I've tried diffrent loading orders and I'm not using other mods on that profile. pretty shure the key is in that .def map.Underscore_101_ wrote: ↑09 May 2020 21:08 @RunawayTrain
Love to help you, but the mod works as it should, need more info to help you as the problem seems to be on your end.
[REL][WIP] RMP: Heilbronn 1:1
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
-
- Posts: 6
- Joined: 09 May 2020 18:58
Re: [REL] RMP: Heilbronn 1:1 [v.1.1] 1.37 Megaupdate
- auriga1001
- Posts: 211
- Joined: 15 Apr 2015 18:55
- Location: Germany
- Contact:
Re: [REL] RMP: Heilbronn 1:1 [v.1.1] 1.37 Megaupdate
@RunawayTrain def map? You mean [RMP-HN]def.zip ? Have you unpacked this file? Don't do it. Just put [RMP-HN]def.zip as it is in the mod folder and activate in mod manager. Usual load order from bottom is models-prefabs, map, def.
Windows 11 Home (23H2)
MSI MAG X570S Torpedo MAX Mainboard, AMD Ryzen 9 5900X 3,7 (4,9)GHz, G.Skill 32GB Ram DDR-4 3200
240GB SSD (System) 960GB SSD (Data/Games) 1TB M2 NVME (Games)
Gigabyte RTX4070 Eagle 12GB
Fanatec CSL base and wheel
MSI MAG X570S Torpedo MAX Mainboard, AMD Ryzen 9 5900X 3,7 (4,9)GHz, G.Skill 32GB Ram DDR-4 3200
240GB SSD (System) 960GB SSD (Data/Games) 1TB M2 NVME (Games)
Gigabyte RTX4070 Eagle 12GB
Fanatec CSL base and wheel
Re: [REL] RMP: Heilbronn 1:1 [v.1.1] 1.37 Megaupdate
Order doesnt matter
-
- Posts: 6
- Joined: 09 May 2020 18:58
Re: [REL] RMP: Heilbronn 1:1 [v.1.1] 1.37 Megaupdate
nop, it's a zipper folder named {RNP-HN}def (not ".def"). I put the .scs-fiels in the mod folderauriga1001 wrote: ↑10 May 2020 10:52 @RunawayTrain def map? You mean [RMP-HN]def.zip ? Have you unpacked this file? Don't do it. Just put [RMP-HN]def.zip as it is in the mod folder and activate in mod manager. Usual load order from bottom is models-prefabs, map, def.
- auriga1001
- Posts: 211
- Joined: 15 Apr 2015 18:55
- Location: Germany
- Contact:
Re: [REL] RMP: Heilbronn 1:1 [v.1.1] 1.37 Megaupdate
Guess you are a little confused. You don't need any *.def file! When you download the map and unzip the package, you get three files [RMP-HN]models-prefabs.scs, [RMP-HN]map.scs and [RMP-HN]def.zip. Just copy these three files in your mod folder and activate. That's all. klauzzy loved to confuse people this time by leaving a zip-file in the download package
Last edited by auriga1001 on 10 May 2020 14:34, edited 1 time in total.
Windows 11 Home (23H2)
MSI MAG X570S Torpedo MAX Mainboard, AMD Ryzen 9 5900X 3,7 (4,9)GHz, G.Skill 32GB Ram DDR-4 3200
240GB SSD (System) 960GB SSD (Data/Games) 1TB M2 NVME (Games)
Gigabyte RTX4070 Eagle 12GB
Fanatec CSL base and wheel
MSI MAG X570S Torpedo MAX Mainboard, AMD Ryzen 9 5900X 3,7 (4,9)GHz, G.Skill 32GB Ram DDR-4 3200
240GB SSD (System) 960GB SSD (Data/Games) 1TB M2 NVME (Games)
Gigabyte RTX4070 Eagle 12GB
Fanatec CSL base and wheel
-
- Posts: 6
- Joined: 07 Jan 2020 15:22
Re: [REL] RMP: Heilbronn 1:1 [v.1.1] 1.37 Megaupdate
Is it possible to use the traffic mod on other maps? The traffic of this map is the best thing ever, i love traffic jams.
-
- Posts: 59
- Joined: 18 Apr 2020 03:01
Re: [REL] RMP: Heilbronn 1:1 [v.1.1] 1.37 Megaupdate
I think you can, i tried Jazzycat mods and i don't get crashes often.
-
- Posts: 6
- Joined: 09 May 2020 18:58
Re: [REL] RMP: Heilbronn 1:1 [v.1.1] 1.37 Megaupdate
Well I guess it just doesn't work for me thenauriga1001 wrote: ↑10 May 2020 13:41 Guess you are a little confused. You don't need any *.def file! When you download the map and unzip the package, you get three files [RMP-HN]models-prefabs.scs, [RMP-HN]map.scs and [RMP-HN]def.zip. Just copy these three files in your mod folder and activate. That's all. klauzzy loved to confuse people this time by leaving a zip-file in the download package
- Trucker_71
- Posts: 3416
- Joined: 09 Apr 2018 07:35
- Location: Abbotsford BC Canada
Re: [REL] RMP: Heilbronn 1:1 [v.1.1] 1.37 Megaupdate
All you have to do is copy 3 files into your mod folder, two that are .scs and one that is a .zip, how hard can that be.
Re: [REL] RMP: Heilbronn 1:1 [v.1.1] 1.37 Megaupdate
next time ill take care to make .scs files again....never thought this will cause so much trouble for you.....
Also i see a need for an installation tutorial video. Ill try to make one.
Also i see a need for an installation tutorial video. Ill try to make one.
Who is online
Users browsing this forum: Krisz07 and 5 guests