SCS General Discussion Thread

Wacky Geek
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Re: SCS General Discussion Thread

#9831 Post by Wacky Geek » 26 Sep 2021 16:04

I would gladly buy 1:10 DLC!
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Re: SCS General Discussion Thread

#9832 Post by plinio.lisboa.br » 26 Sep 2021 17:03

Good Morning.
I believe keeping the 1:19 scale until the end of the ETS2 project. Then you can resize 1:15.
This logic can be used to build the WTS - World Truck Simulator, with continental projects: Asia, AUSTRALIA and NEW ZELANDIA, Brazil and South America -ATS, Mexico and Canada -ATS, Central America and Caribbean -ATS. Africa. Starts construction of the project at 1:19 completes the project. Later updates to 1:15 allow for more routes, new cities. Today's cities even more realistic. And SCS can create games to cover and bring to life farms, airports, ports, factories, gas stations, restaurants, highway police, buses, stores and have new audiences. WTS would have plenty of multiplayer life and player-generated payloads. So WTS would be a very collaborative mega game with "real" loads, produced by players of other genres I mentioned, for example.
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Re: SCS General Discussion Thread

#9833 Post by Mohegan13 » 26 Sep 2021 17:14

Wacky Geek wrote: 26 Sep 2021 16:04 I would gladly buy 1:10 DLC!
Wouldn't be realistically possible though. They'd have to do it as a whole new game, they certainly wouldn't be able to do it for free either way.
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Some newbie driver
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Re: SCS General Discussion Thread

#9834 Post by Some newbie driver » 26 Sep 2021 17:48

And it could take approximately 4 times what it takes them to complete the same map we have in the game now. So, at this moment we could be luckylly seeing teasers of VLF DLC
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Re: SCS General Discussion Thread

#9835 Post by supersobes » 26 Sep 2021 18:26

I don't think SCS will rescale ATS or ETS2, but if they ever starts a new game such as Australian Truck Simulator or something, I hope they start it with a larger scale.
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Re: SCS General Discussion Thread

#9836 Post by pigbrother » 26 Sep 2021 18:34

Isn't Australia desolated enough already, why make it even more desolated at 1:15? :D
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Re: SCS General Discussion Thread

#9837 Post by Marcello Julio » 26 Sep 2021 18:36

Rescaling now on ETS2 and ATS is practically a mission impossible. Both games are getting the map bigger and bigger. Basically the job of rework the map with a new scale is the work for building a new map in a new game. A larger scale for a new game in the future is much more rewarding. Australia for example, 1:10 or 1:15 would be perfect.
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Re: SCS General Discussion Thread

#9838 Post by supersobes » 26 Sep 2021 18:50

pigbrother wrote: 26 Sep 2021 18:34 Isn't Australia desolated enough already, why make it even more desolated at 1:15? :D
Australia is roughly the size of the continental US, but with way fewer roads. Given the ratio of land area to roads in Australia, a larger scale would give the map the same playability as a US based map or a European based map.

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Re: SCS General Discussion Thread

#9839 Post by gaillard » 26 Sep 2021 19:30

About making the world 1/15 or 1/10 (this is too large in my opinion):
I think all the people advocating it are talking about ETS3/ATS2, not an update or a "DLC". I am one, at least.

Involves some more money of course. Roughly double (game at 50, map DLCs at 30).
Buyers' choice. That's how I see it. Anyway I'll be dead or senile by that time...

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Re: SCS General Discussion Thread

#9840 Post by Some newbie driver » 26 Sep 2021 19:46

supersobes wrote: 26 Sep 2021 18:50Australia is roughly the size of the continental US, but with way fewer roads. Given the ratio of land area to roads in Australia, a larger scale would give the map the same playability as a US based map or a European based map.
Indeed, larger scale... larger in the reduction number. Like the 1:35 original in ATS pre-rescale.

As pigbrother said, there's no reason to make a bigger map when the content is fewer. The sensation of desolation (even if in places should be necessary) would be enormous.
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