[REL] [WIP] EuRoadNet v1.0 [1.38]

Forum rules
SCS as a company do not wish to have paid mods on this forum. While we understand that not all paid mods use the Intellectual Property of other companies/people, it is very hard to moderate what is and isn't acceptable when money is involved. There are also concerns that it could look unfavorable to potential work partners going forward if SCS allow mods that may potentially use unlicensed branding.
Posting in the Mods forum (ATS and ETS2) is restricted to sharing free-to-the-public mods and providing support for mods. For more details, please check chapters [4] and [5] of Forum Rules.
User avatar
Topolino.
Posts: 226
Joined: 22 Oct 2017 14:47
Location: Southern Germany (near Stuttgart)
Contact:

Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#211 Post by Topolino. » 06 Nov 2020 10:00

yozza wrote:
05 Nov 2020 18:33
Hi can anyone tell me if this map still works on 1.39 as when I try and play it it crashes.
Currently, we assume that v1.0a is fully compatible with 1.39. If you have crashes, please share your game.log.
EuRoadNet team leader
MappingOnLinux! (Manjaro KDE)

MG Mike
Posts: 253
Joined: 10 Jun 2018 10:48

Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#212 Post by MG Mike » 06 Nov 2020 16:24

I can play it at 1.39..

Do you have additional mods and maps that maybe are not compatible right now?

Lillen
Posts: 357
Joined: 01 Feb 2015 17:45

Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#213 Post by Lillen » 07 Nov 2020 17:39

It works fine on my system with ETS2 1.39

yozza
Posts: 706
Joined: 18 Apr 2013 16:52

Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#214 Post by yozza » 07 Nov 2020 18:17

Hi guys. It was a mod that I forgot to remove that was causing the game to crash. Mod removed and game runs perfectly. Thanks for the help.

User avatar
Topolino.
Posts: 226
Joined: 22 Oct 2017 14:47
Location: Southern Germany (near Stuttgart)
Contact:

Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#215 Post by Topolino. » 15 Dec 2020 15:49

Read my new blog entry about new content for 1.1:
https://euroadnet.com/2020/12/15/new-content-for-1-1/
EuRoadNet team leader
MappingOnLinux! (Manjaro KDE)

Bommel15
Posts: 121
Joined: 21 Jan 2018 20:43
Location: Riesa, Germany
Contact:

Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#216 Post by Bommel15 » 16 Dec 2020 16:06

Topolino. wrote:
15 Dec 2020 15:49
Read my new blog entry about new content for 1.1:
https://euroadnet.com/2020/12/15/new-content-for-1-1/


Wonderful! I'm looking forward to the new EURoadNet. Looks really good. When the map is far later, I think it will replace the promods for me ^^

User avatar
Topolino.
Posts: 226
Joined: 22 Oct 2017 14:47
Location: Southern Germany (near Stuttgart)
Contact:

Stuttgarter Kreuz Add-on for EuRoadNet v1.0a (1.39)

#217 Post by Topolino. » 06 Feb 2021 09:36

Image

This mod is an add-on for EuRoadNet v1.0a.
It rebuilds two interchanges nearby Stuttgart: Stuttgarter Kreuz and Dreieck Leonberg.

For game version 1.39 ONLY! It will not work on 1.40 because SCS rebuilds that area too.
Enjoy!

DOWNLOAD 4.5 MiB (download.euroadnet.com)

(C) 2021, Topolino (map) and feliweigi (signs)
Last edited by Topolino. on 06 Feb 2021 19:10, edited 2 times in total.
EuRoadNet team leader
MappingOnLinux! (Manjaro KDE)

olaf28
Posts: 354
Joined: 11 Sep 2019 13:41

Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#218 Post by olaf28 » 06 Feb 2021 11:44

Nice work Topolino
TerraMaps Support Manager
Red Sea Map I Caribbean Map I Road to Asia Map I Corfu Map
Discord: https://discord.com/invite/kvqE3z3

Windows 10
Processor: i7-9750H 2,6 GHz (max. 4,5 GHz)
Memory: 16GB
Graphics: ASUS ROG -STRIX-RTX2060-O6G-GAMING 6 GB GDDR6

User avatar
Harald-RS
Posts: 1390
Joined: 21 Dec 2012 00:27
Location: Neuburg / Germany
Contact:

Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#219 Post by Harald-RS » 06 Feb 2021 13:28

Thanks as always nice work, just a pity that I have to go to 1.40 so that my mods must be adapted.

Danke wie immer schöne Arbeit, nur schade das ich ja auf 1.40 gehen muss damit meine Mods angepasst werden müssen.
Greetings,
Harald
Member of ACTROS 5 CREW
---
Sorry for my bad english, i from germany. I use Translators deepl.com / google.de
---
I will not distribute a modified mods without permission from the original creator / author!

User avatar
scottbakker
Posts: 141
Joined: 05 Dec 2018 09:51
Location: nederland
Contact:

Re: [REL] [WIP] EuRoadNet v1.0 [1.38]

#220 Post by scottbakker » 15 Feb 2021 13:53

already a date when it comes out before the 1.40

Post Reply

Return to “Maps”

Who is online

Users browsing this forum: ThatYorkshireman1 and 13 guests