The truck sink in asphalt at entrace in Service in Pecs.
-v1.27
-no mods were used
Truck sink in asphalt at entrace in Service /Pecs [39757]
- mr.cenda
- SCS Software
- Posts: 189
- Joined: 01 Sep 2016 12:07
- Location: Prague - Czech Republic / Stirling - Scotland
Re: Truck sink in asphalt at entrace in Service /Pecs
It happens but it depends where?
If you want to be taken seriously, ALWAYS check your fly.
Re: Truck sink in asphalt at entrace in Service /Pecs
It happens on road prefab (between intersection and at entrace at Service)
Re: Truck sink in asphalt at entrace in Service /Pecs
It's advisable that future bug reports should include the coordinates and the gamelog.txt file as per bug reports guidelines suggests.
Now, the issue starts at this coordinates, roughly where the street lamp is placed:
And it continues till the intersection with the street. At the end of this piece of road there is a white line for the stop sign, which under some angles becomes invisible, possibly because of the road texture being too high.
Now, the issue starts at this coordinates, roughly where the street lamp is placed:
Code: Select all
(sec+0007+0006);29232.8;25.8118;26187.5;-2.08498;-0.228959
Re: Truck sink in asphalt at entrace in Service /Pecs
Such road segment lining is always hovering a few millimeters above the asphalt layer. The problem here is that this road segment is bent upwards, to reach the higher-leveled service prefab. And as the road is of the most low-poly road type, the mismatch between layers becomes more visible.
A "High-poly road" or even "Superfine" setting, applied to this segment, would make things look much better.
A "High-poly road" or even "Superfine" setting, applied to this segment, would make things look much better.
Re: Truck sink in asphalt at entrace in Service /Pecs
Thanks guys, ticket id 39757
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