[REL] [WIP] EuRoadNet v1.0 [1.38]

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Topolino.
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#211 Post by Topolino. » 06 Nov 2020 10:00

yozza wrote:
05 Nov 2020 18:33
Hi can anyone tell me if this map still works on 1.39 as when I try and play it it crashes.
Currently, we assume that v1.0a is fully compatible with 1.39. If you have crashes, please share your game.log.
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MG Mike
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#212 Post by MG Mike » 06 Nov 2020 16:24

I can play it at 1.39..

Do you have additional mods and maps that maybe are not compatible right now?

Lillen
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#213 Post by Lillen » 07 Nov 2020 17:39

It works fine on my system with ETS2 1.39

yozza
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#214 Post by yozza » 07 Nov 2020 18:17

Hi guys. It was a mod that I forgot to remove that was causing the game to crash. Mod removed and game runs perfectly. Thanks for the help.

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Topolino.
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#215 Post by Topolino. » 15 Dec 2020 15:49

Read my new blog entry about new content for 1.1:
https://euroadnet.com/2020/12/15/new-content-for-1-1/
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Bommel15
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Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#216 Post by Bommel15 » 16 Dec 2020 16:06

Topolino. wrote:
15 Dec 2020 15:49
Read my new blog entry about new content for 1.1:
https://euroadnet.com/2020/12/15/new-content-for-1-1/


Wonderful! I'm looking forward to the new EURoadNet. Looks really good. When the map is far later, I think it will replace the promods for me ^^

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