Suspension bug in Special Transport [68169]

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Mamut
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Re: Suspension bug in Special Transport [68169]

#11 Post by Mamut » 18 Dec 2018 13:50

This has been identified and corrected internally, a fix will come in the next release ;)
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Re: Suspension bug in Special Transport [68169]

#12 Post by yosimarpusma » 12 Feb 2019 01:30

Hello Mamut, this bug is still present in 1.34. or will they fix it in 1.35?
Last edited by supersobes on 01 Mar 2019 18:01, edited 1 time in total.
Reason: Removed quote [Forum rule 2.4]
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Re: Suspension bug in Special Transport [68169]

#13 Post by supersobes » 01 Mar 2019 18:02

I was wondering the same thing. This issue still exists in 1.34 even though you said that it would be fixed by then. Are you guys saving it for 1.35?
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Re: Suspension bug in Special Transport [68169]

#14 Post by BK Vissers » 01 Mar 2019 18:13

Bear in mind that physics is very complex and while this issue is marked fixed, it may be that if other physics tweaks are being worked on then probably everything needs to be looked at together for a complete picture. No point in including a fix that is potentially going to have to be revisited very shortly after.

That’s my theory anyway. I don’t have any official word on it.
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Re: Suspension bug in Special Transport [68169]

#15 Post by supersobes » 01 Mar 2019 18:30

@BK Vissers Yes, that makes sense, but I would have thought that SCS would want to get a fix out for this even if it is temporary because this issue makes the Special Transport DLC unusable for the people who play with the "realistic" values for the physics settings.
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Re: Suspension bug in Special Transport [68169]

#16 Post by BK Vissers » 01 Mar 2019 19:15

Like I said, it’s my guess based on how I know development cycles work elsewhere. There may be other, very compelling reasons. ;)
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Re: Suspension bug in Special Transport [68169]

#17 Post by supersobes » 01 Mar 2019 20:45

I don't know if it was included in your report, but it is also worth noting that this issue occurs with the Heavy Haul DLC too.
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Re: Suspension bug in Special Transport [68169]

#18 Post by Oscar » 01 Mar 2019 21:30

There were no physics changes or fixes in 1.34. The fix will come in one of the future updates, along with many other fixes and hopefully, features that all have to be tested together.
What I say is mostly accurate.

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