[REL][WIP] EuRoadNet V1.5 [1.49]
Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check the Forum Rules.
[REL][WIP] EuRoadNet V1.5 [1.49]
EuRoadNet is an innovative map mod for Euro Truck Simulator 2. We aim to creatively rebuild and extend the original map, adding new cities, roads and more, always full of detail, as true to life as possible and packed with micro innovations.
It all started back in August 2019 as the GerMap which was dedicated to rebuilding and expanding Germany. Following the great success of the first version, in October 2019 the decision was made to grow the team and work on all of Europe instead of only Germany.
[ external image ]
V1.5 requires all map DLCs except West Balkans, and version 1.49 to be installed.
Compatibility with other maps (especially ProMods, MHAPro, TruckSim-Map) is not supported, but map combos with many maps are possible.
However, you don't need to create a new profile if you have used the mods mentioned above earlier.
Our Website: https://euroadnet.com/
Bugtracker: https://bugs.euroadnet.com/
Discord Server: https://discord.gg/H4B9gWTRyc
Content:
[ external image ]
Legacy Versions:
[ external image ]
DOWNLOAD v1.5 (1.49):
https://euroadnet.wordpress.com/contact/
DOWNLOAD v1.4b (1.47):
https://sharemods.com/ydse22m4n8f3/EuRo ... b.scs.html
DOWNLOAD v1.4 (1.46):
https://sharemods.com/k840lku47914/EuRo ... 4.scs.html
DOWNLOAD v1.2 (1.43):
https://sharemods.com/u1ivv5uw6fvb/EuRo ... 2.zip.html
DOWNLOAD v1.1b (1.43):
https://sharemods.com/l10bkene9auk/EuRo ... b.scs.html
DOWNLOAD v1.0a (1.38 - 1.41):
Sharemods
Direct
Download Instructions (V1.4 and above):
Download the mod file EuRoadNetV1.5.scs (for V1.5) and put it in the mod folder.
Download Instructions (V1.3 only):
Download the mod file (EuRoadNet1.3.scs), download FLD's Prefab Pack (link can be found in our website next to the ERN download link), and activate both in the mod manager, in a way that FLD's Pack is placed on HIGHER priority than EuRoadNet is.
It all started back in August 2019 as the GerMap which was dedicated to rebuilding and expanding Germany. Following the great success of the first version, in October 2019 the decision was made to grow the team and work on all of Europe instead of only Germany.
[ external image ]
V1.5 requires all map DLCs except West Balkans, and version 1.49 to be installed.
Compatibility with other maps (especially ProMods, MHAPro, TruckSim-Map) is not supported, but map combos with many maps are possible.
However, you don't need to create a new profile if you have used the mods mentioned above earlier.
Our Website: https://euroadnet.com/
Bugtracker: https://bugs.euroadnet.com/
Discord Server: https://discord.gg/H4B9gWTRyc
Content:
[ external image ]
Legacy Versions:
[ external image ]
DOWNLOAD v1.5 (1.49):
https://euroadnet.wordpress.com/contact/
DOWNLOAD v1.4b (1.47):
https://sharemods.com/ydse22m4n8f3/EuRo ... b.scs.html
DOWNLOAD v1.4 (1.46):
https://sharemods.com/k840lku47914/EuRo ... 4.scs.html
DOWNLOAD v1.2 (1.43):
https://sharemods.com/u1ivv5uw6fvb/EuRo ... 2.zip.html
DOWNLOAD v1.1b (1.43):
https://sharemods.com/l10bkene9auk/EuRo ... b.scs.html
DOWNLOAD v1.0a (1.38 - 1.41):
Sharemods
Direct
Download Instructions (V1.4 and above):
Download the mod file EuRoadNetV1.5.scs (for V1.5) and put it in the mod folder.
Download Instructions (V1.3 only):
Download the mod file (EuRoadNet1.3.scs), download FLD's Prefab Pack (link can be found in our website next to the ERN download link), and activate both in the mod manager, in a way that FLD's Pack is placed on HIGHER priority than EuRoadNet is.
Last edited by EuRoadNet on 12 Jan 2024 22:07, edited 46 times in total.
Follow us!
Youtube channel: https://www.youtube.com/watch?v=OkQlrIQ ... 8&index=13
Discord Server: https://discord.gg/3HsgKuD
Our Website: https://euroadnet.wordpress.com/
Youtube channel: https://www.youtube.com/watch?v=OkQlrIQ ... 8&index=13
Discord Server: https://discord.gg/3HsgKuD
Our Website: https://euroadnet.wordpress.com/
-
- Posts: 6
- Joined: 27 Nov 2018 19:36
- Location: Salihli/ Manisa/ Turkey
Re: [WIP] EuRoadNet
Nice project! I hope you will come to good places.
Re: [WIP] EuRoadNet
@ReadySalihli Thanks!
By the way, we are looking for new Map Developers and Beta Testers to join our team. Think you've got what it takes? Than apply now: https://euroad.net/apply/
We are looking forward to hearing from you.
By the way, we are looking for new Map Developers and Beta Testers to join our team. Think you've got what it takes? Than apply now: https://euroad.net/apply/
We are looking forward to hearing from you.
Follow us!
Youtube channel: https://www.youtube.com/watch?v=OkQlrIQ ... 8&index=13
Discord Server: https://discord.gg/3HsgKuD
Our Website: https://euroadnet.wordpress.com/
Youtube channel: https://www.youtube.com/watch?v=OkQlrIQ ... 8&index=13
Discord Server: https://discord.gg/3HsgKuD
Our Website: https://euroadnet.wordpress.com/
Re: [WIP] EuRoadNet
Nice i hope u make realistic roads width and not to use standard scs roads bescuse they are making too width roads.
Re: [WIP] EuRoadNet
Looks very good....I wish you al the best
Proc: i7-9750H 2,6 GHz (max. 4,5 GHz)
Mem: 16GB
Grap: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Mem: 16GB
Grap: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6
Re: [WIP] EuRoadNet
@vbob89: I also noticed that SCS roads are way too wide and I would really love if they would be more narrow to have more challenge, but this would take LOTS of work to be done: The road sequences have to be edited with an 3d graphics editor, also all prefabs (crossings, interchanges, ...). So it would be too time-intense to realise it.
Re: [WIP] EuRoadNet
It's time! From now on we would like to present you regularly the contents that will be included in our map in detail.
Let's start with the city of Bratislava, which was rebuilt by @The Nightgames. All information and pictures can be found in our blog: https://euroad.net/2020/02/07/rebuild-of-bratislava/
Let's start with the city of Bratislava, which was rebuilt by @The Nightgames. All information and pictures can be found in our blog: https://euroad.net/2020/02/07/rebuild-of-bratislava/
Follow us!
Youtube channel: https://www.youtube.com/watch?v=OkQlrIQ ... 8&index=13
Discord Server: https://discord.gg/3HsgKuD
Our Website: https://euroadnet.wordpress.com/
Youtube channel: https://www.youtube.com/watch?v=OkQlrIQ ... 8&index=13
Discord Server: https://discord.gg/3HsgKuD
Our Website: https://euroadnet.wordpress.com/
Re: [WIP] EuRoadNet
Another new entry in our EuRoadNet blog: This time we were Expanding Germany's Capital Berlin (click on the link to open the blog).
Expanding Germany's capital
In our upcoming map mod for Euro Truck Simulator 2, we also took care of the newer parts of SCS’s Germany and expanded and improved some of these regions. One of them is Germany’s capital city Berlin.
[ external image ]
Our map developer Nomsn who has formerly do development work for TruckSim Map, now decided to add some of his work into our map. This regards the industrial areas Hoppegartenand Vogelsdorf East of Berlin.
[ external image ]
But we also have some exclusive new stuff: Nomsn took care of the city center of Berlin, which has been improved and expanded.
[ external image ]
In the South-West of the city, you will get access to the most famous German building site, the construction zone of Berlin Brandenburg International Airport (short: BBI, also called BER) which started being built in 2006.
[ external image ]
[ external image ]
To reach it, you have to cross the small, but nice town Schönefeld.
[ external image ]
We hope you will love these small extensions. Please stay tuned and be patient, the release is getting closer every week!
Expanding Germany's capital
In our upcoming map mod for Euro Truck Simulator 2, we also took care of the newer parts of SCS’s Germany and expanded and improved some of these regions. One of them is Germany’s capital city Berlin.
[ external image ]
Our map developer Nomsn who has formerly do development work for TruckSim Map, now decided to add some of his work into our map. This regards the industrial areas Hoppegartenand Vogelsdorf East of Berlin.
[ external image ]
But we also have some exclusive new stuff: Nomsn took care of the city center of Berlin, which has been improved and expanded.
[ external image ]
In the South-West of the city, you will get access to the most famous German building site, the construction zone of Berlin Brandenburg International Airport (short: BBI, also called BER) which started being built in 2006.
[ external image ]
[ external image ]
To reach it, you have to cross the small, but nice town Schönefeld.
[ external image ]
We hope you will love these small extensions. Please stay tuned and be patient, the release is getting closer every week!
Last edited by Topolino. on 16 Feb 2020 08:06, edited 2 times in total.
-
- Posts: 1
- Joined: 06 Jun 2019 18:03
Re: [WIP] EuRoadNet
Can we make deliveries to the airport?
Re: [WIP] EuRoadNet
Yes, you'll be able to make deliveries to the construction side of the airport.
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