[ARCHIVED] SCS General Discussion Thread

The forum dedicated to site issues, problems and wishes.
User avatar
mackintosh
Posts: 2293
Joined: 03 Feb 2013 17:58
Location: Warsaw, Poland

Re: SCS General Discussion Thread

#52301 Post by mackintosh » 22 Oct 2020 21:19

Nemiro has taken over from Carthoo, but he doesn't seem to be interested in the forums. Not as much as Carthoo was, anyway.

User avatar
rookie_one
Posts: 3335
Joined: 26 Mar 2014 05:40
Location: Quebec, Canada
Contact:

Re: SCS General Discussion Thread

#52302 Post by rookie_one » 22 Oct 2020 21:42

Some newbie driver wrote:
22 Oct 2020 21:07
Yes, regenerative brake, used by almost every modern train anywhere. But the difference with the regenerative you talk about, they don't store it on batteries or burn it on resistor banks, but inject the energy into the power line next to the rail. When I said it was a train I don't meant a conventional train on a regular line. It was an specific modified and automated train (it had engine/generators in lots of axles of the wagons, that were flatbeds loaded with concrete pieces to make it weight a lot). Then the train that was put on an old unused long railway line in the middle of the dessert that had a notable incline. It was a kind of "closed loop". I think they were just testing if the concept was worthy as an alternative to the usual double dams (as that was in the middle of the desert).

Regards
Was probably not worth it, if it was the Canadian Pacific would have those(they do a lot of transportation through the Canadian Rockies mountains)

User avatar
supersobes
Global moderator
Posts: 11295
Joined: 07 Dec 2016 21:53
Location: Northern Virginia, USA
Contact:

Re: SCS General Discussion Thread

#52303 Post by supersobes » 22 Oct 2020 21:56

mackintosh wrote:
22 Oct 2020 21:19
Nemiro has taken over from Carthoo, but he doesn't seem to be interested in the forums. Not as much as Carthoo was, anyway.
Carthoo was the main developer who worked on things regarding the forum. Ever since he left, there actually hasn't been anyone from SCS who officially manages the forum, but Max and Grisp are the ones who unofficially took on the role of dealing with with the forum.

User avatar
xXCARL1992Xx
Posts: 12165
Joined: 17 Aug 2016 12:18
Contact:

Re: SCS General Discussion Thread

#52304 Post by xXCARL1992Xx » 22 Oct 2020 22:02

Timmy is responsible for maintaining the Forum, and Max i think also in regards to team/tester stuff
Image
| !!!NO SUPPORT OR REQUESTS OF ANY SORT VIA PM!!! | Screenshot Thread | Steam Workshop | World of Trucks Profil |

User avatar
supersobes
Global moderator
Posts: 11295
Joined: 07 Dec 2016 21:53
Location: Northern Virginia, USA
Contact:

Re: SCS General Discussion Thread

#52305 Post by supersobes » 22 Oct 2020 22:06

Timmy is the technical guy who works on the technical side of the forum such as updating the software and maintaining the server. As for the public relations side of the forum such as making decisions, managing the support email, staying in contact with the moderators, etc., Max and Grisp do that. For example, the lovely new shade of green we have is thanks to Grisp.

User avatar
Esproquet
Posts: 439
Joined: 18 Mar 2020 11:04

Re: SCS General Discussion Thread

#52306 Post by Esproquet » 22 Oct 2020 22:18

Madkine wrote:
22 Oct 2020 21:18
SCS hasn't been a very small developer for a long time. With 100+ employee's, they could easily hire a community manager if they wanted to.
I'm pretty sure they already have community managers.

https://www.facebook.com/scssoft/videos ... 406226035/

User avatar
Marcello Julio
Posts: 3079
Joined: 12 Nov 2016 19:27
Location: Ceará, Brazil

Re: SCS General Discussion Thread

#52307 Post by Marcello Julio » 22 Oct 2020 23:10

Carthoo was also a community manager, but his part was more associated with the forum. Alex was the second community manager, related to social media, the blog and other things. With Carthoo exit, only Alex was the only community manager and a community manager more related to the forum we don't have yet. And Nemiro is not really a community manager but yes, PR & Marketing Manager.

User avatar
Bandit & The Snowman
Posts: 2302
Joined: 23 Oct 2014 15:55
Location: East Bound and Down
Contact:

Re: SCS General Discussion Thread

#52308 Post by Bandit & The Snowman » 23 Oct 2020 00:06

Small nitpicky detail... resistors convert electric energy into heat, capacitors store electric energy. ;)

Edoo_Kaplan
Posts: 218
Joined: 02 Nov 2017 23:00
Contact:

Re: SCS General Discussion Thread

#52309 Post by Edoo_Kaplan » 23 Oct 2020 13:44

It seems the other Truck Simulator game is implementing some of these features that ETS & ATS lack. Some of them look very nice and refreshing. Hope this pushes SCS a bit more.

User avatar
plykkegaard
Posts: 4008
Joined: 26 Oct 2014 13:42
Location: Denmark
Contact:

Re: SCS General Discussion Thread

#52310 Post by plykkegaard » 23 Oct 2020 14:14

Which?

Nothing I've seen so far has impressed me
- On the road (PS4)
- Trcuk driver (PS4)
- Fehrn Bus (PC)
Office moved to Fort Collins, Colorado

Locked

Return to “SCS Site”

Who is online

Users browsing this forum: Bing [Bot] and 15 guests