ERROR [00002], ERROR [00012] SCS Workshop Uploader - Problem with "MAT" file [SOLVED]
ERROR [00002], ERROR [00012] SCS Workshop Uploader - Problem with "MAT" file [SOLVED]
I can't update my mod. Reports an error regarding "mat" files.
https://pastebin.com/ZmZiisgs - tool.log
https://pastebin.com/E5V4Bh2e - validation.log part 1
https://pastebin.com/hCr0Bzd2 - validation.log part 2
Note in Blender when the mode is converted it does not report an error, the in-game mode works without errors Image in Blender and "pit" model file.
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[ external image ]
Operating system: Windows 10 Pro x64
You can find out more about this error in this post.
https://pastebin.com/E5V4Bh2e - validation.log part 1
https://pastebin.com/hCr0Bzd2 - validation.log part 2
Note in Blender when the mode is converted it does not report an error, the in-game mode works without errors Image in Blender and "pit" model file.
[ external image ]
[ external image ]
Operating system: Windows 10 Pro x64
You can find out more about this error in this post.
Last edited by tobrago on 26 Oct 2021 20:15, edited 2 times in total.
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Re: ERROR [00002], ERROR [00012] SCS Workshop Uploader - Problem with "MAT" file
when you change some values in the material attributes, a new mat file will be created with a different name. make sure you replace the pmd and pmg, place the new mat in /automat/ folder and make sure the tobj is in the right place.
Code: Select all
Failed to open file '/vehicle/trailer_owned/upgrade/r_banner/scs_flatbed/veiculo_longo1.tobj' in the read_only mode.
Re: ERROR [00002], ERROR [00012] SCS Workshop Uploader - Problem with "MAT" file
Yes, I did that too, look at the pictures of Blender and the "pit" file where you can see that the locations have changed. If there was a problem with the "mat" file, it would be reported in Blender as well! You can read about everything here.
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Everything will be okay in the end, and if it`s not okay, it`s not the end.
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Discord: tobrago#1504
Everything will be okay in the end, and if it`s not okay, it`s not the end.
Re: ERROR [00002], ERROR [00012] SCS Workshop Uploader - Problem with "MAT" file
okay. so you replaced the new pmd and pmg file. and you placed the new mat file in the automat file. and you you set a new path for the tobj file.
Could it be you have old mat files? Delete them.
Could it be you have old mat files? Delete them.
Re: ERROR [00002], ERROR [00012] SCS Workshop Uploader - Problem with "MAT" file
Yes I deleted the old "mat" files. But then it searches for those same files again when it is updated! When Blender packs the mod then a "mat" file is generated !!! I wrote about it here.
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Re: ERROR [00002], ERROR [00012] SCS Workshop Uploader - Problem with "MAT" file
open the pmd file with an editor and post the content in pastebin and post the link here.
Re: ERROR [00002], ERROR [00012] SCS Workshop Uploader - Problem with "MAT" file
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Discord: tobrago#1504
Everything will be okay in the end, and if it`s not okay, it`s not the end.
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Discord: tobrago#1504
Everything will be okay in the end, and if it`s not okay, it`s not the end.
Re: ERROR [00002], ERROR [00012] SCS Workshop Uploader - Problem with "MAT" file
the pmd file contains all the mat file locations. so no mat file is listed as an error in your validation.log file.
Re: ERROR [00002], ERROR [00012] SCS Workshop Uploader - Problem with "MAT" file
This shows when the check is complete. There is more this is just one !!!
This is an error from validation.log!
Code: Select all
ERROR [00012] (/ets2_signs_on_your_truck_and_trailer.zip/automat/88/88239006aad39fc4.mat): [fs] Failed to open file '/vehicle/trailer_owned/scs_flatbed/accessory/r_banner/let_op_extra_lang.tobj' in the read_only mode.
ERROR [00002] (/ets2_signs_on_your_truck_and_trailer.zip/vehicle/trailer_owned/scs_flatbed/accessory/r_banner/let_op_extra_lang.tobj): Unable to find .tobj file. (referenced in: /ets2_signs_on_your_truck_and_trailer.zip/automat/88/88239006aad39fc4.mat)
Code: Select all
ERROR [00012] (/ets2_signs_on_your_trailer.zip/automat/e2/e2b1ee9d7914431a.mat): [fs] Failed to open file '/vehicle/trailer_owned/upgrade/r_banner/scs_flatbed/veiculo_longo1.tobj' in the read_only mode.
ERROR [00002] (/ets2_signs_on_your_trailer.zip/vehicle/trailer_owned/upgrade/r_banner/scs_flatbed/veiculo_longo1.tobj): Unable to find .tobj file. (referenced in: /ets2_signs_on_your_trailer.zip/automat/e2/e2b1ee9d7914431a.mat)
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Re: ERROR [00002], ERROR [00012] SCS Workshop Uploader - Problem with "MAT" file
how do you convert the mod, are you doing it via blender with pack mod ?
if yes, how do you retrieve the data, do you copy the new converted data into your existing mod and just overwrite what is there with the new stuff or do you delete the old files and then copy the new ones in?
because the more i read the more i have the suspicion you just drag and drop the new files into the existing mod to test it ingame and then upload it with all the unused automats still inside the automat folder, if you do that no wonder you get validation errors because there doesnt exist a model for the material to use
if you upload to SW always reconvert the whole mod and use the conversion tools output, dont just throw it into the older version or at least delete the automat folder before you do it so all unused automat files are gone
if yes, how do you retrieve the data, do you copy the new converted data into your existing mod and just overwrite what is there with the new stuff or do you delete the old files and then copy the new ones in?
because the more i read the more i have the suspicion you just drag and drop the new files into the existing mod to test it ingame and then upload it with all the unused automats still inside the automat folder, if you do that no wonder you get validation errors because there doesnt exist a model for the material to use
if you upload to SW always reconvert the whole mod and use the conversion tools output, dont just throw it into the older version or at least delete the automat folder before you do it so all unused automat files are gone
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