SCS General Discussion Thread
Re: SCS General Discussion Thread
What I don't understand is why SCS keeps using low res texture for their paintjobs!
"Expectations are the thief of Joy"
-
- Posts: 4641
- Joined: 25 Sep 2018 12:32
- Location: Ontario, Canada
- Contact:
Re: SCS General Discussion Thread
@F4R35 well why not email them why then? might get a answer why.
Re: SCS General Discussion Thread
Unfortunately our speculation of a 'Real world' was realized with a 'Retrowave'.
But I confess, I thought this addition was very nice. I will try it out, even though I like to use only metallic paints in my trucks.
But I confess, I thought this addition was very nice. I will try it out, even though I like to use only metallic paints in my trucks.
- Graf_Boinenn
- Posts: 769
- Joined: 10 Feb 2014 06:19
- Location: Argentina
- Contact:
Re: SCS General Discussion Thread
I wonder the same. It's a shame because some of the paintjobs are really cool, but totally wasted with this low-res texture quality.
- supersobes
- Global moderator
- Posts: 13714
- Joined: 07 Dec 2016 21:53
- Location: Northern Virginia, USA
- Contact:
Re: SCS General Discussion Thread
I have 64GB of memory in my PC. One day I was testing the limits of the game, and I was using paintjobs with crazy high resolutions like 16K, 32K, and 64K. Using those, I managed to get the game to run out of memory and crash. Besides, using resolutions above 8K won't make much difference anyways because the game simply cannot show that amount of detail.
- SirVirgoTheMess
- Posts: 7904
- Joined: 13 Aug 2017 13:09
- Location: Quebec,CA
Re: SCS General Discussion Thread
I don't know what resolution are SCS recent paintjobs,but i believe they can increase it without problems.
To be honest,one has to have a really low spec PC to not be able to run high-res paintjobs.
At this point,i think it has to be so low spec that the pc has to be below minimum requirements.
I only have an i5 4670K,16 GB(in dual channel)of DDR3 1600 MHz memory and a GTX 1050 Ti.That's no high-end nor very powerful specs,but i bet someone with lower specs than that can be able to run higher res paintjobs.
To be honest,one has to have a really low spec PC to not be able to run high-res paintjobs.
At this point,i think it has to be so low spec that the pc has to be below minimum requirements.
I only have an i5 4670K,16 GB(in dual channel)of DDR3 1600 MHz memory and a GTX 1050 Ti.That's no high-end nor very powerful specs,but i bet someone with lower specs than that can be able to run higher res paintjobs.
- oldmanclippy
- Posts: 5546
- Joined: 15 Jul 2020 02:23
- Location: Twin Cities, Minnesota
- Contact:
Re: SCS General Discussion Thread
They could do it like Skyrim and have the high resolution versions a separate "DLC" on Steam. So you pay for the paint job pack, and you can download the normal res or the high res version. Probably more hassle than it's worth, so I'd prefer them to just release higher quality paint jobs by default. Even just a small resolution bump would make a difference.
headquartered in Denver [ external image ] and Brussels [ external image ]
blog screenshot IRL maps: Greece | Nordic Horizons | German Cities
prediction maps: Greece+Nordic Horizons | Nebraska+Arkansas+Missouri
blog screenshot IRL maps: Greece | Nordic Horizons | German Cities
prediction maps: Greece+Nordic Horizons | Nebraska+Arkansas+Missouri
Re: SCS General Discussion Thread
I like the paint job set, but I can certainly sympathize with the people who wish the quality was higher (not that I can talk when my computer is one of the potatoes holding this game back.)
I'm rather curious how they'll handle future trucks, though. Will they get their own two paint jobs? Will they steal paint jobs from the most similar truck? Will they only get the two 'shared' ones, or none at all? It's something to look out for, I think.
I'm rather curious how they'll handle future trucks, though. Will they get their own two paint jobs? Will they steal paint jobs from the most similar truck? Will they only get the two 'shared' ones, or none at all? It's something to look out for, I think.
I feel like some of these would need to be REALLY low, outside of a small handful of the more modest ones (like the retro stripes, retro wave, metallic, etc.). At least for ATS, EU might have crazier trucks for all I know.oldmanclippy wrote: ↑26 Oct 2021 13:13 If the spawn rate is low enough then it won't break immersion.
- Graf_Boinenn
- Posts: 769
- Joined: 10 Feb 2014 06:19
- Location: Argentina
- Contact:
Re: SCS General Discussion Thread
Or, you can do 2 types of files.oldmanclippy wrote: ↑26 Oct 2021 22:49 They could do it like Skyrim and have the high resolution versions a separate "DLC" on Steam. So you pay for the paint job pack, and you can download the normal res or the high res version. Probably more hassle than it's worth, so I'd prefer them to just release higher quality paint jobs by default. Even just a small resolution bump would make a difference.
Normal textures and HD/4K textures. Depending on your configurations settings, the ones it takes.
Like it was/is in the Codemasters F1 series.
Re: SCS General Discussion Thread
I used to run a Core2Quad Q8300, 4GB or DDR3 Ram made by a unknown brand (in single channel) and a GT 220 1GB which is a build so much worse than yours (Yours could considered a budget gamer pc) and had no issues running high res paintjobs. So that's not a plausible excuse for making low res stuff.
Who is online
Users browsing this forum: No registered users and 8 guests