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Re: SCS General Discussion Thread

Posted: 10 Dec 2020 20:10
by FlyingPigeon
I was a comment on how bad the AA is not how Old the particular method is!

Re: SCS General Discussion Thread

Posted: 10 Dec 2020 21:04
by Some newbie driver
FlyingPigeon wrote: 10 Dec 2020 19:41...new game with 20 year old AA :roll:
And if they were releasing a good AA in the 1.40, you will say "a new game with a 20 year old lighting" and so on and on. You will never value nothing that SCS does, the only that satisfies you is to find something to criticize

Re: SCS General Discussion Thread

Posted: 10 Dec 2020 21:20
by SirVirgoTheMess
Nevermind...i've just remembered about 1/2 refresh rate in Nvidia settings.

Re: SCS General Discussion Thread

Posted: 10 Dec 2020 21:58
by Marcello Julio
I bet for sure that AA is a next thing in the list after the new lighting system. And, they may already be working in parallel. Maybe with minimal priority for now until the new lighting system is fully implemented.

Re: SCS General Discussion Thread

Posted: 10 Dec 2020 22:05
by Esproquet
And then trailer drifting :mrgreen: is it possible? I only managed to tip over at high speeds.

Re: SCS General Discussion Thread

Posted: 10 Dec 2020 22:13
by SirVirgoTheMess
I have to thank people from ROExtended once again,for letting people know about having better AA with the Nvidia Inspector.I don't know if there's a solution for AMD users tho.

Re: SCS General Discussion Thread

Posted: 10 Dec 2020 23:29
by cajar
I'm watching record of today stream https://www.twitch.tv/videos/832427602
At 1:05:05 Alex said that internal version of game is huge. Do you have any idea why internal version of game needs more disk space than the public version? :D Just curious :D

Re: SCS General Discussion Thread

Posted: 10 Dec 2020 23:33
by xXCARL1992Xx
the public version is not the game SCS has on their servers, they have the public version + developer version and different branches for various stuff that is worked on and maybe not even all compressed down like we have, the actual game is bigger then 5 to 7GB like we have it

Re: SCS General Discussion Thread

Posted: 10 Dec 2020 23:35
by cajar
I know that they just use another branch. But I'm curious why dev version has bigger size than 'steam release'

Re: SCS General Discussion Thread

Posted: 10 Dec 2020 23:55
by xXCARL1992Xx
because it is not compressed like the Steam version and includes content we dont have, the developer version is always bigger then the released one for obvious reasons, the game is somewhere over 8GB in size for me, unpacked it is over 16GB and it isnt even everything unpacked from what i own and the dev version is even bigger