[REL] ProMods v2.68

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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
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plykkegaard
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Re: [REL] ProMods v2.55

#5261 Post by plykkegaard » 16 Jun 2021 12:36

Yes the DEF is downloaded in the first step before you get to the actual download of the game files
For older versions (2.52) you can find download link on the compatibility page
https://www.promods.net/compat.php?game=ets

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Zizu
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Re: [REL] ProMods v2.55

#5262 Post by Zizu » 16 Jun 2021 12:54

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LAFAYET47
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Re: [REL] ProMods v2.55

#5263 Post by LAFAYET47 » 16 Jun 2021 13:01

3 messages above yours...is not that difficult to read...
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plykkegaard
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Re: [REL] ProMods v2.55

#5264 Post by plykkegaard » 16 Jun 2021 13:03

Also in the link I sent earlier
ProMods 2.55 Def
ProMods 2.55 Map
ProMods 2.55 Models 1
ProMods 2.55 Models 2
ProMods 2.55 Models 3
ProMods 2.55 Media
ProMods 2.55 Assets

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Zizu
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Re: [REL] ProMods v2.55

#5265 Post by Zizu » 16 Jun 2021 13:12

Thank you. Until the game crashes
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plykkegaard
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Re: [REL] ProMods v2.55

#5266 Post by plykkegaard » 16 Jun 2021 13:17

If it does please upload the game log right after the crash

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Zizu
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Re: [REL] ProMods v2.55

#5267 Post by Zizu » 16 Jun 2021 13:52

plykkegaard wrote: 16 Jun 2021 13:17 If it does please upload the game log right after the crash
Ok
owenfaz21
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Re: [REL] ProMods v2.55

#5268 Post by owenfaz21 » 23 Jun 2021 14:30

does anyone know why the promods map is showing up on my map, but none of the names of the cities are?
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Frate
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Re: [REL] ProMods v2.55

#5269 Post by Frate » 23 Jun 2021 15:59

No one can help you without a gamelog.
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Underscore_101_
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Re: [REL] ProMods v2.55

#5270 Post by Underscore_101_ » 23 Jun 2021 17:52

@owenfaz21 What Frate said, but I'm pretty sure it's a load order issue.
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