HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]

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auriga1001
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Joined: 15 Apr 2015 18:55

Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]

#2661 Post by auriga1001 » 15 Aug 2020 18:11

Congrats! Have fun :)
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murff34
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Joined: 22 May 2020 15:34

Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]

#2662 Post by murff34 » 16 Aug 2020 21:32

Love the map!!! Great job and thanks to all those involved, appreciate the hard work. I have been using it with JBX graphics but want to try Jano's texture mod, any place it should go in order to work correctly in Mod Manager?

Loyal4ets2
Posts: 68
Joined: 14 May 2020 11:22

Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]

#2663 Post by Loyal4ets2 » 21 Aug 2020 08:19

simulatorman68 wrote:
12 Jul 2020 08:27
@Martijnm71
This is a new updated version for the Map: https://sharemods.com/ymxsb7zgvt6y/HUNG ... .x.7z.html
Here you have the new Texture Mod : Official link by Jano (Author) https://sharemods.com/s0frgaky3bh5/Hung ... x.scs.html
Texture mod also works on 1.38 ? Should be on top as well ? So the order from down to top that i have are : base, model and def. That's ok ?

Thanks!

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cip
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Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]

#2664 Post by cip » 21 Aug 2020 09:28

mgysgtdev wrote:
15 Aug 2020 18:08
installed my usual mods (grapics mod removed the red skybox) and removed cip's traffic mod, no crashes anymore :)
the reasons I don't do a traffic addon for Hungary mod anymore is becuase the def files are constantly updated, more than I manage to drive on this map. I still like the map but pedestrian disapearing and reappearing is not fun for me. this may be a mod conflict at my side in the end, since I don't see anyone speaking about it, but with the locked base I cannot check.
another reason is that traffic density in Hungary map has a different vision than my vision and I would need to change too many files to make it working. as example Hungary map uses expressway density for local roads in order to keep a constant increased density everywhere. I like local roads less filled in order to be able to overtake slow vehicles. although I did it for personal use, some may not like it and would prefer the increased density on local roads as well.
Enjoy driving with my Real Traffic Density for ETS2 and ATS
Enjoy listening my Real Ai Traffic FMOD Sounds for ETS2 and ATS
I have quit SCS forum...

gibanica
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Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]

#2665 Post by gibanica » 25 Aug 2020 20:33

cip wrote:
21 Aug 2020 09:28
...
another reason is that traffic density in Hungary map has a different vision than my vision and I would need to change too many files to make it working. as example Hungary map uses expressway density for local roads in order to keep a constant increased density everywhere. I like local roads less filled in order to be able to overtake slow vehicles. although I did it for personal use, some may not like it and would prefer the increased density on local roads as well.
Id love to see less traffic on the side local roads as well. Its overcorwded a bit.
would you share it?

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cip
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Location: Brussels

Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]

#2666 Post by cip » 25 Aug 2020 20:45

@gibanica I still need to drive in Hungary map 1.38 for the first time to check how it works then I will think about ;)
Enjoy driving with my Real Traffic Density for ETS2 and ATS
Enjoy listening my Real Ai Traffic FMOD Sounds for ETS2 and ATS
I have quit SCS forum...

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Fae
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Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]

#2667 Post by Fae » 28 Aug 2020 01:31

cip wrote:
21 Aug 2020 09:28
the reasons I don't do a traffic addon for Hungary mod anymore is becuase the def files are constantly updated, more than I manage to drive on this map. I still like the map but pedestrian disapearing and reappearing is not fun for me. this may be a mod conflict at my side in the end, since I don't see anyone speaking about it, but with the locked base I cannot check.
another reason is that traffic density in Hungary map has a different vision than my vision and I would need to change too many files to make it working. as example Hungary map uses expressway density for local roads in order to keep a constant increased density everywhere. I like local roads less filled in order to be able to overtake slow vehicles. although I did it for personal use, some may not like it and would prefer the increased density on local roads as well.
[sarcasm]
Such BS. You need to make a traffic mod for it NOW!!!!
[/sarcasm]

Just kidding ... just kidding :) Mate, your work is amazing and if a map is too much to keep up with, don't force it. Doing that caused me to burn out and now I am on a complete break from modding and creating. Don't want to see the same happen to you :)
Fae
Driving Instructor, Truck Driver and Bus Driver - CDL Class A
Safety First! G.O.A.L.
Proud to be a Trucker Against Trafficking

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indian56
Posts: 52
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Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]

#2668 Post by indian56 » 05 Sep 2020 11:17

Honestly, I don’t understand what’s wrong with traffic density!
In my case, the density of traffic on each road type is appropriate to its own.

But keep in mind, that the more "traffic" modes you use, the heavier the traffic will be everywhere!

Oh, yes, and @Cip, if you want to change the turnout of each vehicle in traffic, you don't have to go to the "base" file, you can do it in the "def/country/hungary/traffic*.sii" files, according to your own taste! ;)
Image
Hungary Map Developer

Rikkert321
Posts: 55
Joined: 24 Dec 2017 12:06

Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]

#2669 Post by Rikkert321 » 19 Oct 2020 16:27

Sorry lads but the map is crashing all the time. Here the part that makes the game crash.

Code: Select all

01:17:30.164 : <ERROR> [model] Model geometry '/vehicle/ai/truck/renault_t/a4x2_lod_02.pmg' is malformed.
01:17:30.164 : <ERROR> [model] Model descriptor '/vehicle/ai/truck/renault_t/a4x2_lod_03.pmd' is malformed.
01:17:30.164 : <ERROR> [model] Model geometry '/vehicle/ai/truck/renault_t/a4x2_lod_03.pmg' is malformed.
01:17:30.164 : <ERROR> [fs] Failed to open file '/vehicle/ai/truck/renault_t/a4x2.pmd' in the read_only mode.
01:17:30.164 : <ERROR> [ld] Failed to open '/vehicle/ai/truck/renault_t/a4x2.pmd'.
01:17:30.164 : <ERROR> d:\buildbot\slaves\win_slave\final_build_ets2_137_windows_bin_steam_x64\build\prism\src\models\model\model_template.cpp(590): ?cache_data_handler@model_template_u@prism@@UEAAXXZ: Failed to load model descriptor (.pmd) or model geometry (.pmg) for '/vehicle/ai/truck/renault_t/a4x2.pmg'.

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indian56
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Re: HUNGARY_MAP v0.9.28a [1.37] (updated : 12.04.17) [ REL ]

#2670 Post by indian56 » 31 Oct 2020 17:37

Hi!
This error can only occur if you did not download the Hungary Map from here or from hm.restacar.hu — but from a warez site!

And why are you using 1.37 instead of 1.38 ???
Image
Hungary Map Developer

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