[WIP] Budapest add-on for ProMods

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charlessabuero123
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Joined: 04 Aug 2019 03:11

Re: [WIP] Budapest add-on for ProMods

#21 Post by charlessabuero123 » 09 Apr 2020 12:58

Just wanna tell you guys ProMods v2.45 has been released.

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brainiac
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Re: [WIP] Budapest add-on for ProMods

#22 Post by brainiac » 09 Apr 2020 17:47

Who wants to know about releasing is following Promods forum. There is really no need to tell that here, in Budapest topic.
Working on San Diego map, 2:5 scale: viewtopic.php?f=194&t=258124
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)

Highflyernl
Posts: 245
Joined: 02 Feb 2015 16:15

Re: [WIP] Budapest add-on for ProMods

#23 Post by Highflyernl » 10 Apr 2020 12:30

If I read correctly we are pretty far from first release, also Brainiac Rebuilt Hungarian interchanges is crashing where I cant find out the issue from the log so I guess I will replace some junctions there myself. But if my assumtion is wrong please tell me so I dont work there for nothing :D

MG Mike
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Joined: 10 Jun 2018 10:48

Re: [WIP] Budapest add-on for ProMods

#24 Post by MG Mike » 15 Apr 2020 15:45

Hi maxest

It looks very nice from your Screenshots. Pity that you stopped cause you don't get informations if your work is good for Promods or will be overwritten anyway by new stuff from official promods in 2.50.

In this case... How about to make it standalone, so that it fits to the Vanillamap.. At the moment Promods hasn't done the aythink afaik, so it could fit into Promods as well as Vanillamap..

And.... Maybe if you are interested there is another map project that could eventually benefit from your project.. How about Euroadnet-map??

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Maxest
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Re: [WIP] Budapest add-on for ProMods

#25 Post by Maxest » 16 Apr 2020 03:12

To make it standalone would take even more longer than finishing it - because in this case I'll have to hunt down every PM asset in order to replace it, and rebuilt some connections from scratch as well. Such a task is way too complicated. As about if it's stopped - I can say that it's still not. Just kind of neglected for the reasons I already told. I already tried to fit it in the new release of ProMods but it's still not yet fully compatible as they changed some little things there. Fortunately those changes are reversible. Maybe it will be compatible even for 2.50.
As about your project, sorry I don't feel if I can start another one right now - but nevertheless I wish good luck to your project! ;)
Currently working on Budapest

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Maxest
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Re: [WIP] Budapest add-on for ProMods

#26 Post by Maxest » 14 Jun 2020 04:06

As I said it already - Budapest project isn't abandoned. And now when I finally made it compatible with latest ProMods release - it's time to go forward. This time I decided to focus on city props, such as billboards. In Hungary you will find many of them scattered everywhere from cities, highways and even up to villages - and as the city is excepted to be big I decided to make more of them. Hope you like it ;)

Image
Currently working on Budapest

Kemastert
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Re: [WIP] Budapest add-on for ProMods

#27 Post by Kemastert » 14 Jun 2020 06:53

Maxest wrote:
14 Jun 2020 04:06
As I said it already - Budapest project isn't abandoned. And now when I finally made it compatible with latest ProMods release - it's time to go forward. This time I decided to focus on city props, such as billboards. In Hungary you will find many of them scattered everywhere from cities, highways and even up to villages - and as the city is excepted to be big I decided to make more of them. Hope you like it ;)

Image
Good Work!
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lok3300
Posts: 3
Joined: 26 Feb 2020 10:54

Re: [WIP] Budapest add-on for ProMods

#28 Post by lok3300 » 14 Jun 2020 10:08

This is excellent news

isti139
Posts: 31
Joined: 13 Apr 2017 19:41

Re: [WIP] Budapest add-on for ProMods

#29 Post by isti139 » 15 Jun 2020 10:14

Woow Thank you for these great news! Your job really looks soo realistic, thank you for improving my country (SCS sadly made soo poor job with Going to East DLC :( )
May I ask if this addon may be also compatible with another PM addon: Project balkan?

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SaMartok (NL)
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Re: [WIP] Budapest add-on for ProMods

#30 Post by SaMartok (NL) » 15 Jun 2020 12:52

Project Balkan is unfortunately incompatible with any other map, even incompatible with Promods without problems.
It's the authors of Project Balkan who should make their map compatible by changing to the updated FLD assets.

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