In my case I didn't need to sell them all, just check which ones were giving me an error and then I sold only the ones that were causing these errorspigbrother wrote: ↑11 Feb 2020 06:54<WARNING> [economy] Failed to patch trailer definition. Unable to find source definition '_nameless.23b.5c97.4590'.
Is unfixable without selling all your trailers, it was an error back then with the "copy configuration" for trailers but it's working fine now. The warning is harmless, tho.
<WARNING> Excessive sector boundary detected! [104370, 107360]
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Re: <WARNING> Excessive sector boundary detected! [104370, 107360]
- pigbrother
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Re: <WARNING> Excessive sector boundary detected! [104370, 107360]
I have edited manually my savegame to fix it, but I can't remember being able to find the culprit in game, so there's that.
I have approximate knowledge of many things
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Re: <WARNING> Excessive sector boundary detected! [104370, 107360]
there was a garage update error that occurred because I was using mod.
I used a profile with the Promods map mod, then I deactivated the map mod and had to manually edit the "save game" to correct errors in city and garage updates that I had on Promods and when I deactivated Promods this hole was left in the game.
I used a profile with the Promods map mod, then I deactivated the map mod and had to manually edit the "save game" to correct errors in city and garage updates that I had on Promods and when I deactivated Promods this hole was left in the game.
Last edited by supersobes on 12 Feb 2020 21:07, edited 1 time in total.
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Re: <WARNING> Excessive sector boundary detected! [104370, 107360]
I wonder why these warning messages never showed up on the developer's screen before but showed up only on customer's screens. Funny. But something to think about.
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Re: <WARNING> Excessive sector boundary detected! [104370, 107360]
There is a good question and unfortunately unanswered by SCS
Last edited by supersobes on 30 Sep 2020 17:19, edited 1 time in total.
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