https://s14.postimg.org/5mr7q3zup/ets2_00000.png
https://s10.postimg.org/nzs9keeh5/ets2_00001.png
https://s9.postimg.org/f5qfnbuvj/ets2_00002.png
>>> 1.27.2.9.s
>>> 32 bit
>>> https://pastebin.com/mi6CL6Ed
Map roads color bug [MOD]
- EvgenKo423
- Posts: 553
- Joined: 04 Nov 2015 07:36
- Location: Russia
- Contact:
Re: Map roads color bug
Well, it looks like you haven't played this game for a looooong time and SCS tweaked half a map during this time.
The colors themselves are from some of your mods, there are no such colors in a clean game.
Try creating a clean profile without any mods.
The colors themselves are from some of your mods, there are no such colors in a clean game.
Try creating a clean profile without any mods.
Re: Map roads color bug
You have a 64bit OS. You can run the 64bit game executable.
[edit]
Road colours and other associated markings are found in def\map_data.sii .. Thus:
Code: Select all
road_color: 0xFF707070 //Advisor map undiscovered route
road_discovered_color: 0xFF4cc6ff //Advisor map discovered route
job_road_color: 0x50353535 //Job market map undiscoveder route
job_road_discovered_color: 0xFF2b3436 //Job market map discovered route
world_road_color: 0xFF707070 //Main map undiscovered route
world_road_discovered_color: 0xFF4cc6ff //Main map discovered route
prefab_color: 0xFF737373 //Undiscovered prefab driveable areas
prefab_obstacle_color: 0xFF333333 //Undiscovered prefab buildings
prefab_grass_color: 0xFF737373 //Undiscovered prefab grass areas
prefab_discovered_color: 0xFF98CAEB //Discovered prefab driveable areas
prefab_obstacle_discovered_color: 0xFF3ba2e0 //Discovered prefab buildings
prefab_grass_discovered_color: 0xFF95CAA9 //Discovered prefab grass
If you suck at playing the trumpet, that's probably why.
Re: Map roads color bug
It's fine now it works well thanks for your support :d
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