SCS General Discussion Thread

User avatar
oldmanclippy
Posts: 5379
Joined: 15 Jul 2020 02:23
Location: Twin Cities, Minnesota
Contact:

Re: SCS General Discussion Thread

#9841 Post by oldmanclippy » 26 Sep 2021 21:36

1:10 for a place like Australia is a completely different effort vs 1:10 for Europe or the US. It would be much closer to being double 1:20 rather than quadruple 1:20 because it's so barren. Sydney to Perth would be about 400km in-game at 1:10. For example, Lisbon to Moscow will be about 225km in-game. The difference is that there are lots of other routes in ETS2 and ATS that are hundreds of kilometers long, but in Australia there'd be only a handful, as the road network is only dense at the local level. On the national level, it's incredibly sparse.

I think 1:15 would be enjoyable for Australia and would really emphasize how desolate it is in the interior. 1:10 might be a bit much. I don't really wanna spend 4 hours driving form Perth to Sydney. But 2.5 hours is a lot more manageable.

But even 1:20 would be good enough for Australia IMO.
blog screenshot IRL maps: Greece | Nordic Horizons | see profile for link to Germany cities and Switzerland rework maps
prediction maps: Greece | ATS 2024-2025 DLCs
research map: Upper Midwest (work in progress)
User avatar
mackintosh
Posts: 3057
Joined: 03 Feb 2013 17:58
Location: Warsaw, Poland

Re: SCS General Discussion Thread

#9842 Post by mackintosh » 26 Sep 2021 21:39

I drove from Sydney to Adelaide once. Not an experience I'd care to recreate in a hypothetical OzTS. Australia doesn't need any change in scale. It certainly shouldn't be made any larger.
User avatar
natvander
SCS Software
Posts: 2990
Joined: 01 Feb 2015 01:42
Location: NSW, Australia

Re: SCS General Discussion Thread

#9843 Post by natvander » 26 Sep 2021 22:15

It couldn’t be made any smaller than 1:20 as that would lead to a significant distortion of the major populated areas. While the centre is wide open, the populated and industrial areas of Melbourne/Geelong, Sydney/Central Coast/Newcastle/Wollongong and Brisbane/Gold Coast/Sunshine Coast/Toowoomba are quite close and a small scale would have quite a detrimental effect on nearby areas - pushing cities where they shouldn’t be.
Never argue with idiots. They bring you down to their level and beat you with experience.
User avatar
krmarci
Posts: 1771
Joined: 03 Jul 2015 17:33
Location: Hungary
Contact:

Re: SCS General Discussion Thread

#9844 Post by krmarci » 27 Sep 2021 04:10

Some newbie driver wrote: 26 Sep 2021 17:48 And it could take approximately 4 times what it takes them to complete the same map we have in the game now. So, at this moment we could be luckylly seeing teasers of VLF DLC
While I'm a fan of the 1:10 scale for Europe, I realise that it would (kind of) only make sense now, and not 10 years ago. If they did 1:10 ten years ago, we would still hear read the usual complaints about why SCS didn't include your tiny hometown. (They would still get them now, but the base map in 1:10 would probably have a lower density relatively to the newer areas, leading to more complaints.)
User avatar
Madkine
Global moderator
Posts: 12255
Joined: 08 Oct 2018 16:35
Location: Australia
Contact:

Re: SCS General Discussion Thread

#9845 Post by Madkine » 27 Sep 2021 08:26

If they'd tried 1:10 from the start, ETS2 would have either released 3-4 years later than it did or with a much smaller base map as they wouldn't have been able to re-use maps from older games.
WoT Profile
ATS Workshop

"never attribute to malice that which is adequately explained by stupidity"
wato
Posts: 256
Joined: 06 Jul 2020 11:24
Location: Switzerland

Re: SCS General Discussion Thread

#9846 Post by wato » 27 Sep 2021 08:39

Isn't 1:10 almost four times larger than 1:19 in terms of area? So, assuming the same mapping speed by now we would either have only roughly the base map plus Scandinavia and Going East - or, otherwise, everything would be much more sparse (which could mean longer roads between cities, so it's not necessarily a bad thing).
User avatar
harishw8r
Posts: 4100
Joined: 14 Mar 2020 05:52
Location: Moon
Contact:

Re: SCS General Discussion Thread

#9847 Post by harishw8r » 27 Sep 2021 09:13

As much as a larger scale sounds exciting, most of the players would get exhausted by driving too long. For instance, I play around 15-30 minutes a day (One city to the adjacent one) and usually takes more than two weeks to complete the loop from Iberia to Istanbul and back.

I’ll leave it to everyone’s imagination how long it would take in a 1:10 scale.
User avatar
Bandit & The Snowman
Posts: 3239
Joined: 23 Oct 2014 15:55
Location: East Bound and Down
Contact:

Re: SCS General Discussion Thread

#9848 Post by Bandit & The Snowman » 27 Sep 2021 09:30

Well, 1:10 would also allow for smaller cities to be included as well (and thus for regional haul), so epic long haul wouldn’t be a must. Nevertheless it would make for a quite different game.
wato
Posts: 256
Joined: 06 Jul 2020 11:24
Location: Switzerland

Re: SCS General Discussion Thread

#9849 Post by wato » 27 Sep 2021 09:38

Sometimes I'd prefer the relaxed road layouts of a larger scale because currently there are areas where too much is going on in terms of highway interchanges or distance between toll booths and roundabouts.
User avatar
Vinnie Terranova
Posts: 5109
Joined: 09 Nov 2017 10:24
Location: Netherlands

Re: SCS General Discussion Thread

#9850 Post by Vinnie Terranova » 27 Sep 2021 10:05

harishw8r wrote: 27 Sep 2021 09:13As much as a larger scale sounds exciting, most of the players would get exhausted by driving too long.
That's the question as you can't speak for other players; you can only speak for yourself. So this kind of stuff has to be figured out by SCS.
Post Reply

Return to “Offtopic and other voices”

Who is online

Users browsing this forum: galimim and 2 guests