Mirror cam bug with new DAF [KNOWN]

Redbird9346
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Re: Mirror cam bug with new DAF

#11 Post by Redbird9346 » 13 Jun 2021 04:33

Madkine wrote: 12 Jun 2021 02:24 Erm, isn't that how a camera mirror works? You get vision based on where the camera is installed.
In a way, but a camera-display system which assumes the function of a mirror is supposed to flip the image horizontally so that the image on the display looks like you're looking at an actual mirror. One version of the mirror cameras does this; the other doesn't. The version that doesn't is the issue here.
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SiSL
SCS Software
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Re: Mirror cam bug with new DAF

#12 Post by SiSL » 13 Jun 2021 07:05

yes, there is a problem with plastic mirror cam, known thank you :)
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xXCARL1992Xx
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Re: Mirror cam bug with new DAF

#13 Post by xXCARL1992Xx » 13 Jun 2021 08:07

AoD_Lexandro wrote: 12 Jun 2021 23:27 Dude kindly stop trying to counter everything I say.

The UK camera (paint) camera point (locator) WHATEVER YOU WANT TO CALL IT, is too far back and too high. I just this minute fixed it ffs.
dude, maybe you should test stuff out first before assuming you are a know-it-all, i got the information from a developer directly (most likely even the one who made the change) the locator is irrelevant, the mirror surface (texture) is what tells the game to render the mirror, how else should have it worked that i could misuse the corner eye to see what is behind my truck :roll:

also, the UK mirrors work, there is no problem with them, i just tested it
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