White light on the road - [40591]

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tlg.dyr
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White light on the road - [40591]

#1 Post by tlg.dyr » 08 Aug 2017 07:16

https://pastebin.com/VLhEaG3U

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 white ; [08/08/2017 09:47] (sec-0025-0001);-98333.5;52.065;-963.563;2.94524;-0.0701397
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Mechyas
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Re: White light on the road

#2 Post by Mechyas » 08 Aug 2017 09:54

Thanks for the report!
nemofox
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Re: White light on the road - [40591]

#3 Post by nemofox » 14 Aug 2017 21:48

that is from the shooting star
MacGruber
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Re: White light on the road - [40591]

#4 Post by MacGruber » 17 Aug 2017 21:27

so, it wasn't fixed...

40591
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Frontiersman
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Re: White light on the road - [40591]

#5 Post by Frontiersman » 17 Aug 2017 21:30

Have you seen it in 1.28.1.1? Because you replied to a beta bug report.
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morrelo
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Re: White light on the road - [40591]

#6 Post by morrelo » 18 Aug 2017 07:21

MacGruber wrote: 17 Aug 2017 21:27 so, it wasn't fixed...
And who said it was fixed?
T&T, STDS, ETS2 and ATS senior tester/translator.
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Mohegan13
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Re: White light on the road - [40591]

#7 Post by Mohegan13 » 18 Aug 2017 07:28

Loutis did in January of this year, two months after the original reports came in.
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morrelo
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Re: White light on the road - [40591]

#8 Post by morrelo » 18 Aug 2017 07:31

Oh, I see, seems like there are more falling stars then :)
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Mohegan13
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Re: White light on the road - [40591]

#9 Post by Mohegan13 » 18 Aug 2017 07:32

TBH having read his QA posts, I think he prefers aerial bombardment any way. :D
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Re: White light on the road - [40591]

#10 Post by MacGruber » 18 Aug 2017 09:20

morrelo wrote: 18 Aug 2017 07:31 Oh, I see, seems like there are more falling stars then :)
This is same location
Moh1336 wrote: 18 Aug 2017 07:32 TBH having read his QA posts, I think he prefers aerial bombardment any way. :D
Me?
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