Truck sink in asphalt at entrace in Service /Pecs [39757]

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AlexO231
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Truck sink in asphalt at entrace in Service /Pecs [39757]

#1 Post by AlexO231 » 12 Jun 2017 19:34

The truck sink in asphalt at entrace in Service in Pecs.
-v1.27
-no mods were used
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mr.cenda
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Re: Truck sink in asphalt at entrace in Service /Pecs

#2 Post by mr.cenda » 14 Jun 2017 05:50

It happens but it depends where? :)

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AlexO231
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Re: Truck sink in asphalt at entrace in Service /Pecs

#3 Post by AlexO231 » 14 Jun 2017 12:56

It happens on road prefab (between intersection and at entrace at Service)
IonutL
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Re: Truck sink in asphalt at entrace in Service /Pecs

#4 Post by IonutL » 14 Jun 2017 13:31

It's advisable that future bug reports should include the coordinates and the gamelog.txt file as per bug reports guidelines suggests.
Now, the issue starts at this coordinates, roughly where the street lamp is placed:

Code: Select all

(sec+0007+0006);29232.8;25.8118;26187.5;-2.08498;-0.228959
And it continues till the intersection with the street. At the end of this piece of road there is a white line for the stop sign, which under some angles becomes invisible, possibly because of the road texture being too high.
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Reinhard
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Re: Truck sink in asphalt at entrace in Service /Pecs

#5 Post by Reinhard » 14 Jun 2017 13:59

Such road segment lining is always hovering a few millimeters above the asphalt layer. The problem here is that this road segment is bent upwards, to reach the higher-leveled service prefab. And as the road is of the most low-poly road type, the mismatch between layers becomes more visible.

A "High-poly road" or even "Superfine" setting, applied to this segment, would make things look much better.
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Carthoo
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Re: Truck sink in asphalt at entrace in Service /Pecs

#6 Post by Carthoo » 10 Jul 2017 16:20

Thanks guys, ticket id 39757
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