Working On New "Realistic" Visuals-V 3.1 - March 8 2020*

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carias1985
Posts: 36
Joined: 21 Aug 2015 20:05

Re: Working On New "Realistic" Visuals-V 3.1 - March 8 2020*

#811 Post by carias1985 » 10 Apr 2020 10:54

Rafaelbc thanks to update de mod... is the best mod vegetation and more... many thanks...
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klauzzy
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Re: Working On New "Realistic" Visuals-V 3.1 - March 8 2020*

#812 Post by klauzzy » 10 Apr 2020 20:51

This mod is epic, thanks for the update
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Rouge Slipper
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Re: Working On New "Realistic" Visuals-V 3.1 - March 8 2020*

#813 Post by Rouge Slipper » 10 Apr 2020 22:20

Thanks very much for the update, looks great in VR.
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Rafaelbc
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Re: Working On New "Realistic" Visuals-V 3.1 - March 8 2020*

#814 Post by Rafaelbc » 10 Apr 2020 22:27

nodin747 wrote: 10 Apr 2020 09:49 please fix leafs they hang in air without branches. the brunches should hang leafs draw it pls. or increase leaf density to avoid of void
That's not easy to do, and I'm not gonna make it. If you'r not happy with the results, just ignore the mod and try something else. There's are other mods out there, mate. The whole concept of the mod was just to make the foliage more natural. One way that I found to do that is far from perfect, and it would require a whole bunch of time to avoid the issue you've mentioned, and I don't have that time.

Here's the thing. I would probrably not update this mod anytime soon. I was working and attending college at night, but due to the Covid-19, everything was suspended for a while, so that's why I took some time to update this mod. I'm having work to do remotely now, as well as classes. So, that's what I have managed to do with the time I was given.

I hope you guys understand that I tried my best with the short time that I had to update it. Perhaps in the future, I'll have more time to make it better. Cheers.
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mackintosh
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Re: Working On New "Realistic" Visuals-V 3.1 - March 8 2020*

#815 Post by mackintosh » 10 Apr 2020 22:40

You've gone above and beyond what anyone could have reasonably expected. To be honest, I thought this mod was done and wouldn't be updated due to your real life commitments, so any new addition is a pleasant surprise. Thanks again, and good luck :)
nodin747
Posts: 253
Joined: 27 Oct 2019 15:02

Re: Working On New "Realistic" Visuals-V 3.1 - March 8 2020*

#816 Post by nodin747 » 11 Apr 2020 07:32

Rafaelbc wrote: 10 Apr 2020 22:27
nodin747 wrote: 10 Apr 2020 09:49 please fix leafs they hang in air without branches. the brunches should hang leafs draw it pls. or increase leaf density to avoid of void
That's not easy to do, and I'm not gonna make it. If you'r not happy with the results, just ignore the mod and try something else. There's are other mods out there, mate. The whole concept of the mod was just to make the foliage more natural. One way that I found to do that is far from perfect, and it would require a whole bunch of time to avoid the issue you've mentioned, and I don't have that time.

Here's the thing. I would probrably not update this mod anytime soon. I was working and attending college at night, but due to the Covid-19, everything was suspended for a while, so that's why I took some time to update this mod. I'm having work to do remotely now, as well as classes. So, that's what I have managed to do with the time I was given.

I hope you guys understand that I tried my best with the short time that I had to update it. Perhaps in the future, I'll have more time to make it better. Cheers.
so pity( i wish to do all this stuff by myself but i cant work with prism engine for change textures . its just doesnt work with my OS. i making 3d meshes for UE4.
nodin747
Posts: 253
Joined: 27 Oct 2019 15:02

Re: Working On New "Realistic" Visuals-V 3.1 - March 8 2020*

#817 Post by nodin747 » 11 Apr 2020 19:27

same mod for ats maybe?) pls pls pls
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Trickis
Posts: 52
Joined: 22 Apr 2019 06:25
Location: Sweden

Re: Working On New "Realistic" Visuals-V 3.1 - March 8 2020*

#818 Post by Trickis » 12 Apr 2020 10:02

Thank you for this update!
brunetelu23
Posts: 19
Joined: 30 May 2018 11:49

Re: Working On New "Realistic" Visuals-V 3.1 - March 8 2020*

#819 Post by brunetelu23 » 04 May 2020 12:07

Amazing! Can you make this mod for ATS too ? PLEASE !!!
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Slkone
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Re: Working On New "Realistic" Visuals-V 3.1 - March 8 2020*

#820 Post by Slkone » 04 May 2020 18:04

What mod order you guys use with project nexgen? ( only base)
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