HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]

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auriga1001
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Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]

#2731 Post by auriga1001 » 18 Jul 2021 12:18

@dame_99
From top:
def
model
base

And be aware, this map is a standalone map. Choose hungary.mbd when creating a new profile
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Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]

#2732 Post by dame_99 » 18 Jul 2021 12:44

thanks!
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indian56
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Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]

#2733 Post by indian56 » 18 Jul 2021 12:53

Basically, the relative order of 3 files is not important, the point is to have all 3 at the bottom of the list on the right!
Everything else above them must be activated!

And one more important thing (!): Hungary Map needs a separate profile, it CANNOT BE USED with the profile made for the base map!
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punkito
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Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]

#2735 Post by punkito » 19 Jul 2021 12:03

@indian I hope you know that log full of errors and game crashes very fast with this new version:(
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indian56
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Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]

#2736 Post by indian56 » 19 Jul 2021 14:00

He @punkito !
For them, during the tests, the game never crashed! The size of the log (game.log.txt) was usually around 70-200 KB (that's it now), although my own Hungary Map profile — which is not the same as the test profile — has 39 different mods!

The default maximum size of the game log is 1 MB, and if you reach this level due to the multitude of different entries, you will no longer be able to write more entries to the file and the game will crash!
For this you have the option to override the log size limit with the "-unlimitedlog" switch, from then on the log size can be any size!

However, I would note that — in addition to the fact that HM is not flawless, and I always say this — most error entries are generated by incompatible modes!
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wojson
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Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]

#2737 Post by wojson » 30 Sep 2021 14:28

Hi, which map DLCs require this map mod?
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SirDannyL
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Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]

#2738 Post by SirDannyL » 30 Sep 2021 19:04

Before I get started, I'd like to draw your attention to some (very) important things about installing and using Hungary Map!

Hungary Map is a separate map module, so it requires a separate profile and cannot be linked to any other map!
Not usable with profile created for Europe Map !!!

Follow the steps below to create a new profile!
Click on the "Nw Preofile" button, but before you fill out any new panel, you should first enter the "Mod Manager" with the icon in the upper left corner, then activate the HM 3 db .scs file and confirm the changes, which will you will be returned to the profile panel!
Find the "Game Module" right now and select "hungary.mbd", then fill out the form and create a profile!


The package contains the complete Hungary Map, adapted to version 1.41 of ETS 2!

Unzipping the .7z file will result in 3 .scs files (hungary_base.scs, hungary_model.scs and hungary_def.scs), which will be copied to the "mod" folder and then activated in the "Mod manager" of profile.


Attention!
Unfortunately, I have not managed to fix all the "freaks" caused by the new developments on the map, so you can get in touch with a police officer or worker working on the road, but they do not have a collision surface, you can safely go over them — I am constantly working on their repair! !
Marx
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Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]

#2739 Post by Marx » 01 Oct 2021 09:57

I want to thank the Hungary map makers and updaters for their splendid work. I can´t imagine how much work it must have been before the first Hungary map mod was released and after that assuring the constant updates. This map is a real gem: beautifully made with an amazing level of detail. Again thanks to the makers for this add-on to a great sim.
wojson
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Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]

#2740 Post by wojson » 03 Oct 2021 11:51

I know that this map is on seperate module, just asking which dlcs are needed because maybe you use for example Baltic sea models?
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