Undiscovered roads and prefabs [51178]

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Vinnie Terranova
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Re: Undiscovered roads and prefabs

#11 Post by Vinnie Terranova » 10 Mar 2018 20:59

Socorro : repair shop ;[10/03/2018 20:59] (sec-0013+0006);-50831.7;74.7403;24725.8;-1.9941;-0.306557
Socorro repair shop.jpg
Roswell : repair shop ;[10/03/2018 20:49] (sec-0011+0007);-40286.9;61.1965;29862.4;2.09073;-0.306557
Roswell repair shop.jpg
Las Cruces : repair shop ;[10/03/2018 20:16] (sec-0014+0008);-52366.4;64.2666;34956.3;1.70606;-0.314159
Las Cruces repair shop.jpg
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Vinnie Terranova
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Re: Undiscovered roads and prefabs

#12 Post by Vinnie Terranova » 10 Mar 2018 21:01

US-380 / US-54 gas station ;[10/03/2018 20:03] (sec-0012+0006);-45898.7;86.7926;27645.3;1.90699;-0.314159
US-380 US-54 gas station.jpg
US-285 / US 54 : gas station ;[10/03/2018 19:55] (sec-0011+0005);-42261.6;94.7292;22901.7;0.431322;-0.314159
US-285 US-54 gas station.jpg
Tucumcari : gas station ;[10/03/2018 19:45] (sec-0009+0005);-34974.1;64.55;20413.3;-2.64949;-0.296189
Tucumcari gas station.jpg
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Vinnie Terranova
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Re: Undiscovered roads and prefabs

#13 Post by Vinnie Terranova » 10 Mar 2018 21:04

The advisor shows other colors than the default ones. This is because I've used a mod I made myself with which I could see clearly the undiscovered pieces of roads/prefabs.

The undiscovered pieces in the screenshots above have a bright green color.

Note: I can drive on the roofs of gas stations (in developer mode, with free camera and F9), but I can not drive on the roofs of repair shops. When I try to drive on the roof of a repair shop, my truck falls to the floor in the repair shop. I can drive in the repair shop but the color of the undiscovered piece remains bright green, so the undiscovered piece has to be located on the roof.
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Tarso
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Re: Undiscovered roads and prefabs

#14 Post by Tarso » 10 Mar 2018 22:12

Thanks for the help, many cases are already fixed in testing builds but two of them wasn`t and i reported under QA's 51058 and 51059
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morrelo
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Re: Undiscovered roads and prefabs [NOT A BUG]

#15 Post by morrelo » 12 Mar 2018 08:53

Please note that all of these pieces are caused by damaged save (either by mod or by changing between old and new profiles/saves). You can try to discover these pieces in a new, clean profile and you will find out that all of them can be discovered.
T&T, STDS, ETS2 and ATS senior tester/translator.
[ external image ]
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Vinnie Terranova
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Re: Undiscovered roads and prefabs [NOT A BUG]

#16 Post by Vinnie Terranova » 13 Mar 2018 11:26

morrelo wrote: 12 Mar 2018 08:53 Please note that all of these pieces are caused by damaged save (either by mod or by changing between old and new profiles/saves). You can try to discover these pieces in a new, clean profile and you will find out that all of them can be discovered.
Why have you changed the topic title into [NOT A BUG]? If changing between old and new profiles/saves causes some pieces to change from 'discovered' to 'undiscovered', it IS a bug. If a mod that only changes the default color of (un)discovered roads and prefabs also changes some pieces from 'discovered' to 'undiscovered', it IS a bug.

I've just made a new profile. The only mod I use is a mod I made myself to discover undiscovered pieces. That mod can be found at https://www.modland.net/american-truck- ... r-ats.html.
In the screenshot below you clearly can see the undiscovered piece on the roof of the repair shop AFTER I visited that repair shop (see the green piece within the red circle). So that piece should be discovered according to you, but obvisiously it isn't...
ats_00086.jpg
How can my new profile be damaged? By my mod? Than there is clearly a bug with the mod system / save game system. As I still can see an undiscovered piece on the roof of the repair shop I just visited, obvisiously something is not right. So don't tell me that it is not a bug.
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Re: Undiscovered roads and prefabs [NOT A BUG]

#17 Post by HaQ » 13 Mar 2018 12:29

I think your mod is giving fake informations:

With your mod:
[ external image ]

Without your mod:
[ external image ]
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Tarso
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Re: Undiscovered roads and prefabs [NOT A BUG]

#18 Post by Tarso » 13 Mar 2018 12:34

About service stations I have to agree with HaQ

Regarding gas stations there is problem even without mod if already have visited the prefab before the change that happened as Morrelo explained
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morrelo
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Re: Undiscovered roads and prefabs [NOT A BUG]

#19 Post by morrelo » 13 Mar 2018 12:46

HaQ wrote: 13 Mar 2018 12:29 I think your mod is giving fake informations:
The mod is giving correct information, but he has corrupted save file.

Vinnie Terranova wrote: 13 Mar 2018 11:26 Why have you changed the topic title into [NOT A BUG]?
As Tarso said, this issue occurs only if you have already visited the prefab before the change that happened - this could happen only if you had the 1.29 beta updates. So, because your save was corrupted during the beta update phase (they are called beta for a reason), and the issue can't be reproduced in final versions of the game, I marked it as not a bug.
T&T, STDS, ETS2 and ATS senior tester/translator.
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Vinnie Terranova
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Re: Undiscovered roads and prefabs [NOT A BUG]

#20 Post by Vinnie Terranova » 13 Mar 2018 13:15

morrelo wrote: 13 Mar 2018 12:46As Tarso said, this issue occurs only if you have already visited the prefab before the change that happened - this could happen only if you had the 1.29 beta updates. So, because your save was corrupted during the beta update phase (they are called beta for a reason), and the issue can't be reproduced in final versions of the game, I marked it as not a bug.
But I just created a new profile with the 1.30 version of the game and it still shows this tiny undiscovered piece... So in my opinion it has nothing to do with whatever beta update. Because for several weeks my game is the 1.30 version.
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