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Re: SCS General Discussion Thread

Posted: 28 Jun 2020 20:09
by Wacky Geek
From SteamDB, scroll down little bit,
https://steamdb.info/app/270880/depots/

Re: SCS General Discussion Thread

Posted: 28 Jun 2020 21:06
by Audi123000
Must mean that Idaho is close to release

Re: SCS General Discussion Thread

Posted: 28 Jun 2020 21:29
by Some newbie driver
It has to be, they already teased the capital and that use to be one of the last (if not the last, not this time) blog entries about a DLC before its release. And by calendar it's time too for its release; they had another DLC to work in for this year.

Re: SCS General Discussion Thread

Posted: 28 Jun 2020 22:44
by flight50
The open beta is the dead give away that its anyday. Once the open beta over, Idaho will release. The beta doesn't have to be over with for 2-3 days either. SCS had dropped the beta just hrs before the dlc is uploaded before. So anything can happen. But what won't happen is Idaho releasing before 1.38 ATS goes public.

The file size tells me 2 things
  • Idaho doesn't have a lot of new stuff to it and is using a lot of recycled stuff
  • the new things that Idaho does have, is shifted to the base files instead
Compared to the past few dlc's, it is small though. But its also not finalized either. So we can't go by that file size 100%

Re: SCS General Discussion Thread

Posted: 28 Jun 2020 23:09
by Madkine
If the new things are shifted to the base, how do you know there's not much new stuff? Those two statements are completely contradictory.
isaac_mihai wrote:
28 Jun 2020 14:49
No Road to The Black Sea in the Map Booster pack ? :(
It's too recent, it is however 30% off at the moment.

Re: SCS General Discussion Thread

Posted: 28 Jun 2020 23:35
by rookie_one
@flight50 it might also be that they finally gotten into cruise mode on that

Re: SCS General Discussion Thread

Posted: 29 Jun 2020 04:17
by flight50
I didn't say all new things are shifted to the base files. In following ProMods talk, you'd understand where I'm going with this. That's why they mention that ProMods Canada will not require all the current ATS dlc's because what they need is in the base files already. Eventually Idaho will be required though because its a bordering state, but perhaps not because of assets. I am sure Idaho will get new stuff. Every state will but I didn't give a percentage on new vs old. I just don't see Idaho coming with 11 companies like Oregon did or a butt load of new cargo. When I speak of new stuff, I speak of new industries, new companies and cargo. Most people actually bother to follow my post, know my stance on those three and how much of a passion I have exposing those. So unless the devs surprise me, I don't see Idaho being jammed packed with either of those three categories I just listed.

3D models vary in size greatly. The Mack Anthem has a larger file size than all of Idaho right now. If I am not mistaken, SCS even once stated that most things are added to the base file. I'd have to think Idaho specific things are added to the actually Idaho dlc. ATS in general has assets and signs that can be used in the entire US unlike ETS2 where most things are perhaps more specific to each country. So in ATS, lots can be placed in the base files.

Re: SCS General Discussion Thread

Posted: 30 Jun 2020 12:20
by harishw8r
What's the major difference between Volvo FH and FH16? They seem identical though ...

Re: SCS General Discussion Thread

Posted: 30 Jun 2020 12:26
by xyzan
Engine. FH16 got only 16 liters engines. FH got 13 liters, as far as I know.

Re: SCS General Discussion Thread

Posted: 30 Jun 2020 12:30
by pigbrother
FH is the name of the series, 12, 13 and 16 specify the engine displacement (12, 13 and 16 liters). FH12 is no lomger available for more than a decade as far as I know. In game we have the second and the third generation, but because people counts the upgrade the 1st gen had it for a few years, they talk about them as FH3 and FH4 to make it more confusing. :D