SCS General Discussion Thread

The forum dedicated to site issues, problems and wishes.
User avatar
Marcello Julio
Posts: 3759
Joined: 12 Nov 2016 19:27
Location: Ceará, Brazil

Re: SCS General Discussion Thread

#851 Post by Marcello Julio » 10 Dec 2020 18:28

Mr. Cenda is a cool guy :lol: Today’s Stream was a lot of fun :)
And I liked what he said about the new lighting system! He said the game looks like a new game with the new lighting system.

FlyingPigeon
Posts: 2428
Joined: 14 Feb 2017 11:08

Re: SCS General Discussion Thread

#852 Post by FlyingPigeon » 10 Dec 2020 19:41

...new game with 20 year old AA :roll:
Scandinavian truckdriver.

Virgo91
Posts: 6656
Joined: 13 Aug 2017 13:09
Location: Province of QC,Canada

Re: SCS General Discussion Thread

#853 Post by Virgo91 » 10 Dec 2020 19:46

I don't know how old SMAA is,but what i know is that it's not the best.There's need to be at least 3 options in my opinion : SMAA,for those who can't run MSAA and TAA.Then there can be MSAA and TAA,for better quality(and for those who can run them).I don't know how hard or easy it is to do so,but i will express my opinion no matter what.

FlyingPigeon
Posts: 2428
Joined: 14 Feb 2017 11:08

Re: SCS General Discussion Thread

#854 Post by FlyingPigeon » 10 Dec 2020 20:10

I was a comment on how bad the AA is not how Old the particular method is!
Scandinavian truckdriver.

Some newbie driver
Posts: 5207
Joined: 12 Dec 2018 11:37

Re: SCS General Discussion Thread

#855 Post by Some newbie driver » 10 Dec 2020 21:04

FlyingPigeon wrote:
10 Dec 2020 19:41
...new game with 20 year old AA :roll:
And if they were releasing a good AA in the 1.40, you will say "a new game with a 20 year old lighting" and so on and on. You will never value nothing that SCS does, the only that satisfies you is to find something to criticize

Virgo91
Posts: 6656
Joined: 13 Aug 2017 13:09
Location: Province of QC,Canada

Re: SCS General Discussion Thread

#856 Post by Virgo91 » 10 Dec 2020 21:20

Nevermind...i've just remembered about 1/2 refresh rate in Nvidia settings.
Last edited by Virgo91 on 10 Dec 2020 21:40, edited 1 time in total.

User avatar
Marcello Julio
Posts: 3759
Joined: 12 Nov 2016 19:27
Location: Ceará, Brazil

Re: SCS General Discussion Thread

#857 Post by Marcello Julio » 10 Dec 2020 21:58

I bet for sure that AA is a next thing in the list after the new lighting system. And, they may already be working in parallel. Maybe with minimal priority for now until the new lighting system is fully implemented.

User avatar
Esproquet
Posts: 794
Joined: 18 Mar 2020 11:04
Location: N-301 [➕] N-340

Re: SCS General Discussion Thread

#858 Post by Esproquet » 10 Dec 2020 22:05

And then trailer drifting :mrgreen: is it possible? I only managed to tip over at high speeds.
IBERIA screenshots interactive map: https://maphub.net/Esproquet/ets2-iberia

Virgo91
Posts: 6656
Joined: 13 Aug 2017 13:09
Location: Province of QC,Canada

Re: SCS General Discussion Thread

#859 Post by Virgo91 » 10 Dec 2020 22:13

I have to thank people from ROExtended once again,for letting people know about having better AA with the Nvidia Inspector.I don't know if there's a solution for AMD users tho.

cajar
Posts: 69
Joined: 30 Dec 2019 16:59
Location: Poland

Re: SCS General Discussion Thread

#860 Post by cajar » 10 Dec 2020 23:29

I'm watching record of today stream https://www.twitch.tv/videos/832427602
At 1:05:05 Alex said that internal version of game is huge. Do you have any idea why internal version of game needs more disk space than the public version? :D Just curious :D

Post Reply

Return to “SCS Site”

Who is online

Users browsing this forum: Beta_Project, Bing [Bot] and 16 guests