0x32fca853]
00:00:09.768 : [mod_package_manager] Mod package scr_better_license_plates has been mount (package_version: 0.9.2, source: User mods)
00:00:09.861 : [zipfs] scr_wheel_pack.zip: read ok, 140 entries [0x1d691273]
00:00:09.861 : [mod_package_manager] Mod package scr_wheel_pack has been mount (package_version: 1.2.0, source: User mods)
00:00:13.049 : game
00:00:13.347 : [bullet] Starting physics server: Bullet
00:00:13.583 : Loaded trailers: 56
00:00:13.587 : Loaded traffic vehicles of type 'car': 29
00:00:13.588 : Loaded traffic vehicles of type 'car_city': 4
00:00:13.589 : Loaded traffic vehicles of type 'truck_city': 1
00:00:13.590 : Loaded traffic vehicles of type 'police': 2
00:00:13.592 : Loaded traffic vehicles of type 'truck': 12
00:00:13.593 : Loaded traffic vehicles of type 'bus': 5
00:00:13.593 : Loaded traffic vehicles of type 'tram': 1
00:00:13.595 : Loaded traffic trailers of type 'semi_trailer': 14
00:00:13.596 : Loaded traffic trailers of type 'parked': 14
00:00:13.597 : Loaded addon hookups: 0
00:00:13.607 : Loading resource server data ....
00:00:13.607 : Loading vegetation data ....
00:00:13.609 : Loading road data ....
00:00:13.623 : Loading terrain data ....
00:00:13.637 : Loading railing data ....
00:00:13.648 : Loading building data ....
00:00:13.662 : Loading model data ....
00:00:13.682 : Loading prefab data ....
00:00:13.696 : Loading traffic rule data ....
00:00:13.707 : Loading sign data ....
00:00:13.722 : Loading city data ....
00:00:13.735 : Loading traffic semaphore data ....
00:00:13.747 : Loading traffic signs data ....
00:00:13.774 : Loading hinges data ....
00:00:13.786 : Loading stamp data ....
00:00:13.804 : Loading movers data ....
00:00:13.826 : Loading ferry data ....
00:00:13.838 : Loading country data ....
00:00:13.860 : Loading sound item data ....
00:00:13.871 : Loading live stream data ....
00:00:13.882 : Loading trigger action data ....
00:00:13.899 : Loading cutscene data ....
00:00:13.920 : Loading cargo data ....
00:00:13.941 : Loading company data ....
00:00:14.064 : Resources load time: 765ms  (175 MB)
00:00:14.068 : Map '/map/usa.mbd' loading started ....
00:00:14.822 : Map successfully loaded.
00:00:14.828 : Map load time: 759ms  (0 MB)
00:00:14.842 : Loading save '/home/profiles/4D6F646479204D634D6F646572736F6E/save/autosave/game.sii'
00:00:15.015 : Road network navigation caching started.
00:00:15.302 : Road network navigation caching finished.
00:00:15.463 : Garage update started.
00:00:15.551 : Garage update finished.
00:00:15.554 : Economy load time: 2255ms  (3 MB)
00:00:15.618 : <ERROR> [fs] Failed to open file "/def/vehicle/truck/scot.a2hd/sound/h01_int.sii" in the read_only mode
00:00:15.618 : <ERROR> load_unit() - Failed to open file (/def/vehicle/truck/scot.a2hd/sound/h01_int.sii)
00:00:15.618 : <ERROR> [fs] Failed to open file "/def/vehicle/truck/scot.a2hd/sound/h01_ext.sii" in the read_only mode
00:00:15.618 : <ERROR> load_unit() - Failed to open file (/def/vehicle/truck/scot.a2hd/sound/h01_ext.sii)
00:00:17.118 : Create actor: (64 MB)
00:00:17.155 : <ERROR> [fs] Failed to open file "/def/vehicle/truck/scot.a2hd/sound/h01_int.sii" in the read_only mode
00:00:17.155 : <ERROR> [fs] Failed to open file "/def/vehicle/truck/scot.a2hd/sound/h01_ext.sii" in the read_only mode
00:00:17.156 : Game init finished. (243 MB)
00:02:16.676 : ui t console:system_02
00:02:17.693 : ui t console:system_02
00:02:23.932 : <ERROR> [fs] Failed to open file "/def/vehicle/truck/scot.a2hd/sound/h02_int.sii" in the read_only mode
00:02:23.932 : <ERROR> load_unit() - Failed to open file (/def/vehicle/truck/scot.a2hd/sound/h02_int.sii)
00:02:23.932 : <ERROR> [fs] Failed to open file "/def/vehicle/truck/scot.a2hd/sound/h02_ext.sii" in the read_only mode
00:02:23.932 : <ERROR> load_unit() - Failed to open file (/def/vehicle/truck/scot.a2hd/sound/h02_ext.sii)
00:05:33.614 : Creating save-game file (/home/profiles/4D6F646479204D634D6F646572736F6E/save/autosave_drive/game.sii) ...
00:05:33.617 : Game has been auto-saved.
00:10:33.529 : Creating save-game file (/home/profiles/4D6F646479204D634D6F646572736F6E/save/autosave_drive/game.sii) ...
00:10:33.533 : Game has been auto-saved.
00:15:34.563 : Creating save-game file (/home/profiles/4D6F646479204D634D6F646572736F6E/save/autosave_drive/game.sii) ...
00:15:34.566 : Game has been auto-saved.
00:16:05.880 : ui t console:system_02
00:16:28.514 : ui t console:system_02
00:16:40.164 : <ERROR> [fs] Failed to open file "/def/vehicle/truck/scot.a2hd/sound/h01_int.sii" in the read_only mode
00:16:40.164 : <ERROR> [fs] Failed to open file "/def/vehicle/truck/scot.a2hd/sound/h01_ext.sii" in the read_only mode
00:16:43.932 : quit
00:16:43.932 : Creating save-game file (/home/profiles/4D6F646479204D634D6F646572736F6E/save/autosave/game.sii) ...
00:16:43.953 : Game has been auto-saved.
00:16:45.349 : quit
00:16:46.211 : [net]  LOG INFO: Stopped
00:16:46.447 : [sys] process shutdown
Image

Saltheart
Posts: 83
Joined: 20 Jul 2016 02:37

Re: 4-Way Left-Turning AI Stalemate

#4 Post by Saltheart » 02 Aug 2016 15:48

Left turning AI (and poor performance) is a bane of this game. That and green lights that last about 7 seconds when its my turn to turn left. Then I sit through 3 cycles of red/greens before I can go. INSANE for a TRUCKING SIMULATOR at this stage of development. This shouldnt have made it past alpha stage.

IonutL
Posts: 3140
Joined: 13 Apr 2014 20:16

Re: 4-Way Left-Turning AI Stalemate

#5 Post by IonutL » 02 Aug 2016 16:20

And when you think that there weren't any turn left traffic light in the beginning. Preposterous. This shouldn't have made past the idea of a truck simulator.
/s
#kappa
:o

kelleymcalest
Posts: 2
Joined: 02 Aug 2016 21:12

Re: 4-Way Left-Turning AI Stalemate

#6 Post by kelleymcalest » 02 Aug 2016 21:23

I've personally never seen this, not a whole lot of hours in single player ~75 hours, but the AI is by no means terrible. After all, it's AI and they're trying to add some randomness. I will admit that yielding is crazy, in the rescale I hope they ad acceleration lanes and merging for the AI and stop them from completely stopping when the player comes down the ramp, it's ridiculous, but without acceleration lanes it's understandable. I've seen instances where AI turning off the main road yielded to left turning traffic, which is preposterous and should be fixed. For you people to say it should have never gone this far is completely ludicrous. This is an AI which is far more advanced than anything we've ever seen before in a trucksim. The only people who could deny that, are those who have never played the older games from SCS. Traffic should be a more stubborn IMO, would reflect reality, but I like the randomness it provides as it is. Acceleration lanes would help everything, and longer ramps would, too, but only if the games AI accounts for the acceleration and allows for merging.

Rayman1230
Posts: 61
Joined: 18 May 2016 00:56

Re: 4-Way Left-Turning AI Stalemate

#7 Post by Rayman1230 » 02 Aug 2016 23:05

Maybe he got stuck at an intersection in Canada. And everyone was too busy saying "Sorry, no you go."

:D

User avatar
LeafeonGold
Posts: 2288
Joined: 09 Jun 2013 03:11
Location: Philadelphia, PA
Contact:

Re: 4-Way Left-Turning AI Stalemate

#8 Post by LeafeonGold » 03 Aug 2016 00:19

I seen this happen to me twice. Usually after 10 or so minutes of incorrectly yielding, someone moves, and traffic flows for me, but still the main error is left turn traffic yielding to traffic from the side road.
"Don't try extra hard to make your presence known, but make sure your absence is noticed."

Intel I5-4690K |//| XFX Radeon RX 590 8GB |//| 16GB RAM |//| 1TB HDD​
Workshop |//| ATS Screens |//| ETS2 Screens

User avatar
Smarty
Beta tester
Posts: 2119
Joined: 30 Jun 2015 01:56
Location: Ontario, Canada
Contact:

Re: 4-Way Left-Turning AI Stalemate

#9 Post by Smarty » 03 Aug 2016 01:48

Rixen: I'm glad to know it's not just me! I was beginning to think maybe I was crazy...er than usual. :lol: Definitely not a common occurence; Just the twice in 200+ hours of playing for me that I can recall.

Rayman1230: I dunno, in my neck of the woods, it's usually the 'seasoned' motorists who've forgotten who got there first. :lol:
Image

User avatar
Loutis
Posts: 991
Joined: 23 Nov 2015 08:55
Location: Observable Universe

Re: 4-Way Left-Turning AI Stalemate

#10 Post by Loutis » 03 Aug 2016 06:40

On the contrary, I am pretty sure they all think I am crazy (which is neat).
But I was still doing my job so far, now I am just staring at the game that is going too fast to do anything :D

I see, I have been driving around now for a while and is seems I am unable to make this random occurrence... happen, I will try to think about it while I test other things and if I find something similar I will get back to this one.

As for your AI inquiries, I understand that, it is not ideal and not always acting in the best possible manner and way (we are working on it constantly though), but since it is AI it is probably not going to be perfect and wont be able to predict all of your behavior , we are not trying to create Super AI that would overtake the world you know, so I like to think about it as a simulation of casually stupid driver anywhere in the world , panicking, confused, and sometimes outright dangerous. Just a normal everyday driver.

If you happen to find spots like this or in any way similar, feel free to report them around the bug section I will gladly help to solve them.
Canadian sorry-chain concept is interesting :D
"I'm not trying to be anyone's savior. I'm just trying to think about the future and not be sad."
Elon Musk

Tesla & SpaceX fanboy. Carefully optimistic about Mars colonisation.

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