Menu sounds modding

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cip
Posts: 5962
Joined: 26 Aug 2016 08:14
Location: Brussels

Re: Menu sounds modding

#11 Post by cip » 24 Feb 2020 09:07

I always wanted to change the music before profile loads and thought it's impossible :lol: in the same time I don't want to use -force_mods because I have different profiles with different mods. so can you be more explicit how to change this Carl without using -force_mods?
for everything else I have personalized sounds, my favorite rock songs especially at truck updates are very useful, if I need to spend time for updating my truck, at least to listen my favorite music ;)
Enjoy driving with my Real Traffic Density for ETS2 and ATS
Enjoy listening my Real Ai Traffic FMOD Sounds for ETS2 and ATS
I have quit SCS forum...

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room217au
Posts: 3014
Joined: 17 Jul 2015 01:55
Location: 'Straya

Re: Menu sounds modding

#12 Post by room217au » 24 Feb 2020 09:34

@cip
I have edited ../def/sound_player.sii and changed particular UI and other game sound volumes to zero. Thus:

Code: Select all

	# music for finished delivery/reputation window  "Music volume | Music path"

	# music type: 32
	music_main_menu[]: 		"0.0|/sound/music/desktop_4.ogg"
	music_main_menu[]: 		"0.0|/sound/music/desktop_2.ogg"
	music_main_menu[]:		"0.0|/sound/music/desktop_3.ogg"
	music_main_menu[]:		"0.0|/sound/music/desktop_1.ogg"

	# music type: 33
	music_delivery_finished[]: 	"0.0|/sound/music/delivery_finished1.ogg"
	music_delivery_finished[]: 	"0.0|/sound/music/delivery_finished2.ogg"

	# music type: 34 - unused

	# music type: 35 - unused

	# music type: 36
	music_truck_dealer[]: 		"0.0|/sound/music/truck_upgrade.ogg"

	# music type: 37
	music_hurry_up[]:		"0.0|/sound/music/hurry_up1.ogg"
	music_hurry_up[]:		"0.0|/sound/music/hurry_up2.ogg"
	music_hurry_up[]:		"0.0|/sound/music/hurry_up3.ogg"

	# music type: 38
	music_service[]: 		"0.0|/sound/music/truck_service.ogg"
	
	# music type: 39
	music_garage[]: 		"0.0|/sound/music/garage.ogg"

	# music type: 40 - unused
	# music type: 41
	music_upgrade[]: 		"0.0|/sound/music/truck_upgrade.ogg"
You can move the volume slider in options all the way to the left, but the audio still attempts to start, but fades out very quickly.
I edited other ../sound/ui sounds (coin, level_up, dunk, mail, etc) to a level about 1/10th of default. Some I even changed to another sound. coin.ogg (the cash register sound) is a soft beep. I can hear it, but only barely.

The only way I could prevent any UI music playing (ie. at Launch Pad etc) and make this mod work at all, was to add -force_mods switch. I played ETS2 with -force_mods long before Mod Manager was introduced and never really used MM at all because I was comfortable with the way I was already playing the game.

[edit]
I know that some of these files are now editable without the switch in place, but I also wanted to change my profile pic not long after I started playing ETS2 and -force_mods allowed that too.
If it ain't broke, don't fix it.
Two wrongs don't make a right, but three lefts.. do.

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cip
Posts: 5962
Joined: 26 Aug 2016 08:14
Location: Brussels

Re: Menu sounds modding

#13 Post by cip » 24 Feb 2020 15:48

@room217au thank you for your detailed message. I believe I tried to edit this file and it did not work, perhaps as Carl said I needed to re-launch the profile :lol:
Enjoy driving with my Real Traffic Density for ETS2 and ATS
Enjoy listening my Real Ai Traffic FMOD Sounds for ETS2 and ATS
I have quit SCS forum...

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