Disjointed terrain near Bucharest airport [130745]

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Steve Pitts
Posts: 853
Joined: 28 Feb 2016 12:00
Location: Kings Langley, England

Disjointed terrain near Bucharest airport [130745]

#1 Post by Steve Pitts » 17 Oct 2020 08:51

ETS2 v1.38.1.15s 64-bit running on Windows 10 [Version 10.0.18363.1082]

No map coordinates I'm afraid, since I have never run with the developer console enabled, but hopefully the exact location can be gleaned from the route advisor in the screenshots

Unfortunately I did not capture the game log from the end of the session but I do have a backup copy of the state of play not long after the session was started that morning:
game.log.txt
(33.17 KiB) Downloaded 74 times
There is a visible break in what I would guess is the join between two terrain pieces that can be seen across the pedestrian walkway (pavement in English, sidewalk in Murcan) in the middle left of the out of the cab shots and in the middle of the outside shot.

I have not tried to reproduce it, and generally don't notice these kinds of minor flaws, but my looking at this location was prompted by a Reddit post from someone who was running mods. Since I never have and just happened to be parked up in the adjacent FLE lot I took some screenshots once I'd confirmed the anomaly on my way past.
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Cheers, Steve
Tom
SCS Software
Posts: 1854
Joined: 03 Apr 2018 11:34

Re: Disjointed terrain near Bucharest airport [130745]

#2 Post by Tom » 22 Oct 2020 08:27

Thanks for report.
QA 130745
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