Then please send me the gamelog via Disocrd
[REL][WIP] EuRoadNet V1.5 [1.49]
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
- The Nightgames
- Posts: 442
- Joined: 19 May 2019 11:03
- Location: Düsseldorf / Germany
Re: [REL][WIP] EuRoadNet V1.1 [1.42]
Discord Server: https://discord.gg/H4B9gWTRyc (ERN-Map)
Support_Rhineland Map: https://discord.gg/HJdX64sfPF (Rhineland Map)
Support_Rhineland Map: https://discord.gg/HJdX64sfPF (Rhineland Map)
Re: [REL][WIP] EuRoadNet V1.1 [1.42]
sorry, but i haven´t used the discord server yet. so i don´t know how to use it
- The Nightgames
- Posts: 442
- Joined: 19 May 2019 11:03
- Location: Düsseldorf / Germany
Re: [REL][WIP] EuRoadNet V1.1 [1.42]
okay
I have sent you a message via Discord
Discord Server: https://discord.gg/H4B9gWTRyc (ERN-Map)
Support_Rhineland Map: https://discord.gg/HJdX64sfPF (Rhineland Map)
Support_Rhineland Map: https://discord.gg/HJdX64sfPF (Rhineland Map)
Re: [REL][WIP] EuRoadNet V1.1 [1.42]
sorry, but i don´t know how to use the discord . i didn´t even find your private message.
<ERROR> d:\buildbot\slaves\win_slave\final_build_ets2_142_windows_bin_steam_x64\build\prism\src\p3core\collections\arrays\arrays_base_impl.h(491): ??A?$array_t@V?$link_ptr_t@Vdriver_u@prism@@@prism@@@prism@@QEAAAEAV?$link_ptr_t@Vdriver_u@prism@@@1@_K@Z: Index outside array boundaries.
this is the error from my game.log right after may game crashed
<ERROR> d:\buildbot\slaves\win_slave\final_build_ets2_142_windows_bin_steam_x64\build\prism\src\p3core\collections\arrays\arrays_base_impl.h(491): ??A?$array_t@V?$link_ptr_t@Vdriver_u@prism@@@prism@@@prism@@QEAAAEAV?$link_ptr_t@Vdriver_u@prism@@@1@_K@Z: Index outside array boundaries.
this is the error from my game.log right after may game crashed
- ArikTheBuilder
- Posts: 1255
- Joined: 06 Oct 2018 09:00
- Location: Twitterstangradburgvile
Re: [REL][WIP] EuRoadNet V1.1 [1.42]
Alternative download link is now up:
https://download.euroadnet.com/EuRoadNet_v1.1a.scs
https://download.euroadnet.com/EuRoadNet_v1.1a.scs
ERN developer.
Re: [REL][WIP] EuRoadNet V1.1 [1.42]
chris1808 wrote: ↑13 Nov 2021 21:29 sorry, but i don´t know how to use the discord . i didn´t even find your private message.
<ERROR> d:\buildbot\slaves\win_slave\final_build_ets2_142_windows_bin_steam_x64\build\prism\src\p3core\collections\arrays\arrays_base_impl.h(491): ??A?$array_t@V?$link_ptr_t@Vdriver_u@prism@@@prism@@@prism@@QEAAAEAV?$link_ptr_t@Vdriver_u@prism@@@1@_K@Z: Index outside array boundaries.
this is the error from my game.log right after may game crashed
do you put it first in the modfolder? The Map is at the bottom
do you change r_buffer_page_size "1" to r_buffer_page_size "50" in the config?
or make a second driver and just take the map in the modfolder
Re: [REL][WIP] EuRoadNet V1.1 [1.42]
Hello,
Can you tell where these crashes with this error occur exactly and what type of additional mods do you use.
In Denmark for example we have the Area of Randers which does work normally, but I detected when using the "real company mod" which places several trucks to bring more Life at the companies I also got such a crash with that error. We will try to bring a fix soon
Can you tell where these crashes with this error occur exactly and what type of additional mods do you use.
In Denmark for example we have the Area of Randers which does work normally, but I detected when using the "real company mod" which places several trucks to bring more Life at the companies I also got such a crash with that error. We will try to bring a fix soon
EuRoadNet
Senior Tester and assistant Mapper
Senior Tester and assistant Mapper
Re: [REL][WIP] EuRoadNet V1.1 [1.42]
Do I need all downloads (1.0a to 1.1a), or is it enought with 1.1a?
- The Nightgames
- Posts: 442
- Joined: 19 May 2019 11:03
- Location: Düsseldorf / Germany
Re: [REL][WIP] EuRoadNet V1.1 [1.42]
You only need 1.1a to run for patch 1.41/42 and 1.0a is for patch 1.38.
Discord Server: https://discord.gg/H4B9gWTRyc (ERN-Map)
Support_Rhineland Map: https://discord.gg/HJdX64sfPF (Rhineland Map)
Support_Rhineland Map: https://discord.gg/HJdX64sfPF (Rhineland Map)
Re: [REL][WIP] EuRoadNet V1.1 [1.42]
Die Strassen sind für LKW mit Auflieger an manchen stellen nicht befahrbar ansonsten eine sehr gute arbeit weiter so.Brocken Feldwege zu eng mit Auflieger.
The roads are not passable for trucks with trailers in some places otherwise a very good job keep it up. Broken dirt roads too narrow with the trailer
The roads are not passable for trucks with trailers in some places otherwise a very good job keep it up. Broken dirt roads too narrow with the trailer
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