[WIP] EuRoadNet

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Re: [WIP] EuRoadNet

#11 Post by vboba89 » 16 Feb 2020 08:37

when we can expect to play on this map? Any chance to see Balkan on this map? Im not happy with promods Balkan progres.

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Re: [WIP] EuRoadNet

#12 Post by ecki » 16 Feb 2020 08:38

As lomg as you are not compatible with Pro Mods, you are wasting vor time.

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Re: [WIP] EuRoadNet

#13 Post by PerrydPelle » 16 Feb 2020 08:45

I don’t think so, there are probably a lot of people not using ProMods and if they do, they can create a second profile
Road to Asia Admin and beta tester. Our map is going to be released in 2020 so stay tuned. :D

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Re: [WIP] EuRoadNet

#14 Post by Topolino. » 16 Feb 2020 08:51

Let's say, it's our own decision how we use our time.

@@vboba89: I can't say when it's gonna be released.
Currently, we have no plans for the Balkan.

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Re: [WIP] EuRoadNet

#15 Post by hypervoodoo77 » 17 Feb 2020 08:45

You are very Wrong ecki I am afraid to say,
There are also peolpe that are not focused only on Promods.
I am one of the people that is really looking forward to an other option to Promods.
I mostly play a map combo with MHApro with rusmap2.0 project north 1.7 and roex 2.4 and I just think the roads and scenery are just more fun.
I will admit its a lot less realistic but I find it more fun and very high quality.
But Ithink like most people I like to try something diffirent so I also have Promods 2.43 with rusmap and roex and middle east and I think it is excelently made but I find the roads bore me faster.
I was really hoping for TSm map 1.36 but I dont see that happening anytime soon so I for one am very interested in this map and I think many other people are too.

Keep up the good work EuRoadNet

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Re: [WIP] EuRoadNet

#16 Post by olaf28 » 17 Feb 2020 16:02

I totally agree with you! To be honest, I have had it a little bit with Promods!
Thank you for your opinion

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Re: [WIP] EuRoadNet

#17 Post by EuRoadNet » 28 Feb 2020 20:20

Thanks to all for your kind words! :-)

Today we'd like to show you with our latest blog post what our mapper @ArikTheBuilder is doing in France right now.

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Re: [WIP] EuRoadNet

#18 Post by Zakxaev68 » 28 Feb 2020 20:59

Looks promising. Fingers crossed for less blurry textures a la Australia Tasmania. :D While I approve of any map, even the worst ones, to provide more hours to enjoy the game, damn me, quantity comes with a price.

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Re: [WIP] EuRoadNet

#19 Post by ArikTheBuilder » 01 Mar 2020 13:57

Make sure you check out our discord for more frequent updates, pictures and more!
Translating ETS2 and ATS into Hebrew. 🇮🇱
Member of EuRoadNet
And more stuff

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Re: [WIP] EuRoadNet

#20 Post by EuRoadNet » 08 Mar 2020 16:50

In our latest blog post we take you to the north of Germany to Ostfriesland. This part of the map was built by Topolino. https://euroad.net/2020/03/07/ostfriesland/

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