Milk Cargo not using correct body types [inc. fix]

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pete_agreatguy
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Milk Cargo not using correct body types [inc. fix]

#1 Post by pete_agreatguy » 07 Jul 2020 07:52

EDITED 13th July 2020 - Reason: Updated fix code.

Unsure if this is a bug but it seems logical to me that it is. See below for explanation and fix.

The game.log.txt - Not required.
The game.crash.txt - Will not cause a game crash.
Map co-ordinates - n/a
A screenshot with the mini map - Not required.
Description of bug:

Currently the "Milk" cargo (def\cargo\milk.sii) reads the following:

Code: Select all

cargo_data: cargo.milk
{
	name: "@@cn_milk@@"
	fragility: 0.4
	group[]: containers
	volume: 2.6
	mass: 621.2
	unit_reward_per_km: 0.63
	unit_load_time: 120
	body_types[]: curtainside
	body_types[]: dryvan
}
Notice that milk is being transported in the wrong trailer types. Milk should logically be transported in refrigeration or insulated body types instead.

There is a dedicated "drymilk.sii" cargo which is being transported as should be.

FIX

The code should really read:

Code: Select all

cargo_data: cargo.milk
{
	name: "@@cn_milk@@"
	fragility: 0.4
	group[]: refrigerated
	volume: 2.6
	mass: 621.2
	unit_reward_per_km: 0.63
	unit_load_time: 120
	body_types[]: refrigerated
	body_types[]: insulated
}
Version of game: 1.37.2.0
PC operating system & whether it's 32bit or 64bit: Probably affects both.
Reproducibility of the bug. (Always, sometimes, or random. Always.
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