RealSpeedAI v1.2 [Updated]

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hammerxsun
Posts: 16
Joined: 01 Jul 2014 20:03
Location: Suzhou, China

RealSpeedAI v1.2 [Updated]

#1 Post by hammerxsun » 01 Jul 2014 21:06

Finally I've made this mod work again, support game version 1.31 / 1.32beta

Actually, afk nearly 4years...

Download with steam workshop link below:

https://steamcommunity.com/sharedfiles/ ... 1506254328

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Sadly learned the gear setting NOT compatible with new released v1.11, and the old traffic_rules.sii will crash the game.
<WARNING> [traffic_vehicle] Normalizing gear ratio coefficients for vehicle 'traffic.a3'

Untill I can figure out the new method, this MOD can ONLY compatible with v1.9~v1.10


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I made this mod for those feel AI car driving like a aircraft. :shock:
So, I've collect 60km/h, 100km/h acc data from car web sites, and edit AI gearbox data, that made this mod.

MOD details:

Version 1.1 change
1. Slow truck's max speed increased to 66km/h
2. Slow truck's counts reduced to half
3. Fixed head lights angle issue
4. Now there are 3 version, normal means no AI number changed/ 1.5 means AI numbers*1.5/ 2.0 means doubled as the version 1.0

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Version 1.0
1. Adjust AI vehicle accelerate more real.
2. Driving from a stop status, I've add 0.3s and 0.5s (Ai cars and Ai trucks) delay by setting a very low acc.
3. About AI car max speed, i've limited between 120~200km/h, generally around 150km/h.
4. You know there always some careful people driving very slowly, so I've add about 10% slow-driving AI cars, and truck traffic too.
5. Change traffic rules making AI overtake more.
6. Set max_vehicle_count doubled. (this may low your Fps)
7. A bit longer of traffic lights.

Sorry, there is no pics for this mod. :|

Download:
1. See attachment
2. mirror(dropbox) https://dl.dropboxusercontent.com/u/994 ... erXSun.scs
Attachments

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Last edited by hammerxsun on 08 Sep 2018 04:37, edited 4 times in total.

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Baja_002
Posts: 2045
Joined: 08 Mar 2013 00:40
Location: Croatia

Re: RealSpeedAI v1.0

#2 Post by Baja_002 » 01 Jul 2014 23:08

Seems like one of the mods I should add on my "must have" list, will be tested and hopefully it all works fine because it does seem like a good one.

Thanks for this man :)

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abasstreppas
Posts: 8672
Joined: 06 Feb 2013 20:32
Location: On an island outside another island, outside another island...
Contact:

Re: RealSpeedAI v1.0

#3 Post by abasstreppas » 01 Jul 2014 23:44

Sounds very good! I'll put it in my mods folder asap :)
Image

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Baja_002
Posts: 2045
Joined: 08 Mar 2013 00:40
Location: Croatia

Re: RealSpeedAI v1.0

#4 Post by Baja_002 » 01 Jul 2014 23:51

So far it works perfectly, however my system can't handle all these cars :cry:

Example
Image

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Axel Slingerland
Posts: 9035
Joined: 22 Oct 2013 07:55
Location: The Lost Coast

Re: RealSpeedAI v1.0

#5 Post by Axel Slingerland » 02 Jul 2014 00:42

Mine either... But it's an easy fix to dial it back to a max of 25 vehicles like I had it set before.
You can call me Ax

Image

hammerxsun
Posts: 16
Joined: 01 Jul 2014 20:03
Location: Suzhou, China

Re: RealSpeedAI v1.0

#6 Post by hammerxsun » 02 Jul 2014 01:56

Baja_002 wrote:So far it works perfectly, however my system can't handle all these cars :cry:

Example
Image
Wow,you can edit "max_vehicle_count" down in traffic_data.sii file.
I've doubled the AI number cause when they driving slow down, sometimes,I felt like their munber was decreased. :)

windmm
Posts: 343
Joined: 03 Sep 2013 17:26
Contact:

Re: RealSpeedAI v1.0

#7 Post by windmm » 02 Jul 2014 02:42

Must-have mod :)
ETS 2 Mods daily update!

luizsilveira
Posts: 18
Joined: 21 Jun 2014 11:56

Re: RealSpeedAI v1.0

#8 Post by luizsilveira » 02 Jul 2014 06:31

Thanks for this!

Could there exist a version without the vehicle count increase, for us dumb fucks who don't know how to mod it themselves? My system is already at capacity, I can barely get 15 fps at night :(

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Baja_002
Posts: 2045
Joined: 08 Mar 2013 00:40
Location: Croatia

Re: RealSpeedAI v1.0

#9 Post by Baja_002 » 02 Jul 2014 11:15

Yeah, I already decreased the max cars number. I think it's lagy because I have traffic pack with many trailers, trucks etc.

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supric
Posts: 1238
Joined: 08 Jun 2013 09:44
Location: Russia, Tula

Re: RealSpeedAI v1.0

#10 Post by supric » 02 Jul 2014 18:00

A little tool to randomly generate "speed" & "gearbox" ai-traffic params.
https://www.sendspace.com/file/u0dxgv

Put with a folder with ai & truck *.sii files, st up disired params & press "process".

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