Sewer mod

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RootlessAgrarian
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Re: Sewer mod

#111 Post by RootlessAgrarian » 17 Sep 2019 06:57

As of 1.35 my sewer mod "manhole covers" are all blank black discs. Guess I'd better check for an update?
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Reinhard
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Re: Sewer mod

#112 Post by Reinhard » 17 Sep 2019 07:17

No, that wouldn't help you. Are you on a Mac, perhaps? Some time ago a Mac user reported the same.

As I can't reproduce this with Windows, I can't tell what the problem is.
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RootlessAgrarian
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Re: Sewer mod

#113 Post by RootlessAgrarian » 17 Sep 2019 18:08

Yes, Mac. Oh well. I got Sewer Mod from the Workshop so I guess it auto-updates when the game updates. At any rate it seems to be 1.9 which I think is current.

NVIDIA graphics card if that's relevant. It's not a game-breaker, just a little disturbing to see a "black hole" where the covers used to be.
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Reinhard
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Re: Sewer mod

#114 Post by Reinhard » 17 Sep 2019 20:41

The only chance to solve this would involve a modder on a Mac to try to play with material settings. Or DDS format. Or with Blender export settings.

Or somebody with good material knowledge has an idea which somebody owning a Mac could simply try.

I'm not even a skinner, I just toyed around with Zmodeler a while ago, without real modeling background. I have no idea what can cause such effect. And why it appears to happen with 1.35.
Charro
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Re: Sewer mod

#115 Post by Charro » 05 Oct 2019 13:28

CobraBlue6 wrote: 24 Oct 2018 13:27 @room217au, to make this work for the ATS weigh stations, just open the mod and copy model/activation/unload_select.pmd and model/activation/unload_select.pmg rename them weigh.pmd and weigh.pmg and then put them back in the mod ;)

This worked perfectly for me, finally getting rid of the symbols on the weight stations which have always annoyed me.
Thank you very much for this simple solution.
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FragRot
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Re: Sewer mod

#116 Post by FragRot » 18 Dec 2019 18:32

Does this work for 1.36?
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BenganJ
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Re: Sewer mod

#117 Post by BenganJ » 18 Dec 2019 18:34

@FragRot

Have you tested?
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Reinhard
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Re: Sewer mod

#118 Post by Reinhard » 30 Dec 2019 16:16

Now with weigh station support. The "Road to the Black Sea" comes with two locations where a weigh station animation was placed. Now suppressed. Just re-download.
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BenganJ
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Re: Sewer mod

#119 Post by BenganJ » 30 Dec 2019 16:28

@Reinhard

Thank you my friend! This is really a must for me! :D
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FatLizard
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Re: Sewer mod

#120 Post by FatLizard » 31 Dec 2019 08:04

BenganJ wrote: 30 Dec 2019 16:28 Thank you my friend! This is really a must for me! :D
Thanks @Reinhard a lot from me too !!!
Absolutely agree with @BenganJ ... if you like a "more immersion" mod this is a must have ! :D
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