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Re: SCS General Discussion Thread

Posted: 24 Nov 2020 17:59
by Yukine
SCS already has teams working on both games. I'd love to see 4 updates a day for ETS2 but they aren't supermen.
Already nice to see new content for the games and new achievements for SCS as a company, as the years goes on and on. 8-)

Edit: Positions seems to be open, if the content takes too much time to be released, why not make it? https://scssoft.com/jobs/en#job-offers

Re: SCS General Discussion Thread

Posted: 24 Nov 2020 18:05
by xXCARL1992Xx
so now that the Cascadia will come ATS already prepared an accessory DLC equivalent to ETS2 ?, this is the only "hidden" thing i see now

Re: SCS General Discussion Thread

Posted: 24 Nov 2020 18:07
by 55sixxx
So far, there is a Dream Catcher hanging item, a hat on the dash and a air freshener on the air vents on the dash. So it's a Cabin Accessories DLC probably.

Re: SCS General Discussion Thread

Posted: 24 Nov 2020 18:08
by Wolfi
SiSL's Megapack compatibility DLC confirmed!!! :o

Re: SCS General Discussion Thread

Posted: 24 Nov 2020 18:11
by Virgo91
Cabin accessories DLC.Does that mean i will get a windshield and/or dash GPS?So i can stop using mods.

Re: SCS General Discussion Thread

Posted: 24 Nov 2020 18:12
by AnnaKlintenitz
I'm wondering if the Cascadia will finally become my forever truck like the MP3 in ETS2 .. I've still not found one I'm willing to stick with forever yet in ATS.
About ETS2 vs ATS: I'm just happy to get content in either game :lol:

Seeing as I'm as slow as funeral doom metal, I still discover new things in map DLCs years after it released. So I'm not in a rush were Iberia to not make it this year.
Tho, I've to agree with ETS2 awful quality in places - Promods keeps it [my dissapointment] kind of tempered to a state where I'm happy enough to drive on the old map.
Being somebody who plays other much older games, I'm used to terrible looking maps.

Anyways, nice to see Wyoming coming next! Let's just hope the massive flood of trucks rolling thru next year won't cause Yellowstone's super volcano to erupt! :lol:

Re: SCS General Discussion Thread

Posted: 24 Nov 2020 18:15
by TheTiger
So Lovely Stuff is DLC Accessories.

Re: SCS General Discussion Thread

Posted: 24 Nov 2020 18:30
by 55sixxx
And here we are, last days of November.. with a foot in December and what do we have ?? More teasers.

Re: SCS General Discussion Thread

Posted: 24 Nov 2020 18:35
by Sora
FlyingPigeon wrote:
24 Nov 2020 17:58
ATS was neglected for half it life span? Do not agree, it Got a complete re scale in that time period anlong With NM dlc..
Indeed, it did get a rescale. Said rescale brought it up to where ETS2 was to begin with. ETS2 never needed a rescale because it has always been at the scale ATS is currently at. (Slightly larger, actually, particularly in the UK.) Moreover, a rescale can only fix so much: the first three states were ultimately still designed at 1:35 (for the most part), and no amount of additional road mileage is going to fix the awkward design this causes.

New Mexico was about half the size of Italia, which was ETS2's DLC pack from the same year. It also released without a number of pretty important roads... and although some were added later (I don't want to imagine the timeline where we never got US 550), the same could be said for Italia, which would later receive an entire extra island. NM was a much bigger step up from AZ than Italia was from France, but I don't think it does much to change the fact that 2017 was a pretty depressing year for ATS.

This is probably the first year in ATS's five-year lifespan in which the game actually feels like it's doing better than ETS2, but apparently even one year out of five is too much for it. Don't worry; after Wyoming, SCS will probably be forced to do Texas and Montana in succession, and I'm sure ATS is going to get a dead period somewhere in the middle of that too.

Re: SCS General Discussion Thread

Posted: 24 Nov 2020 18:36
by dk00?
Kind of glad the Cascadia isn't released today, I want my heavy haul binge to last more than one evening.