[REL][WIP] RMP: Heilbronn 1:1

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Ray50
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Re: [REL] RMP: Heilbronn 1:1 [v.1.1.1] 1.38

#1271 Post by Ray50 » 30 Dec 2020 08:02

@kjdesigns_2000
Yes it works on 1.39. No need to choose a .mdb.
I'm using the following loadorder:

Def
Map
Prefab
Intel Core i7-9700K 8x 3.6 GHz, 16 GB DDR4 Crucial 2400 MHz (2x 8 GB), 8 GB NVIDIA GeForce RTX 2080 , lg UltraGear 32GK850G 2560x1440 5ms 144hz. Logitech Driving Force GT. Logitech Side Panel.
dxtr66
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Re: [REL] RMP: Heilbronn 1:1 [v.1.1.1] 1.38

#1272 Post by dxtr66 » 05 Jan 2021 15:04

First, sorry i am a total noob regarding ETS2 :D . I played it a few hours but to be honest, the 'stock' maps regarding austria/germany are not very realistic (for my taste)....that somehow killed the fun of playing the game. Buuut, lately I saw a youtube lets play where one presented this map...and oh my god, it looked just great and what I was hoping that ETS 2 would deliver :) . Unfortunatly, I installed the mod (i hope I did this right, extracted the rar, put all those scs files in the mod folder, plus renaming the zips to scs and put them in the same folder) and it did not really work. I activated it but after loading with my existing profile, my truck seems to be below the map and falling down :D . If I use a new profile, the game even crashes when starting it. Anybody here who might have a clue what I did wrong?

Oh and yes, I bought all the required expensions right before (fortunatly they are all on sale at the moment).
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Underscore_101_
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Re: [REL] RMP: Heilbronn 1:1 [v.1.1.1] 1.38

#1273 Post by Underscore_101_ » 05 Jan 2021 18:25

I can't tell you why some things happen, but you don't have to rename the .zip files to .scs.
Just copy the 5 files as they are extracted to the mod folder and make sure they are in the right load order.

optional:traffic
optional:hard eco
def
models-prefab
map

that should work

btw, though Heilbron is a great map and I really like it, if you like this one you may also like the FSG project: viewtopic.php?f=32&t=259280
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Bandit & The Snowman
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Re: [REL] RMP: Heilbronn 1:1 [v.1.1.1] 1.38

#1274 Post by Bandit & The Snowman » 05 Jan 2021 19:54

Renaming them doesn't do any harm though. It should work either way. It rather looks like something wasn't done right during profile creation.
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Re: [REL] RMP: Heilbronn 1:1 [v.1.1.1] 1.38

#1275 Post by Underscore_101_ » 06 Jan 2021 11:41

Not saying it won't work, but why change something that doesn't need changing :-)
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Ray50
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Re: [REL] RMP: Heilbronn 1:1 [v.1.1.1] 1.38

#1276 Post by Ray50 » 07 Jan 2021 08:59

My progress after three years.

737 jobs and 36000 km.

https://www.mediafire.com/view/9tp5jwcg ... 0.png/file
Intel Core i7-9700K 8x 3.6 GHz, 16 GB DDR4 Crucial 2400 MHz (2x 8 GB), 8 GB NVIDIA GeForce RTX 2080 , lg UltraGear 32GK850G 2560x1440 5ms 144hz. Logitech Driving Force GT. Logitech Side Panel.
Ischollum
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Re: [REL] RMP: Heilbronn 1:1 [v.1.1.1] 1.38

#1277 Post by Ischollum » 01 Feb 2021 17:46

What a wonderful Map.
I hope it will extend to Würzburg or Mannheim.

Such a wonderful Map please keep going.
SandraMarion
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Re: [REL] RMP: Heilbronn 1:1 [v.1.1.1] 1.38

#1278 Post by SandraMarion » 04 Feb 2021 20:04

Hello klauzzy maybe you need a 3D Designer for help ? I use 3DMax 2020 or older once - I dont know if this could help for some Objects of Heilbronn. My Help is not for make money I like to do it for fun.
Dracens
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Re: [REL] RMP: Heilbronn 1:1 [v.1.1.1] 1.38

#1279 Post by Dracens » 08 Feb 2021 21:55

When downloading the newest version, I only get 3 scs files and the def and the hardeco as a .zip file.
What am I supposed to do now?
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Ray50
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Re: [REL] RMP: Heilbronn 1:1 [v.1.1.1] 1.38

#1280 Post by Ray50 » 09 Feb 2021 07:38

The loadorder is,

Def
Map
Models-Prefab

Keep the def file zipped.
Intel Core i7-9700K 8x 3.6 GHz, 16 GB DDR4 Crucial 2400 MHz (2x 8 GB), 8 GB NVIDIA GeForce RTX 2080 , lg UltraGear 32GK850G 2560x1440 5ms 144hz. Logitech Driving Force GT. Logitech Side Panel.
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