HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]
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Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
- auriga1001
- Posts: 210
- Joined: 15 Apr 2015 18:55
- Location: Germany
- Contact:
Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]
@mgysgtdev Clear blue sky ...
Do you use any (outdated) graphic mod? Or do you start the game with open gl?
Do you use any (outdated) graphic mod? Or do you start the game with open gl?
Windows 11 Home (23H2)
MSI MAG X570S Torpedo MAX Mainboard, AMD Ryzen 9 5900X 3,7 (4,9)GHz, G.Skill 32GB Ram DDR-4 3200
240GB SSD (System) 960GB SSD (Data/Games) 1TB M2 NVME (Games)
Gigabyte RTX4070 Eagle 12GB
Fanatec CSL base and wheel
MSI MAG X570S Torpedo MAX Mainboard, AMD Ryzen 9 5900X 3,7 (4,9)GHz, G.Skill 32GB Ram DDR-4 3200
240GB SSD (System) 960GB SSD (Data/Games) 1TB M2 NVME (Games)
Gigabyte RTX4070 Eagle 12GB
Fanatec CSL base and wheel
Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]
@auriga1001 i created a new profile yesterday for this map mod with only this map mod installed. When i tried adding my usual mods the game crashed (my usual map mods contains realistic brutal weather mod that is up to date) wierdly enough i get a red skybox with only this map mod. Maybe wrong load order? Am i suppossed to use only the 3 files indian has uploaded?
- auriga1001
- Posts: 210
- Joined: 15 Apr 2015 18:55
- Location: Germany
- Contact:
Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]
Have in mind this map is standalone, choose hungary.mdb when initiating. And it doesn't support open gl. My load order (from bottom up): 1. base_1.38, 2. model_1.38, 3. def and map_1.38; additionally I use New Textures for Hungary Map 1.0.5 by Jano (it is for 1.37 but works fine in 1.38 too) and Realistic Graphics Mod 5.1 by frkn64
Trafffic mods or traffic density mods might not work properly, because Hungary map has build in traffic.
Trafffic mods or traffic density mods might not work properly, because Hungary map has build in traffic.
Windows 11 Home (23H2)
MSI MAG X570S Torpedo MAX Mainboard, AMD Ryzen 9 5900X 3,7 (4,9)GHz, G.Skill 32GB Ram DDR-4 3200
240GB SSD (System) 960GB SSD (Data/Games) 1TB M2 NVME (Games)
Gigabyte RTX4070 Eagle 12GB
Fanatec CSL base and wheel
MSI MAG X570S Torpedo MAX Mainboard, AMD Ryzen 9 5900X 3,7 (4,9)GHz, G.Skill 32GB Ram DDR-4 3200
240GB SSD (System) 960GB SSD (Data/Games) 1TB M2 NVME (Games)
Gigabyte RTX4070 Eagle 12GB
Fanatec CSL base and wheel
Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]
This amazing map runs smooth. With Jbx mod it looks great.
On the road with dvodennis - viewtopic.php?f=47&t=251673
Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]
il take a look later tonight to see if i can fix it
Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]
@auriga1001 works now. installed my usual mods (grapics mod removed the red skybox) and removed cip's traffic mod, no crashes anymore
- auriga1001
- Posts: 210
- Joined: 15 Apr 2015 18:55
- Location: Germany
- Contact:
Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]
Congrats! Have fun
Windows 11 Home (23H2)
MSI MAG X570S Torpedo MAX Mainboard, AMD Ryzen 9 5900X 3,7 (4,9)GHz, G.Skill 32GB Ram DDR-4 3200
240GB SSD (System) 960GB SSD (Data/Games) 1TB M2 NVME (Games)
Gigabyte RTX4070 Eagle 12GB
Fanatec CSL base and wheel
MSI MAG X570S Torpedo MAX Mainboard, AMD Ryzen 9 5900X 3,7 (4,9)GHz, G.Skill 32GB Ram DDR-4 3200
240GB SSD (System) 960GB SSD (Data/Games) 1TB M2 NVME (Games)
Gigabyte RTX4070 Eagle 12GB
Fanatec CSL base and wheel
Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]
Love the map!!! Great job and thanks to all those involved, appreciate the hard work. I have been using it with JBX graphics but want to try Jano's texture mod, any place it should go in order to work correctly in Mod Manager?
- Loyal4ets2
- Posts: 371
- Joined: 14 May 2020 11:22
Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]
Texture mod also works on 1.38 ? Should be on top as well ? So the order from down to top that i have are : base, model and def. That's ok ?simulatorman68 wrote: ↑12 Jul 2020 08:27 @Martijnm71
This is a new updated version for the Map: https://sharemods.com/ymxsb7zgvt6y/HUNG ... .x.7z.html
Here you have the new Texture Mod : Official link by Jano (Author) https://sharemods.com/s0frgaky3bh5/Hung ... x.scs.html
Thanks!
Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]
the reasons I don't do a traffic addon for Hungary mod anymore is becuase the def files are constantly updated, more than I manage to drive on this map. I still like the map but pedestrian disapearing and reappearing is not fun for me. this may be a mod conflict at my side in the end, since I don't see anyone speaking about it, but with the locked base I cannot check.
another reason is that traffic density in Hungary map has a different vision than my vision and I would need to change too many files to make it working. as example Hungary map uses expressway density for local roads in order to keep a constant increased density everywhere. I like local roads less filled in order to be able to overtake slow vehicles. although I did it for personal use, some may not like it and would prefer the increased density on local roads as well.
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