[ARCHIVED] SCS General Discussion Thread

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dkasper00
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Re: SCS General Discussion Thread

#48231 Post by dkasper00 » 02 Jul 2020 16:20

Wind farm deliveries. SWEET!
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mackintosh
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Re: SCS General Discussion Thread

#48232 Post by mackintosh » 02 Jul 2020 16:45

I'm starting to get the feeling we won't be getting ownable fuel cisterns until Texas.
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Mohegan13
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Re: SCS General Discussion Thread

#48233 Post by Mohegan13 » 02 Jul 2020 16:50

Didn't we get a new OT in the last version? They don't normally release a new OT in consecutive updates.
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flight50
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Re: SCS General Discussion Thread

#48234 Post by flight50 » 02 Jul 2020 16:59

xXCARL1992Xx wrote: 02 Jul 2020 16:08 you dont say, ofc ATS gets more posts because it has more to show, and to promot because Idaho is around the corner

also, ETS got 4 in a row before that and nobody complained :roll:
You can always tell the SCS fans that only play one game. People who complain don't even own ATS and vice versa.
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zippe
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Re: SCS General Discussion Thread

#48235 Post by zippe » 02 Jul 2020 17:06

Idaho and Colorado look really great, I'm really happy to have them in the game :)
my Steam balance would be ready to be "looted" :D :lol: :lol:
Hobbykraftfahrer
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Re: SCS General Discussion Thread

#48236 Post by Hobbykraftfahrer » 02 Jul 2020 17:54

In picture #5 (Kolico), the loadingdock door is halfway open. Maybe we get animated doors when we back up to the dock?
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xyzan
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Re: SCS General Discussion Thread

#48237 Post by xyzan » 02 Jul 2020 18:02

I don't think so. We've already have doors open in some places. They are static. And I think that is the case here.
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flight50
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Re: SCS General Discussion Thread

#48238 Post by flight50 » 02 Jul 2020 18:38

Actually opening doors could be part of an animation which bring immersion. Just like the new camera scenery or Special Transport loading. Another way to pass time. Of course make it optional though. But a cutscene animation for several prefabs opening doors or loading trucks shouldn't be too hard. Along with that, the driver could get out and open the doors and then reverse as part of the animation. This would be the first step to people getting out the truck like some seem to want. I have no interest in getting out but some do. So I wouldn't veto it, I just wouldn't use it.
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Re: SCS General Discussion Thread

#48239 Post by gandalf7472000 » 02 Jul 2020 18:47

Opening door is something I like to have.

The problem is you have to create loads "something to see when you open the doors", for the Vans, like you have with flatbeds. And considering how many different loads we have for the vans that will take some time to implement.
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Re: SCS General Discussion Thread

#48240 Post by xXCARL1992Xx » 02 Jul 2020 18:48

they talk about the garage door at the factory, not the doors of your trailer
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