[WIP] EuRoadNet

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Topolino.
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Re: [WIP] EuRoadNet

#41 Post by Topolino. » 24 Apr 2020 10:19

Please have a look at our blog to get an idea of what to expect in the first version.
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EuRoadNet
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Re: [WIP] EuRoadNet

#42 Post by EuRoadNet » 25 Apr 2020 17:43

Today on our blog, we will be taking a look into some work in progress shots from Denmark. Our developer ArikTheBuilder is doing some rebuilds there.
https://euroad.net/2020/04/25/denmark/

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Plum
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Re: [WIP] EuRoadNet

#43 Post by Plum » 25 Apr 2020 19:17

You should use free node rotation instead of placing so many nodes :P Image
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ArikTheBuilder
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Re: [WIP] EuRoadNet

#44 Post by ArikTheBuilder » 25 Apr 2020 21:18

I want maximal node amount, so tyat I can elevate the pathway at very specitic points later on. @Plum
Developing France, Denmark and bits of Italy in EuRoadNet. ๐Ÿ‡ซ๐Ÿ‡ท๐Ÿ‡ฉ๐Ÿ‡ฐ๐Ÿ‡ฎ๐Ÿ‡น
Translating ETS2 and ATS into Hebrew. ๐Ÿ‡ฎ๐Ÿ‡ฑ
And more stuff

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Re: [WIP] EuRoadNet

#45 Post by Plum » 25 Apr 2020 22:49

@ArikTheBuilder well I will warn you DCs will go through the roof when you are using so many nodes + you can rotate vertically too so height isnโ€™t too much of an issue but I mean if you prefer using lots of nodes feel free to
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Re: [WIP] EuRoadNet

#46 Post by ArikTheBuilder » 25 Apr 2020 23:15

It's was an occasional use, either way sometimes I feel more comfortable with more nodes, if I can minimize when I don't need, I do.
Anyway, thanks for spending the time to submit a feedback!
Developing France, Denmark and bits of Italy in EuRoadNet. ๐Ÿ‡ซ๐Ÿ‡ท๐Ÿ‡ฉ๐Ÿ‡ฐ๐Ÿ‡ฎ๐Ÿ‡น
Translating ETS2 and ATS into Hebrew. ๐Ÿ‡ฎ๐Ÿ‡ฑ
And more stuff

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Re: [WIP] EuRoadNet

#47 Post by ArikTheBuilder » 02 May 2020 23:26

Today, a bit of new work, I started working today here and there at Genova, I began integrating the new bridge that gets completed in a reocrd speed as we talk, the collumns you can see above the bridge, are a placeholder, later this week they will be replaced with some fancy, white antennas to match the real life bridge, and in a way that they merge properly with that bridge itself, I added the river that is going beyond it, and did some minor scenry tweaking.

https://twitter.com/ArikTheBuilder/stat ... 45185?s=19

If it does not open around the release, I will grab the version that has closed down the bridge with some detours in Genova.
Developing France, Denmark and bits of Italy in EuRoadNet. ๐Ÿ‡ซ๐Ÿ‡ท๐Ÿ‡ฉ๐Ÿ‡ฐ๐Ÿ‡ฎ๐Ÿ‡น
Translating ETS2 and ATS into Hebrew. ๐Ÿ‡ฎ๐Ÿ‡ฑ
And more stuff

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