Suddenly 60 ; -9406.98;60.5797;-6156.92;1.86132;-0.23268
Suddenly 50 ; 11134.9;3.04236;-28084.8;0.949313;-0.132188
Suddenly 50 ; 7776.43;14.7057;-42878.7;1.0971;-0.12857
Suddenly 60 ; -7156.91;56.735;4411.67;-2.75638;-0.106869
Suddenly 60 ; -2968.03;54.975;-1057.88;-1.19385;-0.133319
Suddenly 40 ; 27719.7;38.2501;-15297.7;2.96196;-0.106357
Frankly, there should be no need in this kind of reports. Assuming that your navigator actually works on map data: map should be representable as a labeled/weighted graph, with labels being speed limit, length and class of the road, and your ingame navigator simply finds the shortest path through the graph based on one of the metrics. It should be relatively simple for you to draw a heatmap based on velocity (or even better: build a second, derivative graph based on speed limit change and then draw a heatmap based on _that_) and look for bright spots.
Wrong speed limits [72170, 72171]
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- Posts: 10
- Joined: 15 Apr 2020 09:39
Re: Wrong speed limits [72170, 72171]
#3 Post by FreeTimeTrucker » 15 Apr 2020 10:14
While driving from Praha to Brno this Velocity issue happens in the following order:
System: Win10 64bit
Reproducibility: Always
- sign for velocity of 80 ;[15/04/2020 11:26] (sec+0003+0001);14886.6;75.091;4135.21;-2.0486;-0.158424
- velocity suddenly swaps to 50 ;[15/04/2020 11:28] (sec+0003+0001);15015.5;75.0927;4269.97;-2.31198;-0.198133
- velocity suddenly swaps back to 80 ;[15/04/2020 11:29] (sec+0003+0001);15032.5;75.0921;4285.94;-2.35576;-0.179152
System: Win10 64bit
Reproducibility: Always
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