<WARNING> Excessive sector boundary detected! [104370, 107360]

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TruckerDog
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Re: <WARNING> Excessive sector boundary detected! [104370, 107360]

#11 Post by TruckerDog » 07 Jan 2020 14:04

Thanks for your answers guys. I'm sorry for my confusion - indeed it does not depend on the exact coordinates on the map. These warning messages show up upon loading the map.

I was comparing the current public version on Steam with our internal version. It seems that what was causing those warnings was already fixed internally. However, I detected yet another one which is not even mentioned on this topic. So in that regard, I can tell you it has already been fixed internally. :) As for the one I detected internally, well I hope that'll be already fixed as soon as another version of the game is out.
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Reinhard
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Re: <WARNING> Excessive sector boundary detected! [104370, 107360]

#12 Post by Reinhard » 07 Jan 2020 14:12

As this was fixed "internally" and thus (probably) not fixed for existing map mods, derived from the original map, it would be nice to learn what kind of things can cause such messages, and what it really is about. :geek:

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Ernie D
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Re: <WARNING> Excessive sector boundary detected! [104370, 107360]

#13 Post by Ernie D » 08 Jan 2020 21:06

I get this error also on ATS, the last few times after I ran ats, I copied the coordinates and looked through the map editor, one time it was in the salt lake area, another time in the moab area, then another time in the portland area.
Im not sure if its related or not, but everytime Ive ran ATS since utah came out, this error has always showed up on my log, and I havent had a repeat coordinate show back up yet, it appears random
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oggich
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Re: <WARNING> Excessive sector boundary detected! [104370, 107360]

#14 Post by oggich » 09 Jan 2020 16:37

From what i am seeing also;it is happening mainly in Utah Map DLC; it's like Utah was relesed with bugs in it IDK;
in 1.36.1.0 with Utah only no errors, but with latest 1.36.1.34 error is there

i looked across the map,and even Washington is fine with no errors; on my end atleast

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Re: <WARNING> Excessive sector boundary detected! [104370, 107360]

#15 Post by alex_suporte_TI » 08 Feb 2020 20:12

TruckerDog wrote:
06 Jan 2020 14:02
Hello,

Thanks for your report.

The error with the unknown variant name for ut_warehouse5 has been fixed internally. It will be included in future updates.

As for the <ERROR> Master prefab defines terrain points, but corner (/prefab/corners/bridge/or_bridge_fork_0-3_0-4.ppd) prefab has no terrain point! - this has already been fixed, at least internally. ( QA 104370 ).

And lastly, the error with the unknown variant name "default" for the AI LoneStar is known. QA 107360.

As for the boundaries warnings, can you please provide me the coordinates of when such warning shows up?
Hello!

Guys I believe that this error happened to everyone and as has already been said by the colleague: "oggich" this happens only in the ATS in ETS 2 is free of danger warnings. And as for the coordinates of where and how these errors appear, there is no way to answer because it is happening on the entire map as soon as the game starts, the danger warnings are already displayed no matter where you are

Here are the warnings that appear in mine:


<WARNING> Excessive sector boundary detected! (sec-0021-0016, [4531, 10233])
<WARNING> Excessive sector boundary detected! (sec-0023-0014, [7325, 10284])
<WARNING> Excessive sector boundary detected! (sec-0012+0004, [9313, 6862])
<WARNING> Excessive sector boundary detected! (sec-0026+0004, [8204, 6537])
<WARNING> Excessive sector boundary detected! (sec-0027-0002, [8898, 4901])

<WARNING> Startup watch dog triggered!
(The last warning is also new and appears across the map)

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etny2k
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Re: <WARNING> Excessive sector boundary detected! [104370, 107360]

#16 Post by etny2k » 10 Feb 2020 14:11

I believe this

00:00:33.449 : <WARNING> Excessive sector boundary detected! (sec-0021-0016, [4531, 10233])
00:00:33.450 : <WARNING> Excessive sector boundary detected! (sec-0023-0014, [7325, 10284])
00:00:33.463 : <WARNING> Excessive sector boundary detected! (sec-0012+0004, [9313, 6862])
00:00:33.485 : <WARNING> Excessive sector boundary detected! (sec-0026+0004, [8204, 6537])
00:00:33.487 : <WARNING> Excessive sector boundary detected! (sec-0027-0002, [8898, 4901])

is causing random other errors to happen. This is my "other" error

00:00:34.818 : <ERROR> [parked_vehicle] "Unable to find closest city!" (-100068.5;6.1;-62614.9)
00:00:34.818 : <ERROR> [parked_vehicle] "Unable to find closest city!" (-100074.6;6.1;-62614.0)
00:00:34.818 : <ERROR> [parked_vehicle] "Unable to find closest city!" (-100080.3;6.1;-62612.6)
00:00:34.818 : <ERROR> [parked_vehicle] "Unable to find closest city!" (-100085.7;6.1;-62611.1)
00:00:34.818 : <ERROR> [parked_vehicle] "Unable to find closest city!" (-100071.7;6.1;-62558.3)
00:00:34.915 : <ERROR> Unable to find glass pane locator 'back_glass'

I am also experiencing no skybox when I wake up from rest stops. The skybox will come back going down the road a few miles.

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Re: <WARNING> Excessive sector boundary detected! [104370, 107360]

#17 Post by alex_suporte_TI » 10 Feb 2020 20:40

There are already five errors: "<ERROR> [parked vehicle]" Unable to find closest city! ""

In my case, I used mods, and when I deactivated some trucks, trailers and drivers without garages, I had to sell these traillers and trucks without a garage and fire the drivers too and then it returned to normal, but drivers can only allocate to some garage if there are no garages
Last edited by supersobes on 12 Feb 2020 21:07, edited 1 time in total.
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xXCARL1992Xx
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Re: <WARNING> Excessive sector boundary detected! [104370, 107360]

#18 Post by xXCARL1992Xx » 10 Feb 2020 20:45

these errors have nothing to do with mods or the map, the game just cant spawn parked vehicles on dealerships if you save your game directly on one or near one that will be loaded if you load your profile, this doesnt affect the game in any way
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pigbrother
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Re: <WARNING> Excessive sector boundary detected! [104370, 107360]

#19 Post by pigbrother » 11 Feb 2020 06:54

<WARNING> [economy] Failed to patch trailer definition. Unable to find source definition '_nameless.23b.5c97.4590'.

Is unfixable without selling all your trailers, it was an error back then with the "copy configuration" for trailers but it's working fine now. The warning is harmless, tho.
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Re: <WARNING> Excessive sector boundary detected! [104370, 107360]

#20 Post by alex_suporte_TI » 12 Feb 2020 19:32

xXCARL1992Xx wrote:
10 Feb 2020 20:45
these errors have nothing to do with mods or the map, the game just cant spawn parked vehicles on dealerships if you save your game directly on one or near one that will be loaded if you load your profile, this doesnt affect the game in any way
The error "<ERROR> [parked_vehicle]" Unable to find closest city! "(-100068.5; 6.1; -62614.9)"

in mine it was yes mods I corrected myself.

And it doesn't really affect the game, but for the sake of error it must be corrected

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