SCS General Discussion Thread

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Reis_6
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Re: SCS General Discussion Thread

#9771 Post by Reis_6 » 23 Sep 2021 15:24

Amazing! In our local currency (Brazil) it came out to R$12.49 which is an affordable price, even more so when it comes to the bundle.
Tandef
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Re: SCS General Discussion Thread

#9772 Post by Tandef » 23 Sep 2021 15:25

Is the -50% bundle just temporary or will it be always available?
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eonellivlem
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Re: SCS General Discussion Thread

#9773 Post by eonellivlem » 23 Sep 2021 15:25

The bundle is a no brainer, it would of been bad for SCS to charge twice for the exact same cargo (surprised the ETS2 version didn't have the milling machine). Happily purchased.
KueTae
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Re: SCS General Discussion Thread

#9774 Post by KueTae » 23 Sep 2021 15:27

We want to need Asphalt pavers cargo for Volvo CE DLC.
Egor179
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Re: SCS General Discussion Thread

#9775 Post by Egor179 » 23 Sep 2021 15:33

xXCARL1992Xx wrote: 15 Jul 2021 19:07 MSAA doesnt work with deferred rendering, wich every game uses now days and TAA is also just a post processing method

thing we could maybe hope for is DLSS or Fidelity FX as options somewhere in the distant future
Before writing such nonsense, take the trouble to learn more about TAA, you will immediately understand (rather not understand) that DLSS 2.0 is roughly the same TAA, but with upscale and neural networks.
This is not post-processing, like the notorious FXAA or SMAA, TAA works with all the information in the frame, and it works already in the process of building a picture, and not after its complete rendering.
We are working with several frames, complementing each other due to the jitter of the camera matrix, collecting information from different frames and mixing with minimal artifacts, thus eliminating aliasing and the most disgusting - flickering.
Ignorance has taken over the world.
The only solution to remove flicker and aliasing is with temporary anti-aliasing techniques.
This is just an axiom.
Damn, even scaling at 9999% will not get rid of flicker.
Tell me, do you really believe that FXAA, SMAA is better than TAA?
Last edited by Egor179 on 23 Sep 2021 15:38, edited 1 time in total.
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yosimarpusma
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Re: SCS General Discussion Thread

#9776 Post by yosimarpusma » 23 Sep 2021 15:37

The problem with the hood (I think that's what it's called) of the Internatinal LT is now solved!
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Craig
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Re: SCS General Discussion Thread

#9777 Post by Craig » 23 Sep 2021 15:38

Purchased both, no brainer. 👍 I can't wait to play, haul them. Lol.

https://www.volvoce.com/united-states/en-us/

I wish the Rigid Hauler was included though, maybe it is too big. A good idea for the Special Transport DLC??
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Graf_Boinenn
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Re: SCS General Discussion Thread

#9778 Post by Graf_Boinenn » 23 Sep 2021 15:44

Well, couldn't find the bundle in my store. When I clicked in the link, it redirected me to the Steam store main page.

But no worries, I bought both. It is cheap here in Argentina and I am more than happy to support SCS.
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Re: SCS General Discussion Thread

#9779 Post by oldmanclippy » 23 Sep 2021 15:48

I was able to sneak away from work to check the models in the trailer listing browser and they all look super high quality. The more licensed cargo the better I say. Can't wait to take them on a job.
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Re: SCS General Discussion Thread

#9780 Post by 55sixxx » 23 Sep 2021 15:48

There is a new headlight option for the LT and also another door handle option too. The black texture from the hood is now gone.
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