[REL] ProMods v2.68

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SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
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amonrada
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Re: [REL] ProMods v2.17

#3281 Post by amonrada » 28 Jul 2017 21:51

I downloaded promods-v217.001 many times and try installed rar,7z,7zip but no lucky and checked 7z repair= this file is broken!!!!!!
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SlavikSD
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Re: [REL] ProMods v2.17

#3282 Post by SlavikSD » 28 Jul 2017 23:38

@amonrada, you need to download all parts!
amonrada
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Re: [REL] ProMods v2.17

#3283 Post by amonrada » 29 Jul 2017 00:33

he he
right...I have all parts and problem is parts number 1
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MandelSoft
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Re: [REL] ProMods v2.17

#3284 Post by MandelSoft » 29 Jul 2017 16:39

╔═══╗────╔═╗╔═╗────╔╗
║╔═╗║────║║╚╝║║────║║
║╚═╝╠═╦══╣╔╗╔╗╠══╦═╝╠══╗
║╔══╣╔╣╔╗║║║║║║╔╗║╔╗║══╣
║║──║║║╚╝║║║║║║╚╝║╚╝╠══║
╚╝──╚╝╚══╩╝╚╝╚╩══╩══╩══╝
Don't ask us for a release date; we don't know either.
drummer1705
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Re: [REL] ProMods v2.17

#3285 Post by drummer1705 » 29 Jul 2017 18:19

Does anyone know if the combination of ProMods 2.17, RusMap 1.7.3, Southern Regions 6.5.2 and Project Balcans 2.5 works with the 1.28 beta?
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m1keY
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Re: [REL] ProMods v2.17

#3286 Post by m1keY » 29 Jul 2017 20:00

if you try it out and then enter the game without crash you will know ...
if the game crashes you will find the reason(s) in the gamelog ... with that information (to fix) one might get it to work ;)
Serb1205
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Re: [REL] ProMods v2.17

#3287 Post by Serb1205 » 01 Aug 2017 19:37

So Is v2.20 The Next Version Out? ;)
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Mooner_37
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Re: [REL] ProMods v2.17

#3288 Post by Mooner_37 » 01 Aug 2017 21:44

Not yet, they are busy with debugging on the bugtracker.

There will come a 2.18 comptability update when ets2 v1.28 comes out and later there will be finally the 2.20 version (ets2 v1.28 only) of Promods
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Dotaaar
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Re: [REL] ProMods v2.17

#3289 Post by Dotaaar » 06 Aug 2017 19:35

Does anyone have frame drops from city lights like me ? It jumps from 60fps (vsync) to 40fps or lower, I think it caused by city lights at night.
QUEENofRhye
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Re: [REL] ProMods v2.17

#3290 Post by QUEENofRhye » 06 Aug 2017 19:56

Absolutely. I assume it's an issue with the game engine rather than the map, however.
Because of this issue, I set "light visibility range" to 0.

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QUEENofRhye
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