(1.29) Level crossing bug (still)

Post Reply
User avatar
natvander
SCS Software
Posts: 2991
Joined: 01 Feb 2015 01:42
Location: NSW, Australia

(1.29) Level crossing bug (still)

#1 Post by natvander » 10 Nov 2017 23:15

The level crossing bug persists...

(sec-0012+0004);-44572.7;92.0442;16077.9;-1.13372;-0.129271

Santa Fe level crossing. LC lights were off when crossing of intersection commenced. Truck became stuck as soon as lights activated.

[ external image ]
Never argue with idiots. They bring you down to their level and beat you with experience.
nemofox
Posts: 115
Joined: 26 Jul 2017 17:48

Re: (1.29) Level crossing bug (still)

#2 Post by nemofox » 11 Nov 2017 02:47

I had to wait to,train spawn is to high there just like Tucson.
User avatar
Jonathan Rabbitt
Posts: 158
Joined: 16 Jan 2016 02:05

Re: (1.29) Level crossing bug (still)

#3 Post by Jonathan Rabbitt » 11 Nov 2017 04:32

I had a similar problem in Albuquerque, on the small road north of the Peterbilt dealership. Boomgates going up and down like see-saws for quite some time. Not even a chance to enter the crossing.
User avatar
wolfedg
Posts: 207
Joined: 01 Dec 2016 22:59
Location: Cincinatti, OH USA

Re: (1.29) Level crossing bug (still)

#4 Post by wolfedg » 11 Nov 2017 16:27

Had the same thing happen to me in Clovis. Lights werent on, went to cross, lights/gates activated, and I was stuck. The train came and stopped in time not to hit my truck and blared its horn several times. As neither I nor the train could move, I had to F7 out of there. Anyways as I have suggested in another similar post (Tucson Railroad Crossing) there needs to be a significant time delay added between signal lights and gates. Further The truck should not be hindered(nor freeze in place) much by the gates should they come down, rather I would suggest the gates bounce back up or break on contact with the truck. In the case the truck crashes through the gates there could be a fine as well.
User avatar
Tigerclaw
Posts: 606
Joined: 30 Mar 2015 16:59
Location: Essex. England.

Re: (1.29) Level crossing bug (still)

#5 Post by Tigerclaw » 14 Nov 2017 10:09

Same scenario for me yesterday, SEVERAL times. Had to F7 out of it with damage to load.

This particular crossing is a nightmare at the moment. Can sit at Red lights waiting, and when they turn Green, a train comes and barriers drop. You can't go anywhere. Train also sits in the middle of junction for no apparent reason, again, you can't go anywhere. I counted SIX light change sequences before I could turn left at this junction coming from my garage, on one occasion.

It might be an idea to add a piece of code that says: If Truck <> a & b train = 0 else (drop barrier,) train = 1 :lol:
Tony
User avatar
piva
Posts: 2377
Joined: 29 Oct 2014 16:41

Re: (1.29) Level crossing bug (still)

#6 Post by piva » 14 Nov 2017 10:15

mjack wrote: 09 Nov 2017 09:54 But we didn't have a report in QA about this (I haven't found any, neither have you). Only few days ago our internal testers reported it. It will be fixed in the next update (it is too late for 1.29)
From this post viewtopic.php?p=821225#p821225
User avatar
jaws
Posts: 1264
Joined: 06 Feb 2016 09:19

Re: (1.29) Level crossing bug (still)

#7 Post by jaws » 24 Jun 2018 06:37

This bug is still active in latest patch.

Copy paste numbers from bug report:

Code: Select all

[24/06/2018 07:52] (sec-0012+0003);-44560.9;94.2419;16129.5;0.361275;-0.252032
It also adds multible trains and sometimes the gate or whatever it's called, does not go down untill the first train has passed.. And when second has passed it can lift/open for traffic and just when you thought it was clear and traffic is going, then a new train comes and gates close instant and your trailer is stuck!

Please fix this soon.
8-) I am Always on latest patch.
Forum TUT! SCS Support->-> support@scssoft.com
I dont use mods....(Or maybe i will soon again..)
Post Reply

Return to “Bugs 1.29”

Who is online

Users browsing this forum: No registered users and 3 guests